Dont get your hopes up everyone.

Post » Sat Sep 11, 2010 2:54 am

Fallout 3 worked great, this works quite bad, laggy and there's the AUDIO BUG I get which is a pain in the butt, havin' to set it to HIGH priority through CTRL ALT DELETE each time I run the game which results laggier experience due to messing with the process's priority.

Verdict : It's wrong, fallout 3 worked good, this should had worked too, it doesn't? They messed up. Rather release the game in two months, than release it now and fix it throughout the two next months, because many won't be able to play it within the latest patches which takes time and therefore rather release the game in a playable state.

Don't blame people's computers. Like I said, if you could play fo3 good, this should had gone the same.


Ironically this game runs better than FO3 for me, performance wise. Before the bugfixes, it was more crash prone, however.
User avatar
DeeD
 
Posts: 3439
Joined: Sat Jul 14, 2007 6:50 pm

Post » Sat Sep 11, 2010 1:49 pm

ya lesson will learned for the both of us. no more preorders from bethedsa or obsidian, that is if i actually ever buy another game from them again.


Agreed. Nevermore.
User avatar
Ellie English
 
Posts: 3457
Joined: Tue Jul 11, 2006 4:47 pm

Post » Sat Sep 11, 2010 7:55 am

Not true. GTA 3 was one of the first of the open sandbox games and it worked fine out of the box. Even Vice City for that matter. No, NV was released unfinished. It's a new growing trend where the devs rush the game out unfinished and patch it in the days and weeks to come. And I'm part of the problem because I keep buying this [censored].


And there are other examples: Far Cry 2 works flawlessly.
User avatar
stevie trent
 
Posts: 3460
Joined: Thu Oct 11, 2007 3:33 pm

Post » Sat Sep 11, 2010 7:34 am

You're all acting like this is the only time a game has had any bugs and that they affect everyone. Look, I can understand your frustration. I've had games completely not work for me in the past. But seriously, think back 2 years. Fallout 3 had just as many bugs, and many of them just like this. Wait a month or two, and OMG THIS IS THE BEST GAME EVER BETHESDA IS THE BEST COMPANY.

You need to give them time. In a few days, there will be a large patch to fix the majority of these big bugs, and then it will all be fine.
User avatar
Isabell Hoffmann
 
Posts: 3463
Joined: Wed Apr 18, 2007 11:34 pm

Post » Sat Sep 11, 2010 10:12 am

Lol I agree this is ridiculous. I haven't been able to play the game since I bouhg it at release. And now I am getting a Steam - Error message stating that Fallout: New Vegas is currently unavailable. Please try again at another time. And no amount of fixes I try or ask for from support will correct this. Seriously, I want to like this game, but it is almost impossible to right now.
User avatar
Alba Casas
 
Posts: 3478
Joined: Tue Dec 12, 2006 2:31 pm

Post » Sat Sep 11, 2010 4:51 am

So just wait a month and this game will work....

How would you feel if when you bought you car and payed full price for it and the found out after you'd payed for it that the manufacturer would ship the engine to you in a month or so?
User avatar
Colton Idonthavealastna
 
Posts: 3337
Joined: Sun Sep 30, 2007 2:13 am

Post » Sat Sep 11, 2010 5:36 am

By all means, do something against piracy. I am all for that. BUT: steam is in use anyway, so why the hell would you add bugs "on purpose". I mean, come on, my starcraft 2 is also running fine and using authentification against blizzard servers. They even included a mobile authentification app.



yeah I'm not saying thats what they did, I'm just saying I know thats what some other titles do although this game is soo buggy that it can't just be that,
User avatar
RaeAnne
 
Posts: 3427
Joined: Sat Jun 24, 2006 6:40 pm

Post » Sat Sep 11, 2010 1:31 am

You're all acting like this is the only time a game has had any bugs and that they affect everyone. Look, I can understand your frustration. I've had games completely not work for me in the past. But seriously, think back 2 years. Fallout 3 had just as many bugs, and many of them just like this. Wait a month or two, and OMG THIS IS THE BEST GAME EVER BETHESDA IS THE BEST COMPANY.

You need to give them time. In a few days, there will be a large patch to fix the majority of these big bugs, and then it will all be fine.


for our sake I hope your right cause all I'm seeing is layer after layer of crash crash crash i mean the game crashes when take a bio break i mean how lame is that
User avatar
Marlo Stanfield
 
Posts: 3432
Joined: Wed May 16, 2007 11:00 pm

Post » Sat Sep 11, 2010 6:37 am

only game I ever bought that svcked soo much ass that I gave up trying to run/play it was GTA4


Nothing can compare to the atrocity that is the PC version of GTA4. I wasn't about to give in to all the 'suggestions' at the time to upgrade to a quad core, get more ram, and add a better vcard with over a gig of vram just for that one game. So I bought the PS3 version instead, ha! But now that I do have a modern rig with an i7 870, a GTX460, and 8 GBs of ram I decided to try that game out again and it is STILL a mess. Decided to post about it on rockstar forums and was told "get better hardware"... right. Managed to get it running at 30fps in 1080p with low quality shadows, the shadows being the performance killer. Bunch of kids on that forum claim it runs at 90fps on their barely better setups when it can't even manage to pull that on mine with the lowest settings so methinks they are just trolling but whatever

Anyways, back on topic - THAT game is over two years old and still doesn't run and is full of bugs. This game is not even a week old and sorry some of you are still having problems but luckily I have it running perfectly now. Using the .dll and also nvidia game profile modified with nvidia inspector so it runs on fallout 3's profile and I have all settings maxed out (transparency AA off since I'm using nvidia's transparency AA instead which is better - no dithering and tons more blood particle effects) with no stuttering and mostly 60fps (except for some scenes that are actually demanding), no bright flashing spots with AA/HDR (fixed with the FO3 profile via nvidia inspector), and no CTDs or freezes so far in the last 8 hours of game play. This forum along with guru3d and nvidia's official one have been invaluable sources of info in getting it perfect if you can look past all the complaining. Complaining is justified though because we shouldn't have to jump through 3rd party hoops. Just remember that only the people who complain are the ones that post their complaints on the internet. There are many more people just playing the game although I'm sure the issues are there, they just don't care. Especailly NPC FPS issues fixed with the dll... Obviously a lot of us noticed something was up but if you're use to gaming on 360/PS3 with sub 30fps framerates, you'll never notice
User avatar
Guy Pearce
 
Posts: 3499
Joined: Sun May 20, 2007 3:08 pm

Post » Sat Sep 11, 2010 10:01 am

@ fountainhead -Yes.
Often those with probs are trying to run 1920x1080 8xAA etc. and have 6 month's lint on their CPU cooler...
If I had those probs I would disinfect my Windows, DiskCheck and Defrag it, and try to whip my rig into shape.
Nice clean OS install, no background crap running.
Heck, I even turn off Aero mode when playing...
But you cannot uninstall and reinstall everything 3 times - you can mess up your computer real bad.
As a PC repairman I've seen some unbelievable rigs, and the owners seem to think they're quite normal.
Pop the side off your PC and blow a big fan into it. Clean-boot PC.
Latest drivers from nVidia or ATI. Correct mobo chipset drivers installed of course.
Internet Explorer and Windows Media Player, no weird programs or codec packs, if you want a compatible gaming rig.
And easy on the settings - I play 1680x1050, no AA, 4xAF, no VSync and Medium settings.
My hardware can handle High settings but I enjoy the smooth, fluid performance of a 60 FPS minimum framerate.
But dude, good luck with that rig there...
Sounds like situation calls for more of an XBox type machine.
Regards


Well owning my own IT consulting/repair business, I too have seen (horrible pc/server conditions) more often then not. But knowing my computer can play ever game at a solid 60FPS with ultra settings and this friggin game stutters so bad it's unplayable in a firefight pisses me off to no end. I certainly am not going to keep a 3 year old XP at my desk to play this one game smoothly. This game is suffering from not enough beta testing on a broad enough hardware test group, or the bugs reported were flat out ignored to meet release date. Either way it's god damned close to criminal. I know that the vast majority of the pissed off people in these forums would like to see at least a daily message from the devs or community managers that be stating "Hey this bug is being nailed down, we are sorry it's taking us a little time to get it done, and as soon as we get it fixed we will be working on this next bug"

When I used to develop and run online servers for games (Java Engine /SQL database) we would have huuuge bugs when we released new content, but our player base was fully understanding when we communicated with them. Like any relationship, in personal or business dealings, communication is key to keeping the masses happy.
User avatar
Dan Stevens
 
Posts: 3429
Joined: Thu Jun 14, 2007 5:00 pm

Post » Sat Sep 11, 2010 9:04 am

The issues stem from far before Fallout 3. (Oblivion, maybe even Morrowind)

I'm not sure if Bethesda are incompetent, or just don't care. I'm guessing the latter.
User avatar
luis ortiz
 
Posts: 3355
Joined: Sun Oct 07, 2007 8:21 pm

Post » Sat Sep 11, 2010 9:33 am

Agree to Spectro.

The core issues with this engine reach back to Oblivion. And that means that these core bugs moved over 3 games in about 6 years. I think they just ignore it somehow, or they don′t get behind from where the problems come, but as long as the ammount of people that are hit by these problems are smaller then maybe 15% of the customers mostly nothing will happen.

A computer is a dynamic system, and that′s how an engine has to be programmed. And you mostly read here that people say that other games and benchmarks run smooth and without problems. So why is only this engine breaking out?
User avatar
mike
 
Posts: 3432
Joined: Fri Jul 27, 2007 6:51 pm

Post » Sat Sep 11, 2010 8:47 am

Actually, this engine's been buggy since Morrowind - the Oblivion engine was based on the Morrowind one which ran on the precursor to Gamebryo. And Morrowind was buggy as hell - anyone remember the Xbox version that would randomly crash every few hours?
User avatar
josie treuberg
 
Posts: 3572
Joined: Wed Feb 07, 2007 7:56 am

Post » Sat Sep 11, 2010 12:32 pm

Actually, this engine's been buggy since Morrowind - the Oblivion engine was based on the Morrowind one which ran on the precursor to Gamebryo. And Morrowind was buggy as hell - anyone remember the Xbox version that would randomly crash every few hours?


Nope.
Morrowind ran fine for me on my Xbox.
User avatar
Mylizards Dot com
 
Posts: 3379
Joined: Fri May 04, 2007 1:59 pm

Post » Sat Sep 11, 2010 1:35 am

First of all it's hard to believe they haven't pulled this game off the shelves, i can understand some bugs but it looks like for the majority of the people this game has yet to even be playable. I'll give you one good guess why they are still selling it, cuz DUHHH they dont give a damn about us as long as there are people stupid enough to buy the game or as long as there are still people who have no idea about any of these horrifying bugs then there is still $$$$$$$ TO BE MADE!

after days of nothing but tweaking and troubleshooting of all sorts with no results, i went back to fallout 3 just to compaer since they are the same exact engine., i realized something, the same problems im seeing in vegas were in fallout 3 even after the patch and updates, just not nearly as bad, but even afeter all these years they could never make it what it was suppose to be. All im saying is that this game engine breaching the acient catagory, and for all of you so eagerly wating for this patch, im just saying dont get too excited, chances are you'll get this patch and after waiting so long for it, it will only be "a little bit better". i personally didnt fork over 60 hard earned bucks to preorded a game that wont work until a patch can make it just barely playable. and also it seems this game engine is effected very very differently on different types of pc's, so you can expect the patches to work for some, and for others not do a thing, in the end the diverstiy of the problems with this game and the architecture is was built on is too great to create a fix that will make everyone happy. and simiply the developers wont. right now im just waitng to see just how many people in the end are left dissapointed and with an unplayable game. i estimate it will be in the thousands.



After I used the d3d9.dll fix my FPS says at 60 at 1080p max settings. Only one glitch so far: an NPC was stuck in the ceiling. 10hours in and it's running almost perfectly.
Quad core, gtx 480
What are you system specs? Have you tried the d3d9.dll fix?
User avatar
Megan Stabler
 
Posts: 3420
Joined: Mon Sep 18, 2006 2:03 pm

Post » Sat Sep 11, 2010 2:55 pm

So many people have so many problems, yet I can run it fine at 19XX-10XX with maxed out options at a good frame rate, I have yet to notice any stutter or weired slow downs.
User avatar
Love iz not
 
Posts: 3377
Joined: Sat Aug 25, 2007 8:55 pm

Post » Sat Sep 11, 2010 4:39 pm

So many people have so many problems, yet I can run it fine at 19XX-10XX with maxed out options at a good frame rate, I have yet to notice any stutter or weired slow downs.



What are your specs? Seems newer nvidia cards are having issues. I have a gtx 480 and I needed to use the d3d9.dll fix, fallout sees my card as a 7900 now. But I get a steady 60fps 1080p, ultra settings, aa x4 on a 46" screen. I can't wait for the AMD 6970 in November!!
User avatar
Chad Holloway
 
Posts: 3388
Joined: Wed Nov 21, 2007 5:21 am

Post » Sat Sep 11, 2010 12:29 pm

I havent had a single issue other than 4 - 5 random crashes here and there. 980x + GTX470. I even went into the .ini file and turned on high quality lighting and shader model 3.0
User avatar
Charlie Sarson
 
Posts: 3445
Joined: Thu May 17, 2007 12:38 pm

Post » Sat Sep 11, 2010 4:30 pm

I havent had a single issue other than 4 - 5 random crashes here and there. 980x + GTX470. I even went into the .ini file and turned on high quality lighting and shader model 3.0



Can you tell me which settings to edit that? Thanks
User avatar
CxvIII
 
Posts: 3329
Joined: Wed Sep 06, 2006 10:35 pm

Post » Sat Sep 11, 2010 5:45 pm

All the big*tm publishing houses do this they push games out fast and patch issues later. The level of brokenness varies and by all means wait for patches before buying but don't hold off all together or soon you'll find yourself boycotting everyone.



I'll do that since the release of Gothic 3. I buy games later, and only if there are NO repports of "(Main) Quest stoppers" and "Corrupted save game issues." ... last thing is the worst that can happen.

So 'Fallout New Vegas' has to wait, before I buy it. Maybe forever ...

Last thing I bought was Dragon Age Origins and Borderlands. ;)

Additionally I have to say, that I am a gamer, and that I have over 400 original games standing in shelves behind me. But in this year, I only bought 2 titles for fullprice. All because I really started to hate unfinished, buggy games like the games Obsidian usually produces. Kotor 2 -- was never finished. Neverwinter Nights 2 was playable only after 5 or 6 patches.

The chances are good, that I only buy the "Complete-and-now-I-am-ready-GotY-Edition" .... in a year or two. ;) It's cheaper that way.

I can wait untill the games are really finished. But can the distributors survive, if we all begin to act like me?
User avatar
JeSsy ArEllano
 
Posts: 3369
Joined: Fri Oct 20, 2006 10:51 am

Post » Sat Sep 11, 2010 1:36 pm

I'd caution people against blaming Obsidian for this stuff - remember that they only had as much control over the engine as Bethesda would allow, that Bethesda was supposed to provide support, and that Bethesda set the release date. Obsidian's history of buggy games is mostly due to publishers being unwilling to work with them on bug-fixing and release dates (see: KoTOR 2). Bethesda's history of buggy games is mostly due to their writing bad code and using buggy engines. Not that Obsidian's faultless, just that I recall most previous Bethesda releases being almost as buggy (or more buggy - Arena anyone?) as this.

Really Obsidian has never put out a game that was not broken at the start.And Bethesda to.
User avatar
Eduardo Rosas
 
Posts: 3381
Joined: Thu Oct 18, 2007 3:15 pm

Post » Sat Sep 11, 2010 9:50 am

i can understand some bugs but it looks like for the majority of the people this game has yet to even be playable.


Just thought I might point something out. Of the millions of copies that have sold, we have less than what? 100 people with unplayable bugs posting on these forums? The fact of the internet is, people with problems make more noise than people with none or very little. If the majority of the people, as you say, had an uplayable game, these forums would never be able to be reached due to the high volume of posts complaining. I have som glitches and bugs I will admit, but the game is hardly unplayable.

With thousands of possible hardware, software, OS, driver, and codec combinations out there, it is a wonder this game even works at all.

As for the gentleman who mentioned the GTA series, while the GTA series may be an open world, it is hardly as complex as FONV.
User avatar
Jarrett Willis
 
Posts: 3409
Joined: Thu Jul 19, 2007 6:01 pm

Post » Sat Sep 11, 2010 3:48 am

That is why console gaming was invented, want a mediocre experience for no trouble, there ya go.
User avatar
Jonathan Braz
 
Posts: 3459
Joined: Wed Aug 22, 2007 10:29 pm

Post » Sat Sep 11, 2010 5:56 pm

Not true. GTA 3 was one of the first of the open sandbox games and it worked fine out of the box. Even Vice City for that matter. No, NV was released unfinished. It's a new growing trend where the devs rush the game out unfinished and patch it in the days and weeks to come. And I'm part of the problem because I keep buying this [censored].


Not true. Operation Flashpoint was the first open sandbox game, and it had the world map that felt larger than Fallout 3 and FNV. I once drove an in-game car for 20 min trying to get to the other side of the map, got bored and quit... ARMA is another example from the same developer, huge map, no problems...
User avatar
Anthony Santillan
 
Posts: 3461
Joined: Sun Jul 01, 2007 6:42 am

Previous

Return to Fallout: New Vegas