1. How is it that (most of the) women in DF, in all their pixelated glory, manage to be sixier than their hi-res counterparts in vanilla Oblivion?
2. Is the door unlatching sound the same as that used in Oblivion?
3. What's the purpose of the upstairs area in some houses when there is never anything up there?
4. How is it that on one occasion, when I approached one of the aforementioned sixy females, her profile picture in the dialogue screen made it abundantly clear that 'she' was in fact a 'he'. Was that a prophetic reference to Oblivion? (See point 1 above).
5. Why are there cows grazing within the towns, yet in Oblivion, cows don't exist? (I think we can forgive Morrowind for the lack of bovines....can't we?). That was actually two questions. Moooooooving on......
6. How do trees, shrubs and plants know which direction I am viewing them from. They seem to have lost that ability in Oblivion. Why did these sentient plants not spawn into Oblivion....? Are they not THAT intelligent yet?
7. Why are the doors in dungeons indented into the walls, and made for anorexic avatars? I started out as a Barbarian with 60 strength. It's hard enough getting just one of my legs through let alone the rest of my body. Why am I being discriminated against!? OK, I did get the game for free but that doesn't mean that the imperial architects can scrimp on the dungeon building costs. Give me some room!!!!
That's all for now. There may be others.....