HA! I did a clean save and reloaded my WIP script (the one that stop working after a week) and it is working fine now. So it was just a corrupted save game file after changing the scripts a many times and then loading it back into the same savegame.
You do not make changes to my scripts (with the CS or TesEdit or Bash) do you?
Good to hear! And no, I do not change around your scripts
I have currently tried removing all obse plugins minus the relevant one, generating a new oblivion.ini, and downloading a new copy of the mod.
Could there be any possible way that for one reason or another, it just can't detect the held down key (both activate and q)? Although this would not make sense as all other keys can be detected being held down (run, walk, sneak, movements). I have no problem firing two arrows, I just can't target the second (and once again I made sure to have the proper skill level). It isn't something that has occurred with my keyboard,
Odd question Treaka, but what is your control set up? Do you have any of your controls mapped to the Number Pad? OBSE has trouble detecting keys mapped to the number pad if Num Lock is turned on, but all normal Oblivion functions work with Num Lock either on or off.
I don't have any keys currently mapped on the number pad, although, I think you just answered an old question I had about why trying to open the streamline menu would not always work, even when I turned off Num Lock. Thanks!