I’m designing a mod, the basic outline is this:
Upon beginning (preferably on a new save) the player receives a message on their pipboy:
You have received a message; the contents are brief and simple, giving locations to an area north of Vegas, signed only with “Find the Key”
Before continuing, it might be best to consider who could manipulate your pipboy and, more importantly, what their motives may be.
When you travel to the location, it appears as though it is a depilated house, broken and in disrepair. Upon examining it, you discover hidden in the basemant is the entrance to a bunker. The message:
Good, you’ve found what has been hidden yet not what it holds. Do not judge lightly, for this path holds danger, drawing your destiny near. At the end, in a place you know, lies the answer to your quest.
The bunker is small and indescript, holding little loot. However, at the end is a single room, finely furnished, with a picture of Mr. House on the back wall. Its then you receive this message:
So you have found it. Good. By now I assume you know, this is House, Mr. House. I am communicating to you through your pipboy, an interface I designed myself. I know its capabilities and will give you directions from now on.
Do not play coy; I expect prudence on this matter. You are free to choose not to obey, but you must know the 38’ is locked off till the task is complete.
Do not disappoint me.
This is the beginning of the mod.
The quests are:
1) Lord Over Me
2) How Can’t it be
3) Silver and Gold
4) Seven of the Sum
5) No Guardian
6) To Burn the Sky
7) Heaven’s only Gaze
The quests will follow this. With what was above mentioned, you leave the bunker and go to the north of vegas, by the lodge with the supermutants. Hidden in a building is a huge military complex, Everyn Bunker. It is devastated in delapitated.
The player encounters a locked door which has no apparent key. Mr house informs you to return to the lucky 38 (the elevator is inoperable, so as this quest must be done before you can kill house) and enter a vault hidden below. After traveling through a relatively average industrial vault, you come to a door to some caves. In the caves are various storage rooms and a single advanced vault room, holding a figure in a stasis chamber, who is none other than Constantine Chase.
Another chamber is close by, house tells the player to enter, and then you enter Chase’s memories.
You search the now completely clean bunker, find his computer, and activate the terminal to get his keycode.
Returning to the present, you enter the bunker and activate chase’s terminal. Its then House tells you what the bunker is.
It’s a EMP control node, for the US built a EMP system throughout the Rockies in case the Chinese ever landed in the west and marched over them. The system is a small scale missile that is detonated ? mile abouve the ground to create a 30 mile radius EMP shockwave.
Mr house needs you to set off the shockwave in order to reset the west coast satellite relay system.
Knowing the bases defenses need to be deactivated, house makes you detonate them to cripple it (the shielding was damaged when the bombs fell).
The base goes into lockdown and it is necessary to restart the power systems and enter the mainframe uplink center to give control of what remains of the US satellite system to house. You then go to the lucky 38 and continue your game regularly.
No voiceacting is required, all messages will be screen popups and pipboy notes.
Now for the discussion, if you like the mod concept comment, but what I need is help.
I have made a recent mod, http://newvegasnexus.com/downloads/file.php?id=40515, it expands the lucky 38. I intended for it just to be a house mod, but decided in history 380 class today that im making a quest mod.
But I need alotta help making the quests and scripts.
I will design every level in the mod if it needs be; in fact I’ve already started. I you are wondering over the quality of the levels, view my mod to determine if I’m a good modder. I believe I make good levels.
If you want to collaborate let me know, I will give anyone full administrative access and we could make it, the quest wont be difficult, the hardest thing will be making a script for lighting changes (when the base goes into lockdown, and when the EMP turns them all off) and the quests will be average stuff not requiring alot of attention. But if wan to be apart of something very, very good, likely to be the best quest mod for New Vegas released, please let me know.
So let me know or comment please, I would love to see this mod made, I’ve already put about 40 hours into the layout of the Lucky 38 and can easily make the levels required by the middle of next week. If you can make quests PM me or comment.