» Thu Aug 19, 2010 5:24 pm
http://tesnexus.com/downloads/file.php?id=9914
This excellent mod lets you adjust the modifiers you get for your attributes on level-up. The basic and, in my opinion, best option is that these modifiers get determined by Specialization and Favored Attributes of your Class, as well as a secondary specialization. But there's also the option that you completely adjust the modifiers yourself... personally, I don't see the fun in that.
The basic mod works like this: It gives you a fixed +2 modifier on each attribute except for Luck, which only has a +1 modifier, and Personality, which always gets a +4 modifier. Then by choosing your Specialization (Magic, Stealth, Combat) during character generation, you determine which modifiers get increased by +2 (Magic means Intelligence and Willpower, etc.). Your Favored Attributes get increased by +1 on top of that. Finally, after leaving the Sewers a message pops up asking you about your secondary specialization (which can only be one of the two types you have not already chosen as Specialization), and these modifiers get another +1.
Example: Specialization Combat, Secondary Specialization Stealth and Favored Attributes Luck and Endurance will give you these modifiers:
Strength +4, Endurance +5, Intelligence +2, Willpower +2, Agility +3, Speed +3, Personality +4 and Luck +2. *
These modifiers will stay like that during the whole game. You don't have to take care which skills to increase or anything - you just level up and select the three attributes you want to raise. The system allows for a lot of tactical thinking - do I want a character who is soon very strong, but at high levels is barely able to increase skills anymore, or do I want a character who has mediocre attributes, but will eventually max them out? Things like that. It's a really good choice for people who like to plan out their characters, and the system is very intuitive.
I should also add that it's absolutely compatible with every mod out there, while other leveling mods sometimes have conflicts and issues.
*) This is a good choice for pure fighters. "Wasting" one favored attribute on Luck is always a good idea, because it'll take you only 25 levels instead of the usual 50 levels to max it out.