No torchs

Post » Tue Feb 01, 2011 1:16 pm

ok to put it bluntly i have no torchs in my game at all i have looked everywhere and i have been to most store... (hell i even broke my own no fast travel) but i cannot find a bloody torch these are the mods i am running and the load order.

Sorry i have no idea how to make a scroll option with this code so im sorry its so long

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Recognised and re-ordered mod files:
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Oblivion.esm
. Note: Masterlist Information: $Revision: 718 $, $Date: 2010-03-07 00:13:59 -0800 (Sun, 07 Mar 2010) $, $LastChangedBy: pacificmorrowind $

Jog_X_Mod.esm

All Natural Base.esm

Cobl Main.esm
. Note: Do not use Tamrielic Ingredients and COBL at the same time.

Oscuro's_Oblivion_Overhaul.esm
. Bashed Patch tag suggestion: {{BASH:Invent,Scripts,Stats,Relations}}

Mart's Monster Mod.esm
. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}

Mart's Monster Mod for OOO.esm
. Bashed Patch tag suggestion: {{BASH:Delev,Factions,Relations,Relev}}

TamrielTravellers.esm

SewerExpansion.esm

Better Cities Resources.esm

BathingMod_Base.esm

HorseCombatMaster.esm

Unofficial Oblivion Patch.esp
. Note: Recommend installing UOP hotfix for additional fixes: http://www.tesnexus.com/downloads/file.php?id=27710
. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.CombatStyle,Actors.DeathItem,Actors.Stats,C.Climate,C.Light,C.Name,C.Owner,Creatures.Blood,Delev,Factions,Invent,Names,Relations,Relev,Scripts,Stats}} and remove the C.Water tag (only exist in older version).
. Note: Remember to use the 'MOBS' version when using Francesco's or FCOM.
. Note: Newest MOBS and non-MOBS versions have the same name.

DLCShiveringIsles.esp

Better Cities .esp
. Note: Dummy file to load Better Cities .BSA

All Natural - Real Lights.esp
. Note: Do not use with original Real Lights mod.

All Natural.esp
. Note: Required for All Natural.
. Bashed Patch tag suggestion: {{BASH:C.Climate}}

All Natural - EW + NW + AWS.esp
. Note: Only use one All Natural weather plugin.

personality_idles2.esp

Q - More and Moldy Ingredients v1.1.esp

Living Economy.esp
. Note: Don't use 'Living Economy' and 'Living Economy - SI' together. Pick one.

Living Economy - Items.esp

Cutthroat Merchants.esp

StandingJOJO.esp

FF_Real_Thirst.esp
. Note: Don't use with vampire mods.

kuerteeIgnoringTheMainQuestHasConsequences.esp

Map Marker Overhaul.esp

Map Marker Overhaul - SI additions.esp

Collectable Miniature Daedric Shrines.esp

ExnemRuneskulls.esp
. Note: Not need if use Mart's Monster Mod - Diverse Runeskulls*.esp

Cobl Glue.esp

Cobl Si.esp
. Note: Requires Shivering Isles expansion.

FF_Real_Thirst, Cobl.esp
. Note: Don't use with vampire mods.

Cobl Tweaks.esp

Oscuro's_Oblivion_Overhaul.esp
. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}

OOO-Dangerous_traps.esp

Mart's Monster Mod for OOO.esp
. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}

CurseOfHircine.esp

Mart's Monster Mod - Diverse Creature Skins.esp
. Note: Don't use if using OOO. Integrated into MMM for OOO.
. Note: Old version. Consider using 3.7 or later.

Mart's Monster Mod - Gems & Gem Dust.esp
. Note: Will work with OOO 'light' but is not compatible with the 'full' installation of OOO. Should be fixed in future versions of OOO.

Mart's Monster Mod - Hunting & Crafting.esp

Mart's Monster Mod - Looting NPCs & Creatures.esp

Mart's Monster Mod - Less Bone Loot.esp

Mart's Monster Mod - Foxes.esp

Mart's Monster Mod - More Wilderness Life.esp
. Note: Use either 'More Wilderness Life' or 'More Wilderness Life No Gates' but not both.

TamrielTravellers.esp

TamrielTravellers4OOO.esp

TamrielTravellersItemsCobl.esp
. Note: Requires COBL.

cyrodiil transportation network 1.3.esp

Big Business.esp

SewerExpansion-Cheydinhal.esp

SewerExpansion-Bravil.esp

thievery.esp

VaultsofCyrodiil.esp

VaultsofCyrodiilBC.esp

Vypers Arrow Spells-SI V2.esp

xuldarkforest.esp

xulStendarrValley.esp

xulTheHeath.esp

XulEntiusGorge.esp

xulFallenLeafEverglade.esp

xulColovianHighlands_EV.esp

xulChorrolHinterland.esp

xulBeachesOfCyrodiilLostCoast.esp
. Note: Make sure version is 1.6.3 or later.

xulLushWoodlands.esp

xulAncientYews.esp

xulAncientRedwoods.esp

xulCloudtopMountains.esp

xulArriusCreek.esp

xulPatch_AY_AC.esp

xulRollingHills_EV_withoutWheat.esp
. Note: Only use one UL Rolling Hills esp

xulRiverEthe.esp

xulImperialIsle.esp

Harvest [Flora].esp

Harvest [Flora] - Shivering Isles.esp

bondage_six.esp

Eroblivion.esp

StartChoices.esp

BathingMod_Soap.esp

BathingMod_Placeable_Bathtubs.esp

RealisticHealth.esp

RealisticForceMedium.esp

RealisticMagicForceLow.esp

RealSleepExtended.esp

BasicInstinct.esp

RenGuardOverhaul.esp

RenGuardOverhaulShiveringIsles.esp

Deadly Reflex 5 - Timed block and 150% damage.esp
. Note: Use no more than one Timed Block ESP.

DeadlyReflex 5 - Combat Moves.esp
. Note: See http://omploader.org/vMmJlbA/DRtestfix.zip for a hotfix for CTD issues.

Duke Patricks - Actors Can Miss Now.esp
. Note: Causes CTD with companions. Use 'Duke Patricks - Friendship Ring For Companion Detection' to avoid this.

nGCD.esp

OOO-Level_Stock.esp

CTAddPose_v_1.esp

CTAddPose_ bondage_six.esp

actors_in_charge.esp

77_Umpa_Animation.esp

EFGAddPose.esp

shinyEmotions.esp

OSR_pose.esp

Slof's sixy Anims.esp

Dark Dungeons - SI.esp
. Bashed Patch tag suggestion: {{BASH:C.Light}}

Cobl Races.esp
. Bashed Patch tag suggestion: {{BASH: Eyes, Hair, R.Relations, Voice-M, Voice-F}}

Better Cities Full.esp

BCChorrol-ChorrolHinterland fix.esp

Better Cities - Thievery.esp

Better Imperial City.esp

DS Flaming Arrows.esp

Duke Patricks - Magic you can believe in.esp
. Bashed Patch tag suggestion: {{BASH:Sound}}

Real Hunger, Cobl.esp
. Note: Realistic hunger mods and vampire mods may conflict seriously.

Duke Patricks - Combat Archery.esp

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Unrecognised mod files:
Reorder these by hand using your favourite mod ordering utility.
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Unknown mod file: Never die.esp
User avatar
Ownie Zuliana
 
Posts: 3375
Joined: Thu Jun 15, 2006 4:31 am

Post » Tue Feb 01, 2011 5:15 pm

Odd. As you probably already know there should be torches in some of the containers in the tutorial dungeon at start (and later in containers in or outside caves and such).

If you can't find a torch you could install http://www.tesnexus.com/downloads/file.php?id=16282 I think you can use the quick torch button (default 0) even without a torch in inventory?


Cheers!
User avatar
Gill Mackin
 
Posts: 3384
Joined: Sat Dec 16, 2006 9:58 pm

Post » Tue Feb 01, 2011 2:41 pm

If you can't find a torch you could install http://www.tesnexus.com/downloads/file.php?id=16282 I think you can use the quick torch button (default 0) even without a torch in inventory?


Nope, you still need a torch.
User avatar
Ilona Neumann
 
Posts: 3308
Joined: Sat Aug 19, 2006 3:30 am

Post » Tue Feb 01, 2011 9:14 am

hmmm... not sure i have drop lit torchs... and as to the start dungon ummm i start in anvil with a mod and i cant do the start dungon coz it have been leveled with the mod so i need to be roughtly lvl 10 but i have no other way of exploring caves and dungons without a torch atm coz my char doesnt know anylight spells :P
User avatar
Yonah
 
Posts: 3462
Joined: Thu Aug 02, 2007 4:42 am

Post » Tue Feb 01, 2011 12:52 pm

hmmm... not sure i have drop lit torchs... and as to the start dungon ummm i start in anvil with a mod and i cant do the start dungon coz it have been leveled with the mod so i need to be roughtly lvl 10 but i have no other way of exploring caves and dungons without a torch atm coz my char doesnt know anylight spells :P


You'll have Drop Lit Torches via OOO (check for a Hot Key Torch in the inventory). But you'll still need a torch as said. Can you repost your load order via Wrye Bash instead? Scrolling through huge mod lists via the BOSS list is just confusing IMO.
User avatar
Hazel Sian ogden
 
Posts: 3425
Joined: Tue Jul 04, 2006 7:10 am

Post » Tue Feb 01, 2011 12:33 pm

VaultsofCyrodiil.esp

VaultsofCyrodiilBC.esp <-- This is a replacer. Drop the other one.


I feel the same way as Arkngt. Please, post your load order via Wrye Bash - http://tesivpositive.animolious.com/?page=know_how_to#PostYourLoadOrder

The Bash list contains more (relevant) information, and the BOSS is full of much information many of us do not need to see or has no relevance to the situation at all. However, you should probably read the BOSS log after it is generated if you do not know your load order very well.
User avatar
jason worrell
 
Posts: 3345
Joined: Sat May 19, 2007 12:26 am


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