One Game Mode?

Post » Wed Jan 05, 2011 10:52 am

Have you or do you by any chance play Gears of War 2? :P

Thinking of Guardian, or.. Capture the Leader in the BETA :l


That was it. It would be crazy in Brink, especially with some objectives thrown into the mix.
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Life long Observer
 
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Post » Wed Jan 05, 2011 9:32 am

That was it. It would be crazy in Brink, especially with some objectives thrown into the mix.


But who would be deemed the Leader? And wouldn't he basically have to stay back all the time then? Probably wont be as fun in a big FPS world as it is on a TPS map :/
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Helen Quill
 
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Post » Wed Jan 05, 2011 7:23 am

While we're at it we should get rid of all the guns in Brink because COD also has guns.


Counter-strike got weapons since 1999, Wolfenstein 3d got weapons since 1992. Just f@#! COD, ok ? Preferably spit on any box you see, thanks. http://ui15.gamespot.com/1614/invalidargument_2.jpg
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Megan Stabler
 
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Post » Wed Jan 05, 2011 4:24 pm

But who would be deemed the Leader? And wouldn't he basically have to stay back all the time then? Probably wont be as fun in a big FPS world as it is on a TPS map :/


I never said the idea was perfect, but putting somebody in charge at a cost or adding some twists could always end up doing fine.
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Marie
 
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Post » Wed Jan 05, 2011 6:54 am

I never said the idea was perfect, but putting somebody in charge at a cost or adding some twists could always end up doing fine.


That would give operatives something to do... take down the leader.
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Rhiannon Jones
 
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Post » Wed Jan 05, 2011 7:32 am

Counter-strike got weapons since 1999, Wolfenstein 3d got weapons since 1992. Just f@#! COD, ok ? Preferably spit on any box you see, thanks. http://ui15.gamespot.com/1614/invalidargument_2.jpg

http://dudelol.com/img/joke-went-over-your-head.gif
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Nick Pryce
 
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Post » Wed Jan 05, 2011 5:15 am

I posted this idea a while back on some long-forgotten thread before someone told me it was basically a rehash of Halo 3's(??) Juggernaut game mode.
Thought I would bring it up again, since it still provokes teamwork while at the same time giving everyone that visceral 'every-man-for-himself'' aspect.

IDEA: The game starts out in FFA mode, where everyone is responsible only for themselves. There is a chemical (neon-pink?) at the center of the map and the first person to pick it up gets a buff - 10% increased weapon damage, 30% damage resistance and increased run speed (equal to level 1 Fleet of Foot). The downside to this buff is that they are now permanently highlighted on everyone else's radar. The objective for everyone else is to kill that one buffed guy, since he is getting 10 points every 5 seconds. Whoever kills him receives the buff, and on the cycle goes. The first person to get 250 points wins. The match goes on for half an hour, and he/she who has the highest score after the timer reaches zero wins.
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Sweets Sweets
 
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Post » Wed Jan 05, 2011 12:03 pm

I would love to have other game types. But other games like Battlefield, that only had about 3 or 4 game types and I still play that to this day. Brinks campaign will be amazing and will make up for the Multiplayer.
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Lily Something
 
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Post » Wed Jan 05, 2011 2:56 pm

Brink has many game modes in one pretty much: Domination, Capture Command Post, CTF, Escort/Vip, Demolition, Attack/Defend, ETC its like a magical game that combines everything we love into a awesome game
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jenny goodwin
 
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Post » Wed Jan 05, 2011 9:10 am

I believe private servers could be created with TDM in mind, if you really need your fix.

Enjoy the game for what it is, mi amice. :spotted owl:
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Adam Baumgartner
 
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Post » Wed Jan 05, 2011 3:06 pm

It would be nice to have at least a ffa added in, ffa always have been my most favorite mode. However I don't think (correct me if im wrong) wolfenstein enemy territory had a ffa either and that was a great fps game like im sure brink will be as well. Nowdays, a good fps game is hard to come by since most seem to attempt to clone modern warfare. Im glad to see brink is NOT a modern warfare clone but its own unique game which is one of the best things about this game. Really looking forward to playing this amazing game next week.
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Antonio Gigliotta
 
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Post » Wed Jan 05, 2011 11:22 am

I voted no - I have faith in Splash Damage and Bethesda. :thumbsup:
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REVLUTIN
 
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Post » Wed Jan 05, 2011 6:16 pm

I posted this idea a while back on some long-forgotten thread before someone told me it was basically a rehash of Halo 3's(??) Juggernaut game mode.
Thought I would bring it up again, since it still provokes teamwork while at the same time giving everyone that visceral 'every-man-for-himself'' aspect.

IDEA: The game starts out in FFA mode, where everyone is responsible only for themselves. There is a chemical (neon-pink?) at the center of the map and the first person to pick it up gets a buff - 10% increased weapon damage, 30% damage resistance and increased run speed (equal to level 1 Fleet of Foot). The downside to this buff is that they are now permanently highlighted on everyone else's radar. The objective for everyone else is to kill that one buffed guy, since he is getting 10 points every 5 seconds. Whoever kills him receives the buff, and on the cycle goes. The first person to get 250 points wins. The match goes on for half an hour, and he/she who has the highest score after the timer reaches zero wins.


I voted yes, I dont really think that TDM is gonna work in Brink.. But this looks like a nice idea.
Sometimes you just play for kills, not for an objective and at those moments it would be nice if Brink had another multiplayer option.
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Krista Belle Davis
 
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Post » Wed Jan 05, 2011 2:27 pm

I believe private servers could be created with TDM in mind, if you really need your fix.

Enjoy the game for what it is, mi amice. :spotted owl:

This.
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Rachyroo
 
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