» Sat Feb 19, 2011 10:00 am
Obviously, there will be some form of area effect spells available, and considering that Bethesda seems to be trying to make spells more varied, I expect we'll see other options for area effect spells beyond just the small fireball that explodes unimpressively upon impact we saw in past games, or the flamethrower type spell we've already heard about, which I'm assuming burns everything the stream touches, but obviously, since we haven't been given a complete list of the spells we'll see, we can only speculate as to what options there might be outside of the obvious ones or ones we have heard about.
I do have to agree that spells with a large area of effect seemed a little underwhelming in past games, though, aside from magic effects as a whole being somewhat underwhelming, I think it also might have had something to do with the sacrifice in power for higher area of effect being too high to really be worth it. What's the point in using a fireball that can hit ten different enemies at a time if it barely damages any of them?