Anti-Sniper tactics.

Post » Wed Jun 23, 2010 8:31 pm

This.

But at the same time, the maps have plenty of room (especially for Lights) to close in on the sniper without sacrificing much cover.


Very true, but I think one of the reasons people hate snipers so much is that very few players either know how or want to use cover. If the frontliners do their part and keep the majority of players interested in them there's less time to think about counter measures against the sniper you aren't even sure is there.

Be a heavy?


Might work, but if you can't move faster than I can shoot it may just make you a more promising target.

True that is why the sniper is supporting his team and vice versa. Like the 2 man sniper team: Engineer and Soldier. Damage buff unlimited ammo, turrets and mines.


While I'm all for supporting my team and having them support me, I'm less interested in them doing so in such an active manner. I would rather have them work to keep the front line running than pull out of position to help me. Not that I don't think a solid two man team won't work (I know they will), but depending on the collection of players I'm with I would rather have anybody competent enough to group up in such a way to help make the most of the whole group.
User avatar
Jonathan Egan
 
Posts: 3432
Joined: Fri Jun 22, 2007 3:27 pm

Post » Wed Jun 23, 2010 1:48 pm

Cook a grenade at half the time it would explode and throw it towards the sniper to give him a wake up call.
User avatar
Campbell
 
Posts: 3262
Joined: Tue Jun 05, 2007 8:54 am

Post » Wed Jun 23, 2010 5:03 am

I would probably call out to my teammates, we all through grenades at the front line infantry, then we all spray where we think the sniper might be. while sending someone down a side path to sticky bomb him from the shadows...problem solved
User avatar
jessica robson
 
Posts: 3436
Joined: Mon Oct 09, 2006 11:54 am

Post » Wed Jun 23, 2010 8:54 pm

know your enemy. it wasn't until i played a lot as a sniper that i learned how to make myself hard to be killed by snipers.
User avatar
Siobhan Wallis-McRobert
 
Posts: 3449
Joined: Fri Dec 08, 2006 4:09 pm

Post » Wed Jun 23, 2010 12:53 pm

Last time I checked, which was just recently as a matter of fact, BRINK will not have snipers....

And this will be in the top 5 complaints from the 12 year olds who think they're "UBER L337 SN!P0RZ"
User avatar
Leah
 
Posts: 3358
Joined: Wed Nov 01, 2006 3:11 pm

Post » Wed Jun 23, 2010 7:34 am

Last time I checked, which was just recently as a matter of fact, BRINK will not have snipers....


Troller no trolling!

I think it was kind of apparent what was meant, bud.
User avatar
Scared humanity
 
Posts: 3470
Joined: Tue Oct 16, 2007 3:41 am

Post » Wed Jun 23, 2010 6:32 am

Don't give them any hints damn it!!! Don't forget I'm our clans sniper!


I felt the need to share the wealth of knowledge. Noobs need help to. :spotted owl:
User avatar
mimi_lys
 
Posts: 3514
Joined: Mon Apr 09, 2007 11:17 am

Post » Wed Jun 23, 2010 7:38 pm

Troller no trolling!

I think it was kind of apparent what was meant, bud.

Hmm. It seems I've been labeled a troll... Too bad...:D
Yes, I understand that it was apparent, just stating facts...

(I didn't intend this post to be taken badly..)
User avatar
ashleigh bryden
 
Posts: 3446
Joined: Thu Jun 29, 2006 5:43 am

Post » Wed Jun 23, 2010 3:08 pm

Hmm. It seems I've been labeled a troll... Too bad...:D
Yes, I understand that it was apparent, just stating facts...

(I didn't intend this post to be taken badly..)


All good.
User avatar
Jacob Phillips
 
Posts: 3430
Joined: Tue Aug 14, 2007 9:46 am

Post » Wed Jun 23, 2010 7:36 pm

Last time I checked, which was just recently as a matter of fact, BRINK will not have snipers....


Que?
User avatar
Mélida Brunet
 
Posts: 3440
Joined: Thu Mar 29, 2007 2:45 am

Post » Wed Jun 23, 2010 5:56 pm

Anyone else thinking of putting a turret near the sniper so it will gun him down or force him to move and then shoot him when he moves? :spotted owl:
User avatar
Add Me
 
Posts: 3486
Joined: Thu Jul 05, 2007 8:21 am

Post » Wed Jun 23, 2010 8:03 pm

Anyone else thinking of putting a turret near the sniper so it will gun him down or force him to move and then shoot him when he moves? :spotted owl:


That's diabolical. Jerk! :flame:
User avatar
glot
 
Posts: 3297
Joined: Mon Jul 17, 2006 1:41 pm

Post » Wed Jun 23, 2010 10:49 am

That's diabolical. Jerk! :flame:

Just saying. Turrets have lots of health by the looks of it in the vids and should be easy enough to kill a sniper with it.......
User avatar
Jade
 
Posts: 3520
Joined: Mon Jul 10, 2006 6:42 am

Post » Wed Jun 23, 2010 4:44 pm

Just saying. Turrets have lots of health by the looks of it in the vids and should be easy enough to kill a sniper with it.......


Assuming you can get there to plant it, or that he's there when you do get there. A soldier could just satchel charge the turret as well.
User avatar
Angela
 
Posts: 3492
Joined: Mon Mar 05, 2007 8:33 am

Post » Wed Jun 23, 2010 6:09 am

Snap with em. Lean out, squeeze off a few and just keep hammering them. Lean from up then down, mix it up. Rinse and repeat
User avatar
Danny Blight
 
Posts: 3400
Joined: Wed Jun 27, 2007 11:30 am

Post » Wed Jun 23, 2010 5:28 am

Last time I checked, which was just recently as a matter of fact, BRINK will not have snipers....

And this will be in the top 5 complaints from the 12 year olds who think they're "UBER L337 SN!P0RZ"


Ok long rifles will be in Brink.
User avatar
Trish
 
Posts: 3332
Joined: Fri Feb 23, 2007 9:00 am

Post » Wed Jun 23, 2010 4:25 pm

General anti-sniper tactics:

1. Counter-snipe
2. Use grenades, either flush them out or knock them down for an easier kill.

Light anti-sniper tactic:

Take SMG, get in close (either taking an alternate route after identifying the sniper's location, or by rushing and taking advantage of SMART to make yourself a hard target) and blaze away at point-blank.

Medium anti-sniper tactic:

Be a Medic, charge and heal yourself when you're getting low, then open fire with a shotgun - you should be able to take them down fast enough.

Heavy anti-sniper tactic:

Rush, you should have enough health to take a couple of hits, get close, and take them down before you fall yourself - just make sure you have a Medic on standby.
User avatar
Honey Suckle
 
Posts: 3425
Joined: Wed Sep 27, 2006 4:22 pm

Post » Wed Jun 23, 2010 3:28 pm

Ok long rifles will be in Brink.


Makes you wonder what people think a sniper's rifle is doesn't it?

General anti-sniper tactics:

1. Counter-snipe
2. Use grenades, either flush them out or knock them down for an easier kill.

Light anti-sniper tactic:

Take SMG, get in close (either taking an alternate route after identifying the sniper's location, or by rushing and taking advantage of SMART to make yourself a hard target) and blaze away at point-blank.

Medium anti-sniper tactic:

Be a Medic, charge and heal yourself when you're getting low, then open fire with a shotgun - you should be able to take them down fast enough.

Heavy anti-sniper tactic:

Rush, you should have enough health to take a couple of hits, get close, and take them down before you fall yourself - just make sure you have a Medic on standby.


I think your Medium/Heavy tactics are underestimating the ranges found in Brink. That and they obviously leave you open to attack from the other 7 guys.
User avatar
Ryan Lutz
 
Posts: 3465
Joined: Sun Sep 09, 2007 12:39 pm

Post » Wed Jun 23, 2010 8:51 pm

I think your Medium/Heavy tactics are underestimating the ranges found in Brink. That and they obviously leave you open to attack from the other 7 guys.

If you're under attack by the 7 other guys on his team, then the 7 other guys on YOUR team aren't doing their jobs right.

"Cover me"

"Can't, I'm AFK"
"Sorry, man, I'm eating."
"I would, but I just got pwned by a Light when I had a Medic behind me not bothering to heal me... Oh, he just said he's eating. Anyway... I'm out."

"Yeah, great teamwork guys" *drops to find a match where his teammates are bots, so they're more reliable*
User avatar
Prisca Lacour
 
Posts: 3375
Joined: Thu Mar 15, 2007 9:25 am

Post » Wed Jun 23, 2010 9:09 am

If you're under attack by the 7 other guys on his team, then the 7 other guys on YOUR team aren't doing their jobs right.

"Cover me"

"Can't, I'm AFK"
"Sorry, man, I'm eating."
"I would, but I just got pwned by a Light when I had a Medic behind me not bothering to heal me... Oh, he just said he's eating. Anyway... I'm out."

"Yeah, great teamwork guys" *drops to find a match where his teammates are bots, so they're more reliable*


Your example is too "one or the other", remember that sniper you were trying to take out originally. He's probably put a few holes in your teammates and now they're busy respawning.

But that's the point of the sniper anyways, do some damage and draw a lot of focus. ;)
User avatar
Life long Observer
 
Posts: 3476
Joined: Fri Sep 08, 2006 7:07 pm

Post » Wed Jun 23, 2010 3:15 pm

Any game ive played if you wanna beat a sniper, first it depends how good the sniper is, if they're really good and you aren't, chances are they'll get you so it might be best to just avoid them unless you dont care about dying.
Most of the games i've been good at are close up games, like halo, unreal, gears, cod (Yes i know not all maps are small, but for the most part...) so I was never really up against a true sniper who would hide take his shot and swap location. It was mostly a talented shooter who could take your face off up close just as well as he could at a distance (By the way im not sixist lol, just all the tournament players i knew were male, there were a few girls who came to watch but they were awful :P). From what ive seen of Brink, its obvious a sniper is going to be more of the type I faced, than the long range hidey hidey movey movey type.

In which case I dont think you can have a set tactic for taking one out as it depends on which location on the map you bump into them on. If they are holding down one of the long range areas we have seen in videos e.g http://www.youtube.com/user/BrinkVideos#p/u/0/l_CykYOy6Lw, then it depends what weapon you have, if you have a rifle as well then you want to basically try an out shoot them, you have the advantage of knowing where they are and the abilitiy to pop out from different areas, in the end though it comes down to your individual skill with the weapon. If you dont have a rifle that can accurately hit them at that range then you will want to close the gap otherwise they are just gonna keep putting accurate shots down on you. Closing the gap can be done in any number of ways, fire at them and start running hoping they duck, if your teamwork is good enough then get someone else to put them under fire while you move towards them (personally i think this one is slightly unrealistic, im not saying it wont work, but you have to remember its not just a battle between you, your friend and the enemy sniper. He has 7 allies most likely nearby thus making it very hard to focus this considerable level of teamwork on 1 person). If you're a spy then disguise and make your way to them or you could always just trust in your skill in movement, make darting runs from cover to cover or just move towards them strafing, sliding, bouncing and sprinting as you go.

If you find yourself in a bottleneck situation, trying to fight through enemy lines to an objective and they have a person equipped with a rifle doing heavy damage from the back to anyone coming through the gap, then frankly you are in trouble. Firstly you want people to stay trading fire through the gap so the enemy doesnt push out, meanwhile you want people trying to enter via an alternate route. If there is no alternate route, which I highly doubt, then its just a case of shooting better than the other team, get grenades in there and keep pushing through. In this case, the sniper guy at the back should be the last person you focus on really as you want to kill the people nearest the gap so your team can squeeze through. Although if you wanted and you had a good line of sight then it wouldn't be a waste of time to get some rifle shots on their sniper as well.

Sorry I went off on a bit of a waffle there :/
User avatar
Madeleine Rose Walsh
 
Posts: 3425
Joined: Wed Oct 04, 2006 2:07 am

Post » Wed Jun 23, 2010 3:50 pm

Molotov.
User avatar
LuCY sCoTT
 
Posts: 3410
Joined: Sun Feb 04, 2007 8:29 am

Post » Wed Jun 23, 2010 12:19 pm

Molotov.


I cant really argue with that.
User avatar
Milagros Osorio
 
Posts: 3426
Joined: Fri Aug 25, 2006 4:33 pm

Previous

Return to Othor Games