Help me make a survivalist game

Post » Fri Nov 26, 2010 10:49 am

What I mean by survivalist is, a game that has all the latest hunger, sleep, thirst, and immersion mods. Atmospheric mods that make the make darker and harder. A game in which I die often and every small victory feels like an achievement. Please don't just point me in the direction of a mod list, I want opinions on what you think is best.
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DAVId MArtInez
 
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Post » Fri Nov 26, 2010 5:36 am

Vim and Vigor: http://www.tesnexus.com/downloads/file.php?id=15773

Who am I: http://www.tesnexus.com/downloads/file.php?id=26902

OOO: http://www.tesnexus.com/downloads/file.php?id=15256

Atmospheric Weather System: http://tesnexus.com/downloads/file.php?id=6730

Let There Be Darkness: http://www.tesnexus.com/downloads/file.php?id=22819

I'd recommend FCOM, but it brought me very close to suicide from the installation process and having a broken game afterward.
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Dragonz Dancer
 
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Post » Fri Nov 26, 2010 1:30 pm

What I mean by survivalist is, a game that has all the latest hunger, sleep, thirst, and immersion mods. Atmospheric mods that make the make darker and harder. A game in which I die often and every small victory feels like an achievement. Please don't just point me in the direction of a mod list, I want opinions on what you think is best.

http://www.tesnexus.com/downloads/file.php?id=10925
http://www.tesnexus.com/downloads/file.php?id=23062
http://www.tesnexus.com/downloads/file.php?id=24605
http://www.gamesas.com/index.php?/topic/1095252-relz-duke-patricks-basic-hypothermia-ii/ Link to topic here on Beth forums.
Eh, lets see no more links but.
Disease overhaul
Kuertee's Crime has witness
http://www.tesnexus.com/downloads/file.php?id=22193 Oh, there was a nice link :hehe:

And probably some more I forgot about - my game is a killer :P
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Ice Fire
 
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Post » Fri Nov 26, 2010 2:44 am

I have not played this mod, but http://www.dreamingthepyramid.net/TNR-home.html is rumored to be the best there is in overhauls that will destroy your character repeatedly. Features include an entirely unleveled spawn list - so you can, in principle, find Daedric armor at level one, but you will definitely find a variety of level 40 nasties in the wide world when you yourself are a mere greenhorn. All damage is increased, the chance to catch diseases is increased, and many enemies have some severely deadly tricks up their sleeves. To give you an idea of how hard this mod makes the world, their are reports of players having difficulty getting through the tutorial (the developer provides some useful tips on the website). Nice side bonuses are the wide variety of NPCs added, hand-crafted new faces for all NPCs, and the very small file size of the mod itself (using only vanilla resources, it weighs in at a mere 5 MB).

Asterai
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Kelsey Hall
 
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Post » Thu Nov 25, 2010 11:53 pm

Well, I could also point out, FWIW that Fallout 3 has some nice survival mods. And frankly, I think they are more thematic to a post-apocalyptic wasteland. But suit yourself.
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Farrah Barry
 
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Post » Fri Nov 26, 2010 6:31 am

What I mean by survivalist is, a game that has all the latest hunger, sleep, thirst, and immersion mods. Atmospheric mods that make the make darker and harder. A game in which I die often and every small victory feels like an achievement. Please don't just point me in the direction of a mod list, I want opinions on what you think is best.
This description is just how I want my game as well, so many/most of my mods are made with this goal, so except a bit of shameless self-promotion below: ;)

http://www.tesnexus.com/downloads/file.php?id=24649 is the most detailed and adjustable sleep mod available, and it is 100% compatible with other mods. In http://amito.freehostia.com/Oblivion/OB-mods.htm#extreme you get a decent, but old (as RSE has been updated a lot since then) description, together with description of the Eat/Drinkmods used by Arwen. Real Sleep Extended comes with an optional Automatic Timescale mod. By increasing the timescale when running out in the wild, you can get the sense of urgency.


http://www.tesnexus.com/downloads/file.php?id=26389, while not being a survivalist mod, has the options of restricing or disabling fast travel, hiding the quest and/or player icons from the map, reducing the distance you discover map markers, and to stop the engine from always centering the map on the player (but instead opening it in the same position it was last opened). Combined with a darker nights mod and hunger/thirst/sleep mods, this may really make you feel beeing lost and in danger.


http://www.tesnexus.com/downloads/file.php?id=32365 makes it less effective to repair broken armor/weapons or to brew potions when you're not in a house you own, (or a friendly guild). This too make it more dangerous beeing out in the wild.
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Spencey!
 
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