right, like they were so specific with that one feature and actually gave a description that was concrete.
do we actually know this? i dont remember it anywhere.
link? source?
He's not the one in need of a link or source. I'd like to know where you saw that snow was "tangible". Everywhere snow has been mentioned it has been mentioned as a fairly simple effect. One magazine even called it a "dusting" specifically.
The "concrete" description in Game Informer was absolute crap, and it was written from a very non-technical perspective. We also don't need to rely on it anymore, as the screenshots show exactly what the snow shader does.
http://i214.photobucket.com/albums/cc26/cheshire03/Crysis%20VeryHigh/ScreenShot0014.jpg
http://pcmedia.ign.com/pc/image/article/114/1149185/elder-scrolls-v-skyrim-20110211094554924.jpg
It's a 2D, pixel shaded effect based on the surface normals. Nothing else. That's why it's been called a dusting.
I hope for actual snowy terrain they at least do what Lost Planet and Uncharted did, with a fake snow mesh on the ground, that your feet pass through, and particle animations at your feet mask this lack of collision. It was sufficient for me.
Edit: In addition to it essentially being the same effect as in Crysis, they've mentioned an artist-directed component. This obviously just keeps the dusting from appearing on things they don't want it to be on. It's essentially a "snow density" map to keep things from appearing too even.