after having installed these mods and since then i cannot level up, it says to meditate on what i have learned but does not show the little moon and up arrow on my HUD and when i sleep the attribute screen doesnt show up.
here is my mod list as BOSS puts it:
Oblivion.esm
. Note: Masterlist Information: $Revision: 963 $, $Date: 2010-05-28 23:30:48 -0700 (Fri, 28 May 2010) $, $LastChangedBy: pacificmorrowind $
All Natural Base.esm
Oscuro's_Oblivion_Overhaul.esm
. Bashed Patch tag suggestion: {{BASH:Invent,Scripts,Stats,Relations}}
Enhanced Daedric Invasion.esm
Kvatch Rebuilt.esm
Open Cities Resources.esm
Toaster Says Share v3.esm
HrmnsOblivionScriptOptimizationv1.0.esp
. Note: May have a problem with Shivering Isles due to changed FormIDs causing a script to be written into cell data by mistake.
. Note: A fixed edition (for Shivering Isles ONLY! is avaliable here: http://tinyurl.com/kmgaxd
DLCShiveringIsles.esp
Arthur_Natural_Weather_HDR_by_Max_Tael.esp
Natural_Habitat_by_Max_Tael.esp
All Natural - Real Lights.esp
. Bashed Patch tag suggestion: {{BASH:Scripts}}
. Note: Do not use with original Real Lights mod.
All Natural.esp
. Note: Required for All Natural.
. Bashed Patch tag suggestion: {{BASH:C.Climate}}
All Natural - SI.esp
. Note: Required for All Natural SI support.
. Bashed Patch tag suggestion: {{BASH:C.Climate}}
All Natural - Natural Weather.esp
. Note: Only use one All Natural weather plugin.
Cities Alive At Night.esp
IlluminationWithin.esp
Oblivion Cats v0.22b.esp
P1DseeYouSleep.esp
Portable Campsite - Quickstart.esp
RAEVWD Cities.esp
RAEVWD New Sheoth.esp
RAEVWD Imperial City.esp
Living Economy.esp
. Note: Don't use 'Living Economy' and 'Living Economy - SI' together. Pick one. (i have its just there because it came with OOO)
Living Economy - SI.esp
. Note: Don't use 'Living Economy' and 'Living Economy - SI' together. Pick one. Shivering Isles expansion.
Living Economy - Items.esp
Landmarks.esp
Adonnays Elven Weaponry.esp
CapesandCloaks.esp
Crossbows of Cyrodiil.esp
Defensive_staves_Basic.esp
Defensive_staves_Immersive.esp
Defensive_staves_Chest_Optional.esp
Mounted_Spellcasting.esp
Call Steed 2.5+Saddlebags 0.91.esp
Oscuro's_Oblivion_Overhaul.esp
. Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.AIData,Actors.AIPackages,Actors.CombatStyle,Actors.Stats,Delev,Factions,Graphics,Invent,Names,R.ChangeSpells,Relations,Relev,Scripts,Stats}}
AdrenalineOblivion-SupportElements.esp
AdrenalineOblivion-SpawnElement.esp
Ivellon.esp
Klarre Forestheart.esp
300_White Stallion 4.esp
. Note: Consider updating to Feudal Empire ('Feudal Empire 300.esp') instead. (i have)
Feudal Empire 300.esp
. Bashed Patch tag suggestion: {{BASH:Invent,Graphics}}
. Note: Use instead of 300_White Stallion 4.esp
300 White Stallion 4 - OOO.esp
Kvatch Rebuilt.esp
. Bashed Patch tag suggestion: {{BASH:Actors.AIPackages}}
Kvatch Rebuilt - OOO Compatibility.esp
Kvatch Rebuilt Weather Patch.esp
Knights.esp
OCC-KOTN-Patch.esp
Weye.esp
Enhanced Daedric Invasion.esp
ElsweyrAnequina.esp
. Note: Border region restrictions must be turned off: use Wrye Bash tweak, hand edit .ini file or use no-border mod (not recommended).
xuldarkforest.esp
xulStendarrValley.esp
xulTheHeath.esp
XulEntiusGorge.esp
xulFallenLeafEverglade.esp
xulColovianHighlands_EV.esp
xulChorrolHinterland.esp
xulBeachesOfCyrodiilLostCoast.esp
. Note: Make sure version is 1.6.3 or later.
xulbravilbarrowfields.esp
xulLushWoodlands.esp
xulAncientYews.esp
xulAncientRedwoods.esp
xulCloudtopMountains.esp
xulArriusCreek.esp
xulPatch_AY_AC.esp
xulRollingHills_EV_withoutWheat.esp
. Note: Only use one UL Rolling Hills esp
xulPantherRiver.esp
xulRiverEthe.esp
xulBrenaRiverRavine.esp
xulImperialIsle.esp
xulBlackwoodForest.esp
xulCheydinhalFalls.esp
300 Arcane University.esp
Open Cities New Sheoth.esp
Open Cities Outer Districts.esp
Open Cities Full.esp
Natural_Vegetation_by_Max_Tael.esp
. Note: Put before Unique Landscape mods to return tree sizes there to normal.
Harvest [Flora].esp
. Bashed Patch tag suggestion: {{BASH:Scripts}}
Harvest [Flora] - Shivering Isles.esp
goblin_wars.esp
New_Magical_Staves.esp
OL_MyBrumaFireplace.esp
ReneersTrainingMod.esp
Respawning Varla & Welkynd Stones.esp
Alternative Start by Robert Evrae.esp
. Bashed Patch tag suggestion: {{BASH:Relations}}
SupremeMagicka.esp
. Bashed Patch tag suggestion: {{BASH:Names,Graphics}}
SM_ShiveringIsles.esp
SM_OOO.esp
SM_Scrolls.esp
SM_SigilStone.esp
attack and hide medium v2.1.esp
No psychic guards harder fix.esp
erics_triple_damage_fast_for_archers.esp
. Note: Only use one Erics * for archers.esp
nGCD.esp (i dont use nGCD because i dont quite like the way it does everything)
nGCD Oghma Infinium.esp
Dark Dungeons.esp
. Bashed Patch tag suggestion: {{BASH:C.Light,Deactivate}}
Dark Dungeons - SI.esp
. Bashed Patch tag suggestion: {{BASH:C.Light}}
TSS Custom Companion Template.esp
Toaster Says Share Faction Recruitment.esp
bgMagicEV.esp
. Bashed Patch tag suggestion: {{BASH:Names,Delev,Relev}} if you are running more than one magic overhaul and want to use LAME spell names.
. Note: Move Supreme Magica after LAME if you want Supreme Magica spell stats.
bgMagicEVStartspells.esp
bgMagicEVShader.esp
bgMagicLightningbolt.esp
Duke Patricks - Combat Archery.esp
-----------------------------------------------------------------
Unrecognised mod files:
Reorder these by hand using your favourite mod ordering utility.
-----------------------------------------------------------------
Unknown mod file: PrimaryNeeds135.esp
Unknown mod file: GB_Armory_PLUS_v3.0.esp
Unknown mod file: GB_Weaponry_PLUS_v3.0.esp
Unknown mod file: bnmDLTIC-1-6fix.esp
Unknown mod file: nmDLTIC-1-6fix.esp
Unknown mod file: ICTradersApartment.esp
Unknown mod file: FMan-MyFarm.esp
Unknown mod file: Spells Be Effective.esp
i just put these at the end of the list
i m sorry its all in a bunch but i was really too long to be left with the spaces in between.
edit: i just put OOO in the title because i thought it was the only thing that remotly changed the leveling since i dont use nGCD