[Trailer/WIpz] Unnecessary Violence II: Taking Action

Post » Tue Jul 20, 2010 4:45 am

Putting out torches eh? Interesting idea. I take it you mean torches that people are holding? That should be easy enough to do.
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Dona BlackHeart
 
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Post » Mon Jul 19, 2010 6:16 pm

Putting out torches eh? Interesting idea. I take it you mean torches that people are holding? That should be easy enough to do.


ARE YOU SERIOUS??!! that would be awesome!!!! and yes, people who are holding the torches. You sir are a Jedi Master at modding! (no im not a SW geek)
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Alan Cutler
 
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Post » Mon Jul 19, 2010 8:01 pm

Aye. I'm pretty sure I can do that without the aid of NifSE. I'll have a quick look into it shortly and get back to you. I'll just extend the "spash" effect of thrown potions to put out any torches the victim may be carrying.
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Angelina Mayo
 
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Post » Mon Jul 19, 2010 8:56 pm

I think the 3 features i am looking forward to most are: Dual wielding, Climbing (due to the Unholy Darkness Mod) and the staff attacks. I have one more question that I can think of. Is it possible to dual wield staff & sword, sorta like Gandalf? (and yes i am a Lord of the rings geek)
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Gen Daley
 
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Post » Tue Jul 20, 2010 9:02 am

Once I get my hands on the new NifSE then yes you'll be able to do that (and the same with bows) - though you probably won't be able to cast from the staff/fire the bow in that instance. I may be able to do something about that, but i'm not sure. It *will* still cast 'on hit" though (staffs, not bows).
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Sam Parker
 
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Post » Tue Jul 20, 2010 2:36 am

Once I get my hands on the new NifSE then yes you'll be able to do that (and the same with bows) - though you probably won't be able to cast from the staff/fire the bow in that instance. I may be able to do something about that, but i'm not sure. It *will* still cast 'on hit" though (staffs, not bows).


That is perfectly alright. I don't want to cast when i'm dual wielding a staff and sword but the on-strike casting is OK. You seriously are awesome! I am never going to get rid of this mod! (unless you come out with a UV3 which I don't know how since I don't know of any other features you could add) Seriously great work! Ok im done now.....go ahead and talk everyone.
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Angela Woods
 
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Post » Tue Jul 20, 2010 6:18 am

:ahhh:

Omg this sounds too insanely awesome to be true! All those features, this is hardly just a UV mod anymore, it's so much more! A million thanks!
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OJY
 
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Post » Tue Jul 20, 2010 7:05 am

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Tyrone Haywood
 
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