TES 2 For xbox 360 arcade

Post » Tue Feb 01, 2011 2:53 pm

First of all, sorry if this topic already exists.

I was thinking, now when so many older games is starting to arrive as arcade games for xbox 360 (doom, doom 2, monkey island, etc.)
why not make Daggerfall available to, have′int tried it but I bet it′s a great game.
of course it would take some time and money to make it so but I think that many people wold pay to have it on console.(or maybe just me :shrug:)
and it should be doable, am I alone on this?
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Sophie Payne
 
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Post » Tue Feb 01, 2011 12:26 pm

lets just say.....daggerfall would require a complete re-coding ot make it work on xbox live....resources i think bethesda want to spend elsewhere. Another problem is the game is extremely buggy, so they would have to bugfix it before porting which means more work.
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jeremey wisor
 
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Post » Tue Feb 01, 2011 4:58 pm

I don't imagine we'll see that.

Given that Daggerfall is now free to download, and it can be run on any modern PCs, it's very easy for anyone to get a copy of the game and play it - so releasing it on a console isn't going to expand your potential audience all that much. It's also hard to charge much for a title that you've released for free elsewhere.

Porting Daggerfall would also be difficult, not only is a mouse heavy game but it can be glitchy and that's going to complicate bringing it over to another platform. And if you can't charge much for it, and there's little increase in your potential audiance, I'm not sure if there's really much impetuous to do this.
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Rachie Stout
 
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Post » Tue Feb 01, 2011 3:29 pm

I'm down! Sign me up.
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Silvia Gil
 
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Post » Tue Feb 01, 2011 7:57 pm

I'd love to see it on Live/PSN, but not for a while. TES V first and absolutely foremost.
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james tait
 
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Post » Tue Feb 01, 2011 5:22 pm

It'd be cool, but you can get the first two games for free from the site, can't you? And unless you have a hamster on a wheel powering your rig, you should be able to run them. And you can install drivers to use a controller with your PC. And you can connect your PC to your large TV. Boom! Daggerfall on a console!
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Loane
 
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Post » Tue Feb 01, 2011 7:42 pm

I don't imagine we'll see that.

Given that Daggerfall is now free to download, and it can be run on any modern PCs, it's very easy for anyone to get a copy of the game and play it - so releasing it on a console isn't going to expand your potential audience all that much. It's also hard to charge much for a title that you've released for free elsewhere.

Porting Daggerfall would also be difficult, not only is a mouse heavy game but it can be glitchy and that's going to complicate bringing it over to another platform. And if you can't charge much for it, and there's little increase in your potential audiance, I'm not sure if there's really much impetuous to do this.

Pretty much this, Hungry Donner speaks the truth about how complicated it would be. It would pretty much require completely reworking the game, something they don't have the time to do methinks with New Vegas and TES:V in development.
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Jordan Fletcher
 
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Post » Tue Feb 01, 2011 1:55 pm

Pretty much this, Hungry Donner speaks the truth about how complicated it would be. It would pretty much require completely reworking the game, something they don't have the time to do methinks with New Vegas and TES:V in development.


New Vegas is being developed by Obsidian.

Arena and Daggerfall are both free, and unless your computer is beyond a piece of crap, you should be able to run them.
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kirsty williams
 
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Post » Tue Feb 01, 2011 12:00 pm

New Vegas is being developed by Obsidian.

Arena and Daggerfall are both free, and unless your computer is beyond a piece of crap, you should be able to run them.


No. There is absolutely no computer running today that would not run Arena and Daggerfall. It's simply not possible.
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Jani Eayon
 
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Post » Tue Feb 01, 2011 5:37 pm

No. There is absolutely no computer running today that would not run Arena and Daggerfall. It's simply not possible.


You sure about that?
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CxvIII
 
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Post » Tue Feb 01, 2011 9:24 am

You sure about that?


66 Mhz processor, 8 MB RAM min requirements. I'm pretty sure.
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laila hassan
 
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Post » Wed Feb 02, 2011 12:19 am

66 Mhz processor, 8 MB RAM min requirements. I'm pretty sure.

My computer can only run piece o' [censored] games like Crysis. No way in hell I could handle that beast of a game!
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Avril Churchill
 
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Post » Wed Feb 02, 2011 12:22 am

I know that DF is a game that we probably never will see on xbox (are there any other console, oh yea Wee or something :lol:)
and I know that you can download the game for free but I would still pay 1200 MP for it on xbox.
but I can′t play it on computer, tried running it through dosbox and to make it work you need too use a : and they are no : on the :swear: keyboard and can′t map it in, but I will try.
and as some off you have typed, I know that it would cost much money and time but I would still like to see it there.
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Quick Draw III
 
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Post » Tue Feb 01, 2011 1:11 pm

No. There is absolutely no computer running today that would not run Arena and Daggerfall. It's simply not possible.


I managed to get my toaster to run these games........
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Emmanuel Morales
 
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Post » Tue Feb 01, 2011 7:25 pm

No. There is absolutely no computer running today that would not run Arena and Daggerfall. It's simply not possible.


I'm playing daggerfall on a notebook, it actually lags sometimes, I have no idea how that's possible.
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Laura Ellaby
 
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Post » Tue Feb 01, 2011 1:23 pm

I'd like to see it on Xbox Live since I am completely computer illiterate and therefore have no clue how to do DOSBox, but if it doesn't I can just get my buddy Jeff to set it up for me.
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Sami Blackburn
 
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Post » Tue Feb 01, 2011 11:43 pm

66 Mhz processor, 8 MB RAM min requirements. I'm pretty sure.

Those requirements doesn't really apply, as one has to play the games in DOSBox for the games to work on a modern OS. And DOSBox can be rather demanding depending on the game, and raise the CPU requirements many many times over.

So if you run the games on a relatively weak modern laptop, it's very possible the games will stutter. Although it was more of an issue before the DOSBox team made their dynamic core being able to handle Daggerfall.
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Hilm Music
 
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Post » Tue Feb 01, 2011 8:44 pm

I'd like to see it on Xbox Live since I am completely computer illiterate and therefore have no clue how to do DOSBox, but if it doesn't I can just get my buddy Jeff to set it up for me.


Sounds like a cool idea, but we've got nothing planned for anything like that.

If you follow those instructions on the download page, you should be able to start up the game using DOSBox. I didn't even stay at a Holiday Inn Express, and I figured it out.
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Jah Allen
 
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Post » Tue Feb 01, 2011 4:25 pm

Yes, there are likely more than a few computers that would have trouble with it. It does run ok in DOSbox on a sufficiently fast Pentium III. Anything much older than that was probably running Windows 98 anyway and can therefore run the game. There will be a few systems in there that might have issues, though. 800 MHz and running Win2K could be an issue. :)

Many of the old games that were released on platforms like XBox LIve Arcade or iPhone were based on ports released for PC. John Carmack talked about choosing ports of DOOM and Wolfenstein 3D that made it easy to work with the iPhone. Sadly, Bethesda doesn't seem to be willing or able to release the source code for Daggerfall or Arena. If those games are like their newer games, the engines really might just contain far too much licensed code to make that a reasonable proposition.

If/when DaggerXL is sufficiently complete it will be an open-source project. Perhaps a version of that could find its way onto some consoles with some heavy UI redesign and legal fiddling. I imagine that would be years in the future, though.

In the mean time, DOSbox isn't that hard to use for this. Really. Working in technical support I've walked people who have never used a computer at all through repairing corrupted boot records through the Windows Recovery Console. If they can use a command prompt while being told by a guy on a phone, you can use it with some posted instructions and tips from the forums. Go go go!
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Kate Norris
 
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Post » Tue Feb 01, 2011 2:25 pm

Easy answer really, Get yourself an old xbox, soft mod it, download a dos emulator

And hey presto
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(G-yen)
 
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Post » Tue Feb 01, 2011 10:02 am

That misses the point that these guys usually want it on their consoles because they think they aren't smart enough to use DOSbox.

And where would you find a keyboard without a : on it? Even Europeans, Middle-Eastern and Japanese keyboards I've used have had them.
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El Goose
 
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Post » Tue Feb 01, 2011 11:35 pm

got daggerfall to work now on my pc, and BTW the problem is not typing the : it is to find the binding, was′int in the config, I′m Swedish and my : was binded to right shift + ? but only when I changed the layout to American layout, for me normal bind is any shift + . btw ? is located to the right of L
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Agnieszka Bak
 
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Post » Tue Feb 01, 2011 5:03 pm

I would buy it in a second.
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Olga Xx
 
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Post » Tue Feb 01, 2011 10:45 am

got daggerfall to work now on my pc, and BTW the problem is not typing the : it is to find the binding, was′int in the config, I′m Swedish and my : was binded to right shift + ? but only when I changed the layout to American layout, for me normal bind is any shift + . btw ? is located to the right of L


I see. Would it have helped if we had just mentioned it being to the right of L on US keyboards?
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Jack Walker
 
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