mages guild, quick entery

Post » Wed Sep 22, 2010 1:08 pm

mm i was wondering, cause im tired of doing them, if theres a way of getting around the 7 introductory mage guild quests via mod or something. like i said, i have done them MANY times, and realllly dont want to do them again now, or in the future.
any help is greatly appriciated
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Bereket Fekadu
 
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Joined: Thu Jul 12, 2007 10:41 pm

Post » Wed Sep 22, 2010 8:37 am

I'd also appreciate having this. (or, at least, a mod that changes/improves them)
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Bek Rideout
 
Posts: 3401
Joined: Fri Mar 02, 2007 7:00 pm

Post » Wed Sep 22, 2010 7:04 am

http://tesnexus.com/downloads/file.php?id=14560

this allows you to pay your way in if you have sufficent skill and gold for all of them except Bruma and Chaydenhal which are vital to the main quest of the Guild
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Latisha Fry
 
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Joined: Sat Jun 24, 2006 6:42 am

Post » Wed Sep 22, 2010 2:12 pm

if you just need a spell you can just tcl and go through the gates and buy from anyone in the back. ive done that on several games.
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Sarah Bishop
 
Posts: 3387
Joined: Wed Oct 04, 2006 9:59 pm

Post » Wed Sep 22, 2010 10:45 am

i doubt thats what he means i undersrtand his frustration with going to each city for a reccomendation every time i start a new game
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Lindsay Dunn
 
Posts: 3247
Joined: Sun Sep 10, 2006 9:34 am

Post » Wed Sep 22, 2010 7:11 pm

In the console type

setstage MG00Join 90

You should get the message "I have received recommendations from all of the local guild halls in Cyrodiil. I must now travel to the Arcane University, and speak with Raminus Polus."
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Fanny Rouyé
 
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Joined: Sun Mar 25, 2007 9:47 am

Post » Wed Sep 22, 2010 8:07 pm

doesent work. it adds the quest but the mages guild guy just keeps saying his intro and not acknowledging that i have the quest.
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Liv Staff
 
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Joined: Wed Oct 25, 2006 10:51 pm

Post » Wed Sep 22, 2010 7:22 pm

anyone know how to get that working, or another method?
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Kelly Tomlinson
 
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Joined: Sat Jul 08, 2006 11:57 pm


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