Alchemy, 46, +2 this level
Conjuration, 34, +0 this level
Mysticism, 38, +1 this level
Destruction, 39, +0 this level
Alteration, 38, +2 this level
Restoration, +46, +5 this level
Intelligence, 75, +3 this level
Willpower, 70, +7 this level
At least they should group the skills together by attribute as shown above, not like in Oblivion, where the skill list is shown in an arbitrary order.
My last question is will it be less tedious to improve Mercantile skill in Skyrim than in Oblivion? In Oblivion, it's the number of times, not quantity of items, you sell that determines how much you increase your Mercantile skill. Selling 10 potatoes in one transaction and selling 1 potato give you the same increase. So you have to tediously sell them in 10 separate transactions to get the 10x skill increase. Can just they give me 10x skill increase no matter the number of transactions?
If would also help if we are shown how many "actions" it would take for a skill to up one level. E.g. Conjuration - cast 6 spells to up one; Mercantile - sell 200 items to up one.