[REQz] TGND for FCOM

Post » Sun Sep 12, 2010 5:37 pm

Any chance? And if so, I was just wondering how long that might take.

Just to be clear, I'm not trying to hassle or hurry anyone, and I do realise these things take time, people have lives to live, and so on.* Just curious, and keen on trying out TGND. Um, so to speak. But FCOM is a must, for me. I really wouldn't want to play without it.

Oh, and for those drowning in acronym soup, it stands for The Girl Next Door, one of the most recent female body mods... possibly the most recent. Anyway, it's quite a bit more "natural" than most, and sounds like just the thing, IMO.

But there's always the clothing meshes issue, that has got in the way of me using at least two other body types so far. Hopefully, this won't be another...


* edit: Heh. Well, that and I'm not sure it's even on the agenda to begin with! :)
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Spaceman
 
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Post » Sun Sep 12, 2010 3:07 pm

Well, as primary TGND person, I'll take a stab at answering this one. :D

I don't use FCOM (or any of its parts) so I don't have these meshes to convert. And I'm not keen on downloading gazillions of GB of data to get them. But if someone were to upload just the relevant armor/clothing meshes (or link me, if it's been done), I'd certainly see about starting on them. I believe my partner-in-TGND-crime, kalia, was planning to start on some of the OOO stuff.

That said, if you have HGEC meshes for FCOM, you can still use TGND without major issues: the textures are the same, so the worst case is that for outfits that have not yet been converted, you would simply have a different body shape when wearing them. While the changing body shape thing is a bit weird, it's better than a changing body *and* funky skin textures. ;)

Of course, if anyone else wants to convert FCOM stuff, I'd not only be delighted and not stand in your way, I'd buy you a virtual pizza. :lol:
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Cameron Garrod
 
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Post » Sun Sep 12, 2010 6:42 am

Thanks for answering, and so quickly (and helpfully) at that. :)

Hear that, modders? Free pizza! :foodndrink:

:D

Anyway, I uh... kinda forgot how trivial a thing it was to use HGEC clothing. So um, I'll just be over here, installing. Don't mind me. :blush:

But if anyone does do the FCOM armour and whatnot, I'd still be pleased as punch. I guess it's also down to how much interest there would be... And there, I honestly have no idea. I only know this is the body mod I'll be using this time around. :thumbsup:
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~Amy~
 
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Post » Sun Sep 12, 2010 6:29 am

I've been busily trying to learn how to convert strictly BECAUSE of TGND -- darned you Luchaire! ;)

Unfortunately, I'm uhhhh .... not so good. I found a decent tutorial but can't seem to make the bugger work like they do. This isn't my first exasperation with Nifskope and Blender either *sighs*. Hopefully one of these days the lightbulb will turn on for me and I'll be able to give out a conversion to help out TGND. But I also don't use FCOM, only OOO.
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krystal sowten
 
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Post » Sun Sep 12, 2010 8:08 pm

I've been busily trying to learn how to convert strictly BECAUSE of TGND -- darned you Luchaire! ;)

Unfortunately, I'm uhhhh .... not so good. I found a decent tutorial but can't seem to make the bugger work like they do. This isn't my first exasperation with Nifskope and Blender either *sighs*. Hopefully one of these days the lightbulb will turn on for me and I'll be able to give out a conversion to help out TGND. But I also don't use FCOM, only OOO.


Hehe. I taught myself how to use Blender and stuff after Fallout3 came out because there was no body mod that suited me. I figured the only way I was ever going to get FO3 and Oblivion the way I wanted them was to do it myself. So... you can do it. :)

You can always PM/email me if you need help, have questions, etc. I'm generally happy to help people out who honestly want to learn.
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Katie Louise Ingram
 
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