» Sun Jan 30, 2011 9:56 pm
Shadow mapping != SSAO. Shadow Mapping has been confirmed since the GI article.
As far as I can see there is no SSAO in Skyrim. At least not on consoles. I will hope for SSAO on PC.
Sadly, at 1:27 what I see is a high amount of aliasing on the shadow map. You can see the jaggy edge as the shadow drags down his back. I take it they didn't implement Cascaded Shadow Mapping or PSSM, which provide higher shadow resolution nearer to the camera, via an LOD system of sorts for shadow mapping. It takes multiple maps of course, maybe they didn't have the VRAM to spare.