Could someone fix this for me?

Post » Sun Jan 30, 2011 9:18 am

I've spent the past 12 hours or so working on this, and now that it's finally ready to go, it won't display in game. I've tried a bunch of different things in nifskope, one almost worked... I think, seeing as the game crashed. It's otherwise invisible. Anyway, my point is, I'm tired of trying and failing. So as the title says, could someone fix this for me?
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Project
 
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Post » Sun Jan 30, 2011 5:52 pm

Yikes, this mesh is a mess... what did you do to the poor thing? :P

Anyway, should have a fixed-up version for you in a short while if all goes well.
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Rachel Eloise Getoutofmyface
 
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Post » Sun Jan 30, 2011 7:22 am

Here ya go. Fixed, tested, and working.

Download link.
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Melly Angelic
 
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Post » Sun Jan 30, 2011 2:48 pm

Thank you. :)

By the way, could you tell me what I did wrong?
Oh and also, can you remove that link?
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Roddy
 
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Post » Sun Jan 30, 2011 6:48 pm

By the way, could you tell me what I did wrong?


I'm not really sure how you did whatever you did, but the armor was not skinned (weighted) at all, and there were duplicates of all the bones in one big mess. Fixing it was a matter of importing the mesh into Blender, deleting all your skeleton stuff, bone-weighting the armor, importing and parenting a clean skeleton, and then re-exporting the mesh again.
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Evaa
 
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Post » Sun Jan 30, 2011 6:25 am

Now this is a great example of good comunity spirit :)
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Cagla Cali
 
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Post » Sun Jan 30, 2011 6:12 am

Perhaps I should use blender then. There are no tutorials for maya.

I know how to get the meshes and textures set up, along with the bones, but I don't know skin (or weigh, as you put) any of the meshes. Bone-weighting... I'm not sure I've heard of that either. Also, I couldn't figure out parenting. This was my first piece of armor, so yeah...
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Danii Brown
 
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