I have to disagree. I don't think Morrowind's fetch quests were that bad. In Morrowind, you weren't following a marker. You actually had to follow instructions, which made the fetch quests more fun than other games with fetch quests these days. So, I wouldn't mind maybe 200 fetch quests, if Skyrim's NPCs actually give detailed instructions so that the player has to figure it out for himself where to obtain the item/package.
I think the problem people have with fetch quests is the way these quests are designed in games. Most quests in games have markers, therefore making fetch quests more boring than if the player had to think for themselves.
Although some quest givers seemed to give really general, unhelpful directions.