Yeah, atm there's problem that devs say they "streamline" games while actually dumbing them down or skinning the content because consoles have their limitations.. I really don't see problem with PS3 and bluray, but xbox, esp. older ones with no harddrive are just so called limitations, if compressing hasn't been done very vell, or depends on a game - open world games are really hard to play on multi-discs
That actually got me thinking why did they made trailer etc from xbox?
Is it microsoft's money:)?
or
. xbox is most limitating = they first make game on that platform and port to PS3 and PC later? (really don't like that idea)
or
the most epic would be (and quite logical) that they show content on xbox because they don't want to show it on PC with all those cool DX11/ whatever else mindblowing stuff. Xbox later would seem bad for an eye:)
A la start small and then ---> PC will be eyecandy and "bonus" and exta wow omfg this is epic" comments/reviews!
But yeah, it could be xbox is the most limitating and they must dev it there first. Oblivion 2005 demos anyone? remember? They got xbox 6 months prior to release and had to cut much.. (not only because xbox of course, but I think that was also new and many things didn't work as well they thought)
Now they had of course all the time to work on console versions etc., so I really am putting my faith in the game, playing it PC myself, since I don't have xbox/ps3.
All the best!
P.S. Microsoft lost HD-DVD vs Blu-Ray war - they are not admitting it and lately they joined with Apple against Blu-Ray to form a lawsuit - Microsoft is in big money of course and these things happen in bizworld... and they won't use blurays in their system in this decade for sure!