Unfortunately, one of the greatest mods ( in my opinion ) was recently abandoned. The mod allows NPC's to take the stuff from their killed opponents like armor, swords, money. Because its very unrealistically when a bandit for example, kills someone and is not taking their stuff. This also works very unbalancing to the game, because the player gets all stuff and becomes rich at low levels.
The mod is called "Finding Keepers" and it is completed for 50%. The author has stopped development ( see post #70 in the mod thread ) but he left all project files!, so other people could continue his work.
Maybe there are some modders who will finish this project? I can't do that because i don't know how to create mods.
Link to the unfinished mod thread: http://www.gamesas.com/bgsforums/index.php?showtopic=1011770
Finders Keepers
A part of the BRAINS project
Progress: 50% complete
Release Date: Soon, I'm waiting on OBSE v0018.
I've decided to develop http://www.gamesas.com/bgsforums/index.php?showtopic=1005791&hl=brains in parts and release them as I go. This way, it will be easier for me to develop and you guys will get to play bits and pieces of it until I integrate them all together.
Description:
Why is it that you're the only one who ever gets rich in the game? Well the residents of Tamriel have had enough and they've decided to institute a new rule?"Finders Keepers, Losers Weepers!" No longer will NPCs wait around for the player to clean out all the loot, now they are just as likely to pick up loot as you are. So as the game progresses and you find cool new items, so will the rest of the residents of Tamriel. Finders Keepers allows any NPC (mod-added as well) to loot corpses or pick up weapons and shields off the ground. The intelligent looting system will allow NPCs choose which items to loot (e.g. A Mage may take spell scrolls whereas a Thief may take lockpicks). In the future this will also be integrated with BRAINS so that NPCs in combat can switch weapons/shields if they see a better one on the ground.
Planned Features:
Possible Features in Future Versions:
Features in bold are new.
And finally, for anyone looking for a good chuckle here is a http://www.youtube.com/watch?v=3mUEa9CKU30 of this mod in early development :hubbahubba:
As always, comments and suggestions are welcome!
A part of the BRAINS project
Progress: 50% complete
Release Date: Soon, I'm waiting on OBSE v0018.
I've decided to develop http://www.gamesas.com/bgsforums/index.php?showtopic=1005791&hl=brains in parts and release them as I go. This way, it will be easier for me to develop and you guys will get to play bits and pieces of it until I integrate them all together.
Description:
Why is it that you're the only one who ever gets rich in the game? Well the residents of Tamriel have had enough and they've decided to institute a new rule?"Finders Keepers, Losers Weepers!" No longer will NPCs wait around for the player to clean out all the loot, now they are just as likely to pick up loot as you are. So as the game progresses and you find cool new items, so will the rest of the residents of Tamriel. Finders Keepers allows any NPC (mod-added as well) to loot corpses or pick up weapons and shields off the ground. The intelligent looting system will allow NPCs choose which items to loot (e.g. A Mage may take spell scrolls whereas a Thief may take lockpicks). In the future this will also be integrated with BRAINS so that NPCs in combat can switch weapons/shields if they see a better one on the ground.
Planned Features:
- Adds the ability for any NPCs (mod-added NPCs as well) to loot dead bodies, weapons, and shields on the ground
- NPCs in combat without a weapon or shield may loot them off the ground or off dead bodies
- NPCs will only loot items they like (e.g. A Mage may take spell scrolls whereas a Thief may take lockpicks)
- Some NPCs may give you preference over the loot if they like you enough
- NPCs may fight each other or you over loot
- Ability to coerce NPCs into yielding loot they picked up
- Some NPCs will pay their respects to the dead
- Fully animated and voiced
Possible Features in Future Versions:
- NPCs will try and sell their loot
- NPCs may offer to sell you the loot they picked up if they like you enough
- Ability for humanoid creatures to loot
- NPCs may bury their friends bodies
- Guards will take loot off of dead bodies and place it into a nearby evidence chest (thanks for phoenix1213 for the idea)
- NPCs will be able to pick up any item on the ground, not just weapons and shields
Features in bold are new.
And finally, for anyone looking for a good chuckle here is a http://www.youtube.com/watch?v=3mUEa9CKU30 of this mod in early development :hubbahubba:
As always, comments and suggestions are welcome!