chars have to sleep in skyrim?!

Post » Tue Jun 15, 2010 2:09 am

Another poorly made poll, every poll should automatically include an "other" option.


Indeed. Sometimes I think people just slap on a poll just for that pretty green icon to get peoples' attention.
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patricia kris
 
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Post » Tue Jun 15, 2010 11:13 am

http://www.gamesas.com/index.php?/topic/1159161-feature-request-sleeping-is-more-important
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Epul Kedah
 
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Post » Tue Jun 15, 2010 5:41 am

How often do altmer sleep? Are bosmer nocternal? Do bretons sleep like humans do or more like elves?
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Monika
 
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Post » Tue Jun 15, 2010 10:01 am

no thanks, this isn′t "The Sims: Skyrim edition"
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sw1ss
 
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Post » Tue Jun 15, 2010 7:00 am

Personally I thought that red dead redemption got the sleeping right ie. the camp mechanic allowing you to sleep where ever and allowing you to save. I felt that it gave me more immersion and gave a sense of closure at the end of a session to pitch up camp for the night. I know it would feel cheap if they just copy/pasted the whole system in but they should include something, if only to add depth to the rest option.
Also I believe they should allow you to sleep until a particular time, not for a particular time. It really annoyed me in oblivion/fallout 3 when I would have to wake at 6.01 and have to stand around for 59 minutes waiting for a quest to start
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Cheville Thompson
 
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Post » Tue Jun 15, 2010 4:29 am

I didn't vote because the poll svcks, but I do think that sleeping should have a more meaningful purpose than it has had in earlier games.

You could for example have a system where Health, Stamina and Magicka works in two layers: First you would have the default short term effect where your stamina drops quickly as you swing your sword and jump around, where taking a hit drops your health quickly and where using magic uses your up your magicka rapidly; then you'd have the second layer of actual fatigue that slowly reduces your maximum levels of Health, Stamina and Magicka by a small percentage of the losses you make of these resources. So after fighting for extended periods, you would experience slowly decreasing maximum levels of these resources that would eventually level out at say 50%. By staying well-fed and drinking throughout your adventuring you would greatly slow down the rate of this fatigue penalty, and by resting you would reset the penalty back to 0, allowing you take advantage of your full Health, Stamina and Magicka once more. You could make it easy to follow the development of your fatigue by having a crimson area growing at the end of your various meters, symbolizing your percentile loss of maximum performance. You could also have visual effects, like impaired vision and shambling walk occur as Fatigue begins to reach a critical high.

Resting at a place like an inn might even provide a larger bonus, making it take longer before fatigue starts effecting you again, but rest anywhere (anywhere that isn't dangerous, like a dungeon or in the presence of foes) would be enough to reset the penalties. While simplistic compared to the hardcoe system in New Vegas I think it's less obtrusive and annoying and still accomplishes its purpose, which is to add meaning to food and sleep. The time-scale also becomes irrelevant, depending not on how much time has passed but on how much you do. Difficulty levels in hard-core settings could easily adjust the maximum fatigue penalty, its rate of development and perhaps even if rest was regarded not as a penalty but as a bonus to said resources.
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KRistina Karlsson
 
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Post » Tue Jun 15, 2010 1:56 am

A day in Morrowind/ Oblivion was about 30 minutes in real time.
Now if you had to sleep, that would likely be reduced to 20 minutes. Hell no.

Anyway, poll is biased.


Would people stop with the "oh this is too biased" thing, it′s like some new fad. Just because he states his point of view it doesn′t mean you can′t vote, and especially not if the point of view is correct, someone who never has to sleep most certainly does have unlimited energy.

I think the time scale should be 1:10 or 1:6 and that you should have to sleep, with the current timescale of 1:30 the day goes by too fast though to plan any sleeping...
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Romy Welsch
 
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Post » Tue Jun 15, 2010 7:12 am

When playing hardcoe on Fallout New Vegas, I did find it pretty cool to have to sleep and act all realistic and whatnot.

However, it did become more of an annoying chore than anything. After beating the game on hardcoe, I decided to turn it off so I didn't have to constantly interrupt my fun by going to find a bed.

If you want your character to sleep, use your imagination and go use a bed for the night. I don't see the harm in that.

Just make the days longer and the stop to sleep or eat will not be very interrupting. Sleeping should work with a sleeping bag or similar. Having to search for a bed then you are exploring deep in a cave inside a huge forest is stupid.
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Cheryl Rice
 
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Post » Tue Jun 15, 2010 3:03 am

What would be if characters in skyrim need sleep (food, hygiene...)
example: your character hasn't slept for 3 days. that effects in a low stamina...

in oblivion the only thing i used beds for was leveling. i only used the waiting function in quests or if i wanted to wait for the next day/night...


My character has "unlimited energy!!!!" You biased ****

Would people stop with the "oh this is too biased" thing, it′s like some new fad. Just because he states his point of view it doesn′t mean you can′t vote, and especially not if the point of view is correct, someone who never has to sleep most certainly does have unlimited energy.

I think the time scale should be 1:10 or 1:6 and that you should have to sleep, with the current timescale of 1:30 the day goes by too fast though to plan any sleeping...


There's a distinct difference between clearly stating your point of view rather than to skew the appeal of the actual poll to fit with that opinion ... The difference should be obvious - and could have practical implications should the devs decide to implement it. Granted, that's not very likely to happen with moronic (Read: Biased) polls like these ...
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Roanne Bardsley
 
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Post » Tue Jun 15, 2010 2:00 pm

Eat yes, sleep no personally. Optional option for both though.
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Kay O'Hara
 
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Post » Tue Jun 15, 2010 6:09 am

No my character shouldn't be forced to sleep. It would be a bad idea outside of a hardcoe type mode. This game doesn't need to get more realistic what it needs is to fit it within the elder scrolls universe and the land itself.
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Killer McCracken
 
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Post » Tue Jun 15, 2010 3:57 am

I'd rather not be forced to sleep. I'd like to play a game, not perform a series of chores.
this
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Chloe Botham
 
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Post » Tue Jun 15, 2010 6:55 am

Nobody forces you unless you drag it out *really* long (never tried). You either sleep occasionally or you live with the penalty you're given for some level of sleep deprivation, which isn't really that bad. It's a gameplay element that greatly improves the quality of the game. I've never canceled doing what I'm doing because I get sleepy, I just live with the consequence. I sleep the next time I "happen" (typically less than two minutes away, without fast travel) to find a bed I can use.
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Jay Baby
 
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Post » Tue Jun 15, 2010 6:12 am

I'd rather not be forced to sleep. I'd like to play a game, not perform a series of chores.


This^

If I wanted to make a virtual person sleep I'd play Sims, I play TES for adventure and fantasy. It'd be ruined if I had to sleep every 20 minutes
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Rachel Hall
 
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Post » Tue Jun 15, 2010 1:19 am

Thanks for the poll change. :) I went for the optional hardcoe mode, so that people who don't like it won't have to use it.
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Gen Daley
 
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Post » Tue Jun 15, 2010 12:00 am

My character slept, ate, pissed, [censored], and [censored] when I did.


Soooo the game time frame is 1/h to 1/h... Or your f[Censored]ing last propostionnali to your character:
if we take Obliivon Morrowind reference 10mn = 1 hour.
You lasted like... 10seconds.... Your girl friend must be very happy..
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Ezekiel Macallister
 
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Post » Tue Jun 15, 2010 1:49 am

I think that they should make a hardcoe mode, kinda like in F:NV (i haven't tried that yet) where you have to eat and sleep every now and then.
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Stacy Hope
 
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Post » Tue Jun 15, 2010 2:39 pm

If it's a simple mechanic in game, no problems with it... It's it a gameplay feature it's nothing more than a chore... I mean, going to some virtual bed to see my character lie down and stand up, over and over and over and over again? Just so "he feels" rested :lol: , no thanks - inb4 trainers and cheats/mods that disable that...

Games are not supposed to be real, they are supposed to be fun. If you want to see something real take a look from the window or hike in the forest. That's what i do... :ninja:
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Poetic Vice
 
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Post » Tue Jun 15, 2010 4:32 am

I'd rather not be forced to sleep. I'd like to play a game, not perform a series of chores.

Exactly what I was thinking.
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Emerald Dreams
 
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Post » Tue Jun 15, 2010 12:38 pm

Anyway, poll is biased.

Yup.

If there is a hardcoe mode, sleep should obviously be a part of it. But it should not be required otherwise (except for leveling, potentially). If you want sleep and there is not a hardcoe mode, you should either mod or learn to roleplay.
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Jenna Fields
 
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Post » Tue Jun 15, 2010 5:00 am

From many of the comments I'm seeing here I think people fail to realize the hidden potential of seemingly tedious, mundane bodily functions and hygiene based tasks.

Think of it, it opens the door for so many great mini-games. Theres the "cutting my toenails with a rusty knife by firelight" game and the "wiping my bottom after I pooped in the woods" mini game - careful not to use the poison ivy and lets not forget the learning curve! One must master the art of bum wipery so as to clean ones self thoroughly, without causing excessive bleeding.

Yes, everyone should be forced to eat every 4 hours, sleep every 14 (at least!), have regular bowel movements and lets not forget Ms. Rosy Palms, the most dependable [censored] in the world! Without a camp of followers tailing you all over the snow covered wastes of Skyrim, what testosterone filled lout could keep a clear head without the clearly necessary "Polish Thine Hilt" mini-game? Indeed, Nordic pormographers everywhere would rejoice at the very thought.

Because, if I'm not pissing, crapping and mastvrbating furiously it completely kills the reality of the game for me.
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ONLY ME!!!!
 
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Post » Tue Jun 15, 2010 6:14 am

^ Indeed! We should make those all into skills too. The more the merrier, after all.
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JLG
 
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Post » Tue Jun 15, 2010 3:44 pm

What would be if characters in skyrim need sleep (food, hygiene...)
example: your character hasn't slept for 3 days. that effects in a low stamina...

in oblivion the only thing i used beds for was leveling. i only used the waiting function in quests or if i wanted to wait for the next day/night...


I chose option C. Some of us just want to play. Some of us like to "play realistically". There were mods in Morrowind, and there's at least one or two that I know of for Oblivion that requires eat/sleep/drink water or suffer loss of fatigue points. I'm not using that type of mod for Oblivion, but I do have my character sleep at night at an Inn to have that sense of "realistic play" there.

I think a selection button at the beginning of play would be a good idea. Being able to select it would make it more hard-core for those who like playing it that way. I'd say it would be a great option.
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LuCY sCoTT
 
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