Scripted spell effect icon not showing up

Post » Wed Sep 08, 2010 9:49 pm

Just like the topic says, the scripted spell effect icon isn't showing up. I am using a replacer (http://www.tesnexus.com/downloads/file.php?id=7232 one), but it doesn't show up either. Anyone experienced this?
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KiiSsez jdgaf Benzler
 
Posts: 3546
Joined: Fri Mar 16, 2007 7:10 am

Post » Wed Sep 08, 2010 5:07 pm

Actually I have experienced this myself, with the very same replacer. So if anyone knows how to fix it, I would be grateful as well...
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Rachell Katherine
 
Posts: 3380
Joined: Wed Oct 11, 2006 5:21 pm

Post » Wed Sep 08, 2010 7:10 pm

Yeah t'would be nice to have this fixed. I'm going to list my mods just in case.

Spoiler
Masters for: Streamsave_1.ess00  Oblivion.esm01  All Natural Base.esm  [Version 0.9.9.5]02  Francesco's Leveled Creatures-Items Mod.esm03  Francesco's Optional New Items Add-On.esm04  Cobl Main.esm  [Version 1.72]05  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]06  Mart's Monster Mod.esm  [Version 3.7b3p3]07  CyrodiilUpgradeResourcePack.esm08  FCOM_Convergence.esm  [Version 0.9.9MB3]09  Armamentarium.esm  [Version 1.35]0A  Artifacts.esm  [Version 1.1]0B  Progress.esm  [Version 2.2]0C  DA Run Fatigue.esm0D  HorseCombatMaster.esm0E  Unofficial Oblivion Patch.esp  [Version 3.2.6]0F  Oblivion Citadel Door Fix.esp10  DLCShiveringIsles.esp11  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]12  Oblivion Vwalk UOS.esp13  DLCShiveringIsles Vwalk UOS.esp14  DLCShiveringIsles Vwalk DG_DS UOS.esp15  Francesco's Optional Chance of Stronger Bosses.esp16  Francesco's Optional Chance of Stronger Enemies.esp17  Francesco's Optional Leveled Guards.esp18  FCOM_Francescos.esp  [Version 0.9.9]19  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]1A  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]1B  Fran Armor Add-on.esp1C  Fran_Lv30Item_Maltz.esp1D  Natural_Habitat_by_Max_Tael.esp1E  Ls More Butterflies and Fireflies Not In Interiors 5.0 Halved.esp1F  All Natural - Real Lights.esp  [Version 0.9.9.5]20  All Natural.esp  [Version 0.9.9.5]21  All Natural - SI.esp  [Version 0.9.9.5]22  phinix-waterfix.esp23  Louder Nirnroot Sound.esp24  Symphony of Violence.esp25  AmbientTownSounds.esp26  MIS Low Wind.esp27  MIS New Sounds Optional Part.esp28  Atmospheric Oblivion.esp29  BetterExplosions.esp2A  Side's EAX Control.esp2B  Rainbows.esp2C  WindowLightingSystem.esp2D  Cobl Bookjackets.esp2E  ClocksOfCyrodiil.esp2F  Days&Months.esp30  Display Stats.esp  [Version 1.1.1]31  diversegrasses.esp32  ImprovedSigns.esp33  Quest Log Manager.esp  [Version 1.2]34  RAEVWD Cities.esp  [Version 1.7]35  RoadSigns.esp36  SigilStonesixpanded1.5.esp37  VA_BetterGold.esp38  wd purse of wonders.esp39  FF_Real_Thirst.esp3A  Map Marker Overhaul.esp  [Version 3.5.2]3B  DLCHorseArmor.esp3C  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]3D  DLCOrrery.esp3E  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]3F  DLCOrrery Vwalk.esp40  MaleBodyReplacerV4.esp41  Pek_Painting_Exchanger.esp42  Shields Of Antiquity.esp43  XiaNewAmuletsV1.esp44  Armamentium female.esp45  Mart's Monster Mod - Hemingweys NPC and Guard Capes.esp  [Version 1.0]46  DLCThievesDen.esp47  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]48  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]49  DLCThievesDen Vwalk UOP.esp4A  KDCircletsOOOOptimized - NPC Equip.esp  [Version 1.2]4B  FCOM_KDCircletsOOOOptimizedNPCEquip.esp  [Version 0.9.9]4C  Slof's Oblivion Robe Trader.esp4D  Cobl Glue.esp  [Version 1.72]4E  Cobl Si.esp  [Version 1.63]4F  FF_Real_Thirst, Cobl.esp50  Bob's Armory Oblivion.esp51  FCOM_BobsArmory.esp  [Version 0.9.9]52  Loth's Blunt Weapons for Npcs.esp53  FCOM_LothsBluntWeapons.esp  [Version 0.9.9]54  Oblivion WarCry EV.esp55  FCOM_WarCry.esp  [Version 0.9.9MB3]56  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]57  OOO-Water_Weeds.esp  [Version 1.33]58  OOO_XiaNewAmulets Addon - LLOnly.esp  [Version 0.5]59  Oscuro's_Oblivion_Overhaul Vwalk.esp5A  ArmamentariumArtifacts.esp  [Version 1.35]5B  OOO 1.32-Cobl.esp  [Version 1.72]5C  FCOM_Cobl.esp  [Version 0.9.9]5D  OBSE-Storms & Sound SI.esp5E  FCOM_Convergence.esp  [Version 0.9.9Mb3]5F  FCOM_RealSwords.esp  [Version 0.9.9]60  FCOM_SpawnRatesReduced.esp  [Version 0.9.9Mb3]61  Mart's Monster Mod - No Undead Rise.esp  [Version 3.7b3p3]62  Mart's Monster Mod - No Slimes.esp  [Version 3.7b3p3]63  Mart's Monster Mod - Less Bone Loot.esp  [Version 3.7b3p3]64  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]65  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]66  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3f]67  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]68  Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp  [Version 3.7b3p3]69  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]6A  ArmamentariumLL4OOO.esp  [Version 2.01]6B  ArmamentariumLLMagicOOO.esp  [Version 1.35]6C  Fransfemale.esp6D  OOOPekImperialHorseArmor.esp6E  Diverse Effect Icons for OOO.esp6F  Mage Equipment - OOO.esp70  MMM-Cobl.esp  [Version 1.69]71  EVE_StockEquipmentReplacer4FCOM.esp72  Artifacts.esp  [Version 1.1]73  ArtifactsFemaleArmor.esp74  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]75  LetThePeopleDrink-Cobl.esp  [Version 2.5]76  DLCBattlehornCastle.esp77  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]78  Knights.esp79  Knights - Book Jackets.esp7A  Knights - Unofficial Patch.esp  [Version 1.0.9]7B  Knights Vwalk UOP.esp7C  Mart's Monster Mod - City Defences.esp  [Version 3.7b3p3]7D  FCOM_Knights.esp  [Version 0.9.9Mb3]7E  FCOM_SlofsRobeTrader.esp  [Version 0.9.9]7F  road+bridges.esp  [Version 4.5.2]80  FCOM_UnofficialFranArmorAddon.esp  [Version 0.9.9]81  Harvest [Flora].esp  [Version 3.0.1]82  ANB_Item_Switchers.esp83  BlackScreenSneakFix.esp84  FewerOBGatesNOCLOSE.esp85  more books teach.esp86  Oblivifall - Ambiant Dungeon SFX.esp  [Version 1.2]87  P1DkeyChain.esp  [Version 5.00]88  Toggleable Quantity Prompt.esp  [Version 3.1.1]89  DA Fatigued Running.esp8A  DA Sprint.esp8B  WPHealthRegen.esp  [Version 1.0]8C  RealisticHealth.esp8D  SpellDeflection.esp8E  Lightweight Potions.esp  [Version 1.1]8F  EnchantmentRestore.esp90  attack and hide easier v2.1.esp91  sycHearNoEvil.esp  [Version 1.0]92  DeadlyReflex 5 - Combat Moves.esp93  kuerteeAttributeAndSkillBasedDamageModifiers.esp94  Duke Patricks - Actors Can Miss Now.esp95  Druid.esp96  Smarter Mercantile Leveling - Multi.esp  [Version 1.65]97  RealisticLeveling.esp98  OOO-Level_Stock.esp  [Version 1.33]99  Atmospheric Loading Screens - No Text.esp9A  Slof's Oblivion Better Beasts.esp9B  Chocolate Elves.esp**  Cobl Races TNR.esp  [Version 1.53]**  Cobl Races TNR SI.esp  [Version 1.53]9C  Better Eyja.esp9D  bgBalancingEVCore.esp  [Version 10.52EV-D]9E  bgBalancingEVOptionalBetterRedguards.esp9F  bgBalancingEVOptionalFCOMAdditions.esp  [Version 10.]A0  ArgonianFeets.espA1  MRP - Horse stabled outside gate.espA2  MRP - Loading area.espA3  MRP - Not enough charge.espA4  Get Wet.espA5  Better Lava by elveon.espA6  MotionBlur.esp++  Visually Enchanted Fire 1.esp++  Visually Enchanted Frost 1.esp++  Visually Enchanted Shock 3.espA7  Faction Rank Fix.espA8  Hemingweys Capes.esp  [Version 2.00]A9  MiniMap.espAA  Real Hunger, Cobl.esp  [Version 1.6.1]AB  NRB4 Standard Road Record.esp++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]**  All Natural - Indoor Weather Filter For Mods.esp  [Version 0.9.9.5]AC  Bashed Patch, 0.espAD  Streamline 3.1.esp

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Natasha Biss
 
Posts: 3491
Joined: Mon Jul 10, 2006 8:47 am

Post » Thu Sep 09, 2010 3:26 am

Haven't tried it myself but checking it out you have to choose between "Normal" and "Daedric" and manually install one of them. Otherwise you will still have the vanilla icon. So that might be it. Also, make sure you're running archive invalidation (bsa redirection) when using replacers.

From the readme:

You have a choice of which icons you want. The "Normal" ones have illegibly tiny lines of text, while the "Daedric" has "script" spelled out on it in Daedric font.
Open the corresponding folder of your choice, drop the "textures" folder within along with the ESP, activate the ESP, and then play.

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RObert loVes MOmmy
 
Posts: 3432
Joined: Fri Dec 08, 2006 10:12 am

Post » Wed Sep 08, 2010 4:23 pm

Haven't tried it myself but checking it out you have to choose between "Normal" and "Daedric" and manually install one of them. Otherwise you will still have the vanilla icon. So that might be it. Also, make sure you're running archive invalidation (bsa redirection) when using replacers.


I have "normal" installed via BAIN. And I'm using Archive Invalidation Invalidated. By the way, the vanilla icon doesn't show up either.
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Music Show
 
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Joined: Sun Sep 09, 2007 10:53 am

Post » Wed Sep 08, 2010 6:50 pm

I have "normal" installed via BAIN. And I'm using Archive Invalidation Invalidated. By the way, the vanilla icon doesn't show up either.


OK, then I have no idea. BTW, why not use http://www.tesnexus.com/downloads/file.php?id=26196 instead?
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Adam Porter
 
Posts: 3532
Joined: Sat Jun 02, 2007 10:47 am

Post » Thu Sep 09, 2010 1:56 am

OK, then I have no idea. BTW, why not use http://www.tesnexus.com/downloads/file.php?id=26196 instead?


I was not aware of that mods' existence. I'll give it a try. Thanks.
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Svenja Hedrich
 
Posts: 3496
Joined: Mon Apr 23, 2007 3:18 pm

Post » Wed Sep 08, 2010 8:29 pm

I was not aware of that mods' existence. I'll give it a try. Thanks.


It's really neat. You can give each spell a unique, custom icon. Quite easy to use as well.
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Alexander Horton
 
Posts: 3318
Joined: Thu Oct 11, 2007 9:19 pm

Post » Thu Sep 09, 2010 3:01 am

I'm still not getting a scripted effect icon. But at least now I can assign an icon to those missing script effect spells. Thanks.
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Penny Flame
 
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Joined: Sat Aug 12, 2006 1:53 am


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