Trouble with scarves mod

Post » Fri Oct 15, 2010 8:14 pm

I've got Scarves! installed, but one of the meshes has gone haywire and I can't figure out why. :/

http://cdn.solidfiles.net//i/092.jpg is how it looks like, and http://tesnexus.com/downloads/images/17516-4-1212524114.jpg is how it should look like.

I figured it was some kind of compatibility error, so I checked the readme:

- Some custom animations from various posemods have the long scarves behave oddly and is a fault in the animation itself.


The problem is, I don't have any posemods. At least none that I think is a posemod o_O I tried deactivating Stylish Jump, no change though. According to bash, none of Scarves!' files are mismatched and no mod seems to conflict. Can any tweak in the bashed patch cause these problems?

Here is my LO (BOSSed with latest masterlist and fresh bashed patch):
Spoiler
Active Mod Files:00  Oblivion.esm01  Windfall.esm02  All Natural Base.esm  [Version 0.9.9.5]03  Cobl Main.esm  [Version 1.72]04  HorseCombatMaster.esm05  Unofficial Oblivion Patch.esp  [Version 3.2.4]06  DLCShiveringIsles.esp07  Atmospheric Loading Screens - Random Quotes.esp08  All Natural - Real Lights.esp  [Version 0.9.9.5]09  All Natural.esp  [Version 0.9.9.5]0A  All Natural - SI.esp  [Version 0.9.9.5]0B  Enhanced Water v2.0 HD.esp0C  MIS Low Wind.esp0D  WindowLightingSystem.esp0E  Book Jackets Oblivion.esp0F  CNRP Brumav02.esp  [Version 0.2]10  CNRP Chorrol.esp  [Version 1.1]11  CNRP Cheydinhal.esp  [Version 1.0]++  Item interchange - Extraction.esp  [Version 0.76]12  Crowded Roads Revisited.esp  [Version 1.1]**  EVE_StockEquipmentReplacer.esp13  ACCCGR SI.esp14  NexonsArmoryENG.esp15  Scarves!.esp16  SentientWeapon.esp  [Version 3]17  Rope Ladders v1.esp18  Dude Wheres My Horse.esp19  Cobl Glue.esp  [Version 1.72]1A  Cobl Si.esp  [Version 1.63]++  Cobl Tweaks.esp  [Version 1.44]1B  Creatures Alive v1.3.esp1C  adTH-druidsdomain.esp1D  adTreeHome.esp1E  BravilSeaDomes.esp1F  hackdirtabyss.esp20  LetThePeopleDrink.esp  [Version 2.5]21  Malevolent.esp22  mrSiikas_DwemerTechnology_DwemerSubway.esp23  Slimy Mudhole.esp24  Woodcutters_Cabin_COBL.esp25  Windfall.esp26  Lynges_Thieves_Highway-10256.esp27  Mighty Umbra - Vanilla OB.esp28  Blackmarsh.esp29  Valenwood.esp2A  ElsweyrAnequina.esp2B  Valenwood_Anequina_Patch.esp2C  Feldscar.esp  [Version 1.0.4]2D  xuldarkforest.esp  [Version 1.0.4]2E  xulStendarrValley.esp  [Version 1.2.2]2F  xulTheHeath.esp30  XulEntiusGorge.esp31  xulFallenleafEverglade.esp  [Version 1.3.1]32  Anequina-Fallenleaf-Patch.esp33  xulColovianHighlands_EV.esp  [Version 1.2.1]34  xulChorrolHinterland.esp  [Version 1.2.2]35  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.3]36  xulBravilBarrowfields.esp  [Version 1.3.2]37  xulLushWoodlands.esp  [Version 1.3]38  xulAncientYews.esp  [Version 1.4.2]39  xulAncientRedwoods.esp  [Version 1.6]3A  xulCloudtopMountains.esp  [Version 1.0.3]3B  xulArriusCreek.esp  [Version 1.1.3]3C  xulPatch_AY_AC.esp  [Version 1.1]3D  xulRollingHills_EV.esp  [Version 1.3.2]3E  xulPantherRiver.esp3F  xulRiverEthe.esp  [Version 1.0.2]40  xulBrenaRiverRavine.esp  [Version 1.0.2]41  NakedNord.esp42  xulImperialIsle.esp  [Version 1.6.3]43  xulBlackwoodForest.esp44  xulCheydinhalFalls.esp  [Version 1.0.1]45  xulAspenWood.esp  [Version 1.0.1]46  xulSkingradOutskirts.esp47  JADDockTunnel.esp48  Harvest [Flora].esp  [Version 3.0.0]++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]49  Badmagic - Landscape Fix for 20 -18.esp4A  EVE_ShiveringIslesEasterEggs.esp4B  2nd to 1st person.esp4C  P1DkeyChain.esp  [Version 5.00]4D  Salmo the Baker, Cobl.esp  [Version 3.08]4E  Quest Award Leveller.esp  [Version 2.0.1]4F  Alternate Start Revamped.esp50  LTDVampireOverhaul.esp51  Gather Ye Rosebuds.esp52  SupremeMagicka.esp  [Version 0.89]53  SM_ShiveringIsles.esp  [Version 0.86]++  SM_COBL.esp  [Version 0.86]54  SM_EnchantStaff.esp  [Version 0.80]++  SM_UnlockSpells.esp  [Version 0.70]++  SM_Scrolls.esp  [Version 0.84]++  SM_SigilStone.esp  [Version 0.83]55  Enchantment Enhanced.esp56  Stealth Entrances v1.esp57  Deadly Reflex 5 - Timed Block and 250% damage.esp58  DeadlyReflex 5 - Combat Moves.esp59  Smarter Mercantile Leveling - Multi.esp**  Dark Dungeons.esp5A  Dark Dungeons -  SI.esp++  Item interchange - Placement.esp  [Version 0.76]5B  X.Races.Comp.esp5C  Cobl Races.esp  [Version 1.52]**  Cobl Races TNR.esp  [Version 1.53]**  Cobl Races TNR SI.esp  [Version 1.53]++  Cobl Races - Balanced.esp  [Version 1.52]5D  NoMerchantBarterpvssyr.esp++  [GFX]_Initial_Glow-all.esp++  [GFX]_Initial_Glow-creatures.esp++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]5E  Cobl Silent Equip Misc.esp  [Version 01]**  All Natural - Indoor Weather Filter For Mods.esp  [Version 0.9.9.5]5F  Bashed Patch, 0.esp60  TamrielWorldspaceCompleteWorldMap.esp

User avatar
Aliish Sheldonn
 
Posts: 3487
Joined: Fri Feb 16, 2007 3:19 am

Post » Sat Oct 16, 2010 8:53 am

I think some of the scarves in that mod are rigged to "wave" as you move, but they need a special skeleton to work. Without it, you get the "infinitail" effect. Try reinstalling the skeleton that the Scarves mod uses, or install this skeleton instead: http://tesnexus.com/downloads/file.php?id=27945
User avatar
Jamie Lee
 
Posts: 3415
Joined: Sun Jun 17, 2007 9:15 am

Post » Sat Oct 16, 2010 8:28 am

Tried installing Coronerra's skeleton, no luck. No change with reinstalling either.
User avatar
Dan Endacott
 
Posts: 3419
Joined: Fri Jul 06, 2007 9:12 am


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