Morrowind already had too much, why would you want more? When is there enough? When you can choose each thread of a robe individually?
In what way was Morrowind too much? You're stating this as if it were fact.
It's not substance abuse. It applies to everything. There is always the point of too much no matter what it is.
I made no mention of substance abuse. And you are still missing the point, which is your hypebole was silly and disengenuous.
This is the reality of the situation: Morrowind didn't come close to allowing you to wear the amount of clothing/armor/accessories that would be possible in real life. Therefore, there is absolutely room for additional item slots. I could grant you we've reached this point of "too much" if the game allowed you to wear a seven shirts and nine trousers and twenty rings. But that is not at all what we are talking about here.
Cool, so we need to spend needless development time taking away from gameplay features of the game to add back in the extra slots from Morrowind where you can put clothes under your armor which you will never see. Sound reasoning....
Um, how does this affect development time at all? The game simply does not force you to remove clothing when you put on armor. They already have systems in place that allow you to put on clothes, and systems that allow you to put on armor. They just don't conflict anymore.