So, mines...

Post » Thu Jan 27, 2011 2:30 pm

Sorry if this is a repost, but there's just a little something I'm wondering about mines.

Wandering into their 'trap' radius will prime them. Leaving this zone will detonate the mine.

So by logic, as long as /someone/ of the mine's target team is in the zone, the mine will just be primed, but will not detonate.

So here's the thing; someone stumbles upon a mine. A teammate steps into the trap zone as well. What happens if the first guy now leaves the mine's trap zone? Will the mine detonate (because the person who primed it left the zone), or will it not (because someone is still in the zone)?

The reason I ask is, of course, FOR SCIENCE... but a more important reason; transport-objectives. Imagine this; you're a soldier or medic, are carrying an objective that needs to be delivered, and you run into a mine. Your engineer/operative teammates are busy, and the only teammate near you is a soldier or medic. He can't 'spot' or disarm the mine, so he can't help you. Or can he? Wouldn't it be neat if that teammate would be able to take the honorable path of sacrificing himself for you, by stepping onto the mine, so it doesn't explode once you run off to deliver the objective?

More so, what if he even gains a good bit of experience for this act of teamwork (and bonus xp because he did it for someone who is carrying an objective)?

Discuss, gentlemen.
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Carlos Rojas
 
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Post » Thu Jan 27, 2011 8:03 am

The classes are
Soldier
Medic
Engineer (What you call saboteur)
Operative (What you call spy)
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keri seymour
 
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Post » Thu Jan 27, 2011 8:32 am

Intresting I didn't think of that. Hopefully a moderator or a dev will answer this question.
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Assumptah George
 
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Post » Thu Jan 27, 2011 2:58 am

The classes are
Soldier
Medic
Engineer (What you call saboteur)
Operative (What you call spy)

Was referring to operative when I said saboteur.

Engineers and operatives can help out with mines. Engineers can disarm them, while operatives can 'spot' them (iron sight on them for a while). Spotted mines can be destroyed by anyone.

Anyway, thanks, will edit OP.
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MarilĂș
 
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Post » Thu Jan 27, 2011 3:20 am

i would bet on it being tied to the person who stepped on it, so it would probably go off if the first person to step on it stepped off.
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xx_Jess_xx
 
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Post » Thu Jan 27, 2011 1:18 pm

I would think he who arms it detonates it. From what I understand the arming radius and the blast radius are two different things. The blast radius being much bigger than the arming radius.
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Tamika Jett
 
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Post » Thu Jan 27, 2011 11:31 am

i would bet on it being tied to the person who stepped on it, so it would probably go off if the first person to step on it stepped off.

Though this is most probably the case, I would really like seeing this in Brink, especially as it promotes teamwork so much.

I'd also have to mention, the way earning xp wprks is great. You get barely any, if any at all, for killing opponents, and instead, you gain xp for actually doing objectives and helping out teammates. I haven't seen it in any game to date.
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Lisa
 
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