Explanation on Morrowind?

Post » Sat Dec 11, 2010 8:58 am

Fallout svcks

Well, Bethesda, I see some favoritism here =D


LOL! I kind of hope there's more of these gems in the auto censor, rofls will be delivered when the next troll comes around and his rant is turned into a loveletter xD
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Steeeph
 
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Joined: Wed Apr 04, 2007 8:28 am

Post » Sat Dec 11, 2010 5:13 am

After seeing a random guy just fall from the sky, and having tons of difficulty with the combat, I gave up.


I just felt the need to point out that this isn't a bug or anything. He's there on purpose and for a reason. He's carrying a journal that explains *why* he fell from the sky if you're at all interested. It's strange to me that that's a turn off to you, because to me that small scene beats everything vanilla Oblivion had to offer. /shrug

Morrowind has a lot to offer, it's unfortunate that some can't get past the combat and graphics (which I'll admit are outdated). That's why the PC version is the way to go (if you can).
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Camden Unglesbee
 
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Joined: Wed Aug 15, 2007 8:30 am

Post » Sat Dec 11, 2010 12:10 am

Lol, I think I found me a new website to come to. You guys are hilarious. I wanted to ask you guys a question though. Idk if it's against the rules since it's TES section, but do you guys enjoy the Fallout series?

I liked Fallout 3 a lot but I didn't like New Vegas and I probably wouldn't have liked the other's in the series. I think I might just like bethesda sandbox games no matter what series they are. There's just something deeper in them, they make other games look like drawings.
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sally coker
 
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Post » Sat Dec 11, 2010 2:05 pm

Give Morrowind another try its a real shame how people put it down after not even an hour played.

The Elder Scrolls Morrowind is the greatest game in the history of the universe..
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Josephine Gowing
 
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Post » Sat Dec 11, 2010 8:55 am

First of all, play on PC go#@%!^^& it.
Morrowind is meant to be played with a mouse and keyboard, and you have TONS of awesome mods.

Second, one of the biggest appeal of Morrowind is its universe, which was unique and still is, far from the canons of fantasy. Oblivion is much closer to the fantasy archetype.


And third of all, most of us players discovered the TES with Morrowind. When it came out that game was a revolution. In my case, when I talk about Morrowind, it's just like when I talk about Final fantasy or old cartoons and anime, it's with a LOT of nostalgia and fantasized memory. I'm pretty sure I'll be a bit disappointed if I play it again now.
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Victoria Bartel
 
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Post » Sat Dec 11, 2010 5:04 am

And third of all, most of us players discovered the TES with Morrowind. When it came out that game was a revolution. In my case, when I talk about Morrowind, it's just like when I talk about Final fantasy or old cartoons and anime, it's with a LOT of nostalgia and fantasized memory. I'm pretty sure I'll be a bit disappointed if I play it again now.

I discovered TES with Morrowind, and I played it for three hours today. And the day before that. I still play Morrowind actively, and it in no way disappoints me. Ever. ;)

The thing is, if you like Oblivion you might like Morrowind. It depends on what you like about Oblivion. In Oblivion, the roleplay element is a lot less pronounced. If you like Oblivion just because you like hacking things to pieces with your claymore, Morrowind might not be as interesting to you. If you like Oblivion because you're intrigued by the lore, the history behind the game's plot, the roleplay aspect, etc, Morrowind is just the game for you. Generally, people who don't like to fast travel and don't like to use map markers will more often than not like Morrowind. :P

The Dwemer puzzle box will put anyone off for a bit, though... :whistling:
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Olga Xx
 
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Post » Sat Dec 11, 2010 2:21 pm

Well, I did decide to try it out more. When the guy did fall out the sky, this time I noticed the journal. I see it must have more of a back story. Once my character gets more buff, I think I'll enjoy it more. And when I get a better computer, I WILL get it for the PC for those mods and what not.
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Bigze Stacks
 
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Post » Sat Dec 11, 2010 7:18 am

Oh, and please, I know Morrowind is very close to many peoples hearts. I don't mean to bash it or anything. I just personally didn't enjoy it. Maybe if I had played it when it first came out?

Maybe, I really don't know. But I do feel a common trend with complaints is that they begin with 'I played it for half an hour and died'. I proved that by typing 'The Elder Scrolls Morrowind is the greatest game in the history of the universe. into Google.

I'd really try giving it a longer run through. Go on uesp.net and check out their http://uesp.net/wiki/Morrowind:Morrowind_for_Oblivion_Players thing, and their http://uesp.net/wiki/Morrowind:Starting_out section for Morrowind. Because you may end up loving it.

Anyway, no, you don't go to Morrowind in the game, unless you install the Tribunal expansion pack - and then it's just one city. Bloodmoon gives you another island, Solstheim, roughly 1/6-1/8 the size of the mainland. but Mods like Tamriel Rebuilt are working on giving us that extra goodness :)

Edit: and Tarhiel? Silly Easter egg. Try out the scrolls ;)

Edit 2: and because I'm feeling nice, I'll tell you a great tutorial that I made up.

Spoiler
1. Give yourself a name.
2. Get out of the boat.
3. Choose 'Redguard', and adjust your face as you wish.
4. Talk to the bald dude and click 'Custom'.
5. Now choose Strength and Endurance as your attributes.
6. The Major skills should be as follows: Long Blade, Heavy Armour, Mercantile, Athletics and Acrobatics.
7. The Minor skills should be as follows: Short Blade, Blunt Weapon, Alchemy, Block and Speechcraft.
8. Your Starsign should be 'The Tower'.
9. Now walk out of that room - on your right, you will find another room. Take the lockpick and dagger from the table, and use the lockpick on a chest on the bookshelf.
10. Then retrieve the money from the chest.
11. Take as many other things as you want from the room.
12. Now walk out of that room, to find yourself outside. Before going through the door ahead, take the 'Engraved Ring of Healing' from inside the barrel.
13. Now go into the door ahead, and talk to the guy in the room, picking all the topics until you receive the 'Package for Caius Cosades'.
14. Now go outside.
15. Talk to a man named 'Fargoth'. He will want to get his ring back - give it to him.
16. Now go to Arrille's Tradehouse and go upstairs - talk to a man named 'Hrisskar Flat-Foot'. Accept his quest to get Fargoth's stuff.
17. Go into the lighthouse, and walk up the stairs to the top. Now use 'T' to wait until midnight.
18. You should see Fargoth holding a torch on the ground below. Wait until he walks into a swamp, and then out again.
19. Once he has left the swamp, jump down from the lighthouse (you'll get hurt, but it doesn't matter) and go into the swamp, press 'SPACE' on the tree stump in the middle, and take everything.
20. Now return to Arrille's Tradehouse.
21. DO NOT talk to Hrisskar again - instead, talk to Arrille, choose 'Barter' and buy an Iron Saber. Equip it.
22. Now walk out, and go across a bridge to the Siltstrider (looks like a giant flea - you can't miss it).
23. Talk to the man standing by the Siltstrider and choose 'Travel'. Now click on 'Balmora'.
24. You will arrive at a new town. Here, search for a house belonging to one 'Caius Cosades'. Go in, and ask him for orders.
25. He will tell you about a variety of people called 'Blades Trainers' - look for these (they are in houses nearby).
26. One Blades Trainer will give you a Steel Helm and Steel Cuirass. Equip these.
27. Now go to the other side of the river to the Fighters Guild. Now talk to someone called Eydis Fire-Eye, and ask to 'Join the Fighters Guild'.
28. Now ask for 'Orders'.
29. She will ask you to go and sort out a cave rat problem. Go to the offending house and kill the cave rat in the building. Now close the door behind you and use the spell 'Tower Key' on the chest on the shelf. Open it and take the gold.
30. Now talk to the woman and take the key to the storage cupboard. Go to the storage and kill the two cave rats. Return to the woman and she will give you a reward in gold.
31. Return to the Fighters Guild and talk to Eydis Fire-Eye. She will reward you too.
32. Now go downstairs and talk to a Redguard named 'Wayn'. Buy as much Steel Armour from him as he has, not including the Helm and Cuirass.
33. Equip all of your armour.

After these instructions, you can literally do whatever you want. I recommend you complete the rest of the orders that Eydis gives you, asking for regular advancements. When she stops giving them, you have a number of options:
Go to the other Fighters Guilds and do those missions
Do some Main Quest by asking Caius Cosades for orders
Join House Redoran (in Ald-Ruhn)

Or alternatively, do whatever you want. There is nothing stopping you now. Although remember to SAVE before exploring dungeons, or basically doing anything that seems difficult.
And to remind you:

CONTROLS:

WASD to move
Mouse to turn
CAPS LOCK to run
Space to talk to people/open crates, barrels, chests etc./open doors/sleep in a bed - general interaction
Left Click to attack/cast spell/use lockpick
Right Click to open a menu involving inventory, map, list of skills, and spell choice
Q to walk continuously (great for long walks, press W/S/Q again to stop)
E to jump
R to get out hands for casting spells
T to wait/rest
F to get out weapon/lockpick
Esc to open main menu, for saving, quitting, changing options etc.

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OTTO
 
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Joined: Thu May 17, 2007 6:22 pm

Post » Sat Dec 11, 2010 12:27 pm

Maybe, I really don't know. But I do feel a common trend with complaints is that they begin with 'I played it for half an hour and died'. I proved that by typing 'The Elder Scrolls Morrowind is the greatest game in the history of the universe. into Google.

I'd really try giving it a longer run through. Go on uesp.net and check out their http://uesp.net/wiki/Morrowind:Morrowind_for_Oblivion_Players thing, and their http://uesp.net/wiki/Morrowind:Starting_out section for Morrowind. Because you may end up loving it.

Anyway, no, you don't go to Morrowind in the game, unless you install the Tribunal expansion pack - and then it's just one city. Bloodmoon gives you another island, Solstheim, roughly 1/6-1/8 the size of the mainland. but Mods like Tamriel Rebuilt are working on giving us that extra goodness :)

Edit: and Tarhiel? Silly Easter egg. Try out the scrolls ;)

Edit 2: and because I'm feeling nice, I'll tell you a great tutorial that I made up.

Spoiler
1. Give yourself a name.
2. Get out of the boat.
3. Choose 'Redguard', and adjust your face as you wish.
4. Talk to the bald dude and click 'Custom'.
5. Now choose Strength and Endurance as your attributes.
6. The Major skills should be as follows: Long Blade, Heavy Armour, Mercantile, Athletics and Acrobatics.
7. The Minor skills should be as follows: Short Blade, Blunt Weapon, Alchemy, Block and Speechcraft.
8. Your Starsign should be 'The Tower'.
9. Now walk out of that room - on your right, you will find another room. Take the lockpick and dagger from the table, and use the lockpick on a chest on the bookshelf.
10. Then retrieve the money from the chest.
11. Take as many other things as you want from the room.
12. Now walk out of that room, to find yourself outside. Before going through the door ahead, take the 'Engraved Ring of Healing' from inside the barrel.
13. Now go into the door ahead, and talk to the guy in the room, picking all the topics until you receive the 'Package for Caius Cosades'.
14. Now go outside.
15. Talk to a man named 'Fargoth'. He will want to get his ring back - give it to him.
16. Now go to Arrille's Tradehouse and go upstairs - talk to a man named 'Hrisskar Flat-Foot'. Accept his quest to get Fargoth's stuff.
17. Go into the lighthouse, and walk up the stairs to the top. Now use 'T' to wait until midnight.
18. You should see Fargoth holding a torch on the ground below. Wait until he walks into a swamp, and then out again.
19. Once he has left the swamp, jump down from the lighthouse (you'll get hurt, but it doesn't matter) and go into the swamp, press 'SPACE' on the tree stump in the middle, and take everything.
20. Now return to Arrille's Tradehouse.
21. DO NOT talk to Hrisskar again - instead, talk to Arrille, choose 'Barter' and buy an Iron Saber. Equip it.
22. Now walk out, and go across a bridge to the Siltstrider (looks like a giant flea - you can't miss it).
23. Talk to the man standing by the Siltstrider and choose 'Travel'. Now click on 'Balmora'.
24. You will arrive at a new town. Here, search for a house belonging to one 'Caius Cosades'. Go in, and ask him for orders.
25. He will tell you about a variety of people called 'Blades Trainers' - look for these (they are in houses nearby).
26. One Blades Trainer will give you a Steel Helm and Steel Cuirass. Equip these.
27. Now go to the other side of the river to the Fighters Guild. Now talk to someone called Eydis Fire-Eye, and ask to 'Join the Fighters Guild'.
28. Now ask for 'Orders'.
29. She will ask you to go and sort out a cave rat problem. Go to the offending house and kill the cave rat in the building. Now close the door behind you and use the spell 'Tower Key' on the chest on the shelf. Open it and take the gold.
30. Now talk to the woman and take the key to the storage cupboard. Go to the storage and kill the two cave rats. Return to the woman and she will give you a reward in gold.
31. Return to the Fighters Guild and talk to Eydis Fire-Eye. She will reward you too.
32. Now go downstairs and talk to a Redguard named 'Wayn'. Buy as much Steel Armour from him as he has, not including the Helm and Cuirass.
33. Equip all of your armour.

After these instructions, you can literally do whatever you want. I recommend you complete the rest of the orders that Eydis gives you, asking for regular advancements. When she stops giving them, you have a number of options:
Go to the other Fighters Guilds and do those missions
Do some Main Quest by asking Caius Cosades for orders
Join House Redoran (in Ald-Ruhn)

Or alternatively, do whatever you want. There is nothing stopping you now. Although remember to SAVE before exploring dungeons, or basically doing anything that seems difficult.
And to remind you:

CONTROLS:

WASD to move
Mouse to turn
CAPS LOCK to run
Space to talk to people/open crates, barrels, chests etc./open doors/sleep in a bed - general interaction
Left Click to attack/cast spell/use lockpick
Right Click to open a menu involving inventory, map, list of skills, and spell choice
Q to walk continuously (great for long walks, press W/S/Q again to stop)
E to jump
R to get out hands for casting spells
T to wait/rest
F to get out weapon/lockpick
Esc to open main menu, for saving, quitting, changing options etc.



LOL, What was I supposed to type into google again? the Auto censor changes some thing if you write "X svcks" where X is either Morrowind or Oblivion.
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Amy Melissa
 
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Joined: Fri Jun 23, 2006 2:35 pm

Post » Sat Dec 11, 2010 4:46 pm

definitely play morrowind on the PC. as much as i like the game it is unplayable without texture replacers and other graphics mods out there. the combat svcks and unless something new was released the only thing that improved combat for me was a mod that added ablities to NPCs based on their type. for instance when you went into the DB headquarters in tribunal they would have sneak animations and they would actually have chameleon effect that made them hard to spot. this was cool because i was used to being the one always getting the drop on them. its a nice change up to get sneak attacked by one ofthe NPCs for a change. :)

i think the npc mod was horatios something something...i just remember horation in there somewhere. its an essential mod.
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Queen Bitch
 
Posts: 3312
Joined: Fri Dec 15, 2006 2:43 pm

Post » Sat Dec 11, 2010 3:30 pm

Definately get the pc version when you can. As mentioned there are tons of mods out there they can improve graphics, add items, fix bugs, add quests and even land masses. One large mod is attempting to rebuild or make the mainland part of MW as it woudl have been if it was developed by the creators. Plus you can use concole codes to fix any errors or mistakes if needed. The game is fairly unique to me as you never have to do any quests (even the main quest) to play and have a good time. Yeah there are some bad aspects to the way it was designed and works but I think most games have their areas of annoyance.
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His Bella
 
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Joined: Wed Apr 25, 2007 5:57 am

Post » Sat Dec 11, 2010 12:21 pm

Morrowind is definitely a harder game to get into than Oblivion. It's not just the graphics - the absence of easy fast travel makes getting to places a lot of work, it's easy to get lost, and the combat, as previously mentioned, as awful.

But Morrowind still has a lot of neat things that it does better than Oblivion did, and if you can persevere it's definitely worth it. Frankly, I think it's still playable even without mods if you can get over the above problems. But, if only to tempt you, here are some things you can expect if you keep going:

- Weird, "cursed" items that are really just puzzles to circumvent
- Ancient Dwarven ruins filled with clockwork robots
- Not just vampires, but three different types of vampires, each with its own faction quest line
- A "flight" spell (and plenty of uses for it)
- The ability to become the ruler of one of three small towns/castles
- A strong contender for the most annoying enemy ever seen in a video game (sorry, it's not all rainbows and puppies)
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Unstoppable Judge
 
Posts: 3337
Joined: Sat Jul 29, 2006 11:22 pm

Post » Sat Dec 11, 2010 2:41 am

The more you've played Morrowind the more you'll love it, since it is an old game with old graphics. People love the game because they remember the feel the game had, not the outdated combat system. The mysterious air the game had, the dark tone, the alien environments, all perfect in the land of Vvardenfel. Oblivion was great too, just great in different ways. Oblivion had stellar graphics and an updated combat system, among other things. I personally think both are great games, but Morrowind holds that special place in my heart that Oblivion will never be able to fill.
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Mrs shelly Sugarplum
 
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