Perspective off-center after using weapons

Post » Tue Feb 01, 2011 10:27 am

Ok, I had this problem before and in trying to fix it I ended up messing up my saves and I had to start a new game. Everything was fine until I exited the sewers. Now, whenever I use magic, weapons, anything like that, Im not lined up correctly. I have to face to the right of whatever I want to interact with. Also in first person the crosshair is off and I can see my shield off to the right. Has anyone else had this problem? My load order as set up by BOSS:

Oblivion.esm
GTAesgaard_2.esm
ScreenEffects.esm
Natural Interiors.esm
AWS-Core.esm
All Natural Base.esm
MD_Saddle_Master.esm
Oscuro's_Oblivion_Overhaul.esm
Kvatch Rebuilt.esm
CM Partners.esm
HorseCombatMaster.esm
nVidia Black Screen Fix.esp
Unofficial Oblivion Patch.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
AWS-ShiveringIsles.esp
All Natural - Real Lights.esp
All Natural.esp
All Natural - SI.esp
Kvatch Rebuilt Weather Patch.esp
AWS-Main.esp
AWS-Water.esp
Natural Interiors - Cities.esp
Natural Interiors - Windows to the World.esp
MIS.esp
MIS New Sounds Optional Part.esp
Cities Alive At Night.esp
IlluminationWithin.esp
WindowLightingSystem.esp
aaaBorsBedrolls.esp
ClocksOfCyrodiil.esp
ImprovedSigns.esp
personality_idles2.esp
RAEVWD Cities.esp
RAEVWD New Sheoth.esp
RAEVWD Imperial City.esp
Timekeeper_Advanced.esp
Living Economy.esp
Living Economy - Items.esp
StandingJOJO.esp
DLCHorseArmor.esp
DLCHorseArmor - Unofficial Patch.esp
DLCOrrery.esp
DLCOrrery - Unofficial Patch.esp
DLCVileLair.esp
DLCVileLair - Unofficial Patch.esp
DLCMehrunesRazor.esp
DLCMehrunesRazor - Unofficial Patch.esp
DLCSpellTomes.esp
DLCSpellTomes - Unofficial Patch.esp
ExnemEyeCandy.esp
MaleBodyReplacerV4.esp
TFF_FantasyFigures_Base.esp
Armory of the Silver Dragon.esp
Hatred Rising.esp
AlternativeLightArmors12.esp
absolution.esp
Agicis.esp
Mace of Doom.esp
AlphamaleStaff.esp
Bounce.esp
Daedric Chainsaw.esp
JediLightsabersWithSheathFIX.esp
Lich King's Helm v1_0.esp
New Frostmourne Sword by Jojjo v1_0.esp
LdyarflsCheatCodeBook.esp
LOTR Weapons.esp
Ultimate Zelda Mod.esp
Slof's Horses Base.esp
Slof's Extra Horses.esp
1SI_Horses.esp
MD Saddlebags v3.0.esp
b.esp
DLCThievesDen.esp
DLCThievesDen - Unofficial Patch.esp
DLCThievesDen - Unofficial Patch - SSSB.esp
Oscuro's_Oblivion_Overhaul.esp
OOO-Map_Markers_Stock.esp
OOO-No_Guild_Ownership.esp
OOO-DLT_Remover.esp
OOO-Armor_Perks_WearRate_Repair.esp
OOO-BirthSigns.esp
OOO-Combat_Skills_Perks_Marksmanship.esp
OOO-DaedraLord_Quests.esp
OOO-Dangerous_Traps.esp
OOO-Deadly_Combat.esp
OOO-DLT_Immersion.esp
OOO-Magic_Effects+Enchantments.esp
OOO-Magic_Effects+Spells.esp
OOO-Magic_Game_Settings.esp
OOO-Potions.esp
OOO-ThiefGuild_Difficult.esp
OOO-Container_Trap_Instant_Effects.esp
AranMathi.esp
GTAesgaard.esp
GTAesgaard_2.esp
BladeSong.esp
HeartOftheDead.esp
Kvatch Rebuilt.esp
Kvatch Rebuilt - OOO Compatibility.esp
EiAmod.esp
EiAmod_ShiveringIsles.esp
bladesfactionmod.esp
Malevolent.esp
CastleEltz.esp
Benirus Lair.esp
My Island Palace.esp
Naughty_Joana_01.esp
DLCBattlehornCastle.esp
DLCBattlehornCastle - Unofficial Patch.esp
DLCFrostcrag - Unofficial Patch.esp
DLCfrostcrag.esp
Kvatch Rebuilt_Frostcrag Reborn.esp
Knights.esp
Knights - Unofficial Patch.esp
TOTF.esp
The Lost Spires.esp
Theryon.esp
Lost Paladins of the Divines.esp
HoarfrostCastle.esp
All New House.esp
ElsweyrAnequina.esp
Harvest [Flora].esp
Harvest [Flora] - Shivering Isles.esp
Harvest [Flora] - DLCVileLair.esp
Harvest [Flora] - DLCFrostcrag.esp
Friendly Hits up 20 points.esp
P1DkeyChain.esp
Bag of Holding.esp
Unlimited Rings 2.0 -auto.esp
Active_Inventory_Spell_1.2.esp
A Real nvdeSpell.esp
No psychic guards v1.2.esp
Deadly Reflex 5 - Timed Block with no damage or durability changes.esp
DeadlyReflex 5 - Combat Moves.esp
OOO-Level_Normal.esp
CTAddPose_v_1.esp
CTAddPose_ bondage_six.esp
actors_in_charge.esp
Realistic_Weapon_weights-3534.esp
Realistic_Armor_Weights-2194.esp
77_Umpa_Animation.esp
EFGAddPose.esp
shinyEmotions.esp
XSPipeMod.esp
AkaviriSamuraiShop.esp
zzEstrus.esp
_Ren_BeautyPack_onlyhairs.esp
OOO-Respawn_Week.esp
ScreenControls.esp
Visual Enchantments v1.0.esp
Bashed Patch, 0.esp
OOO-Magic_Script_Effect_Fix.esp
Colored Map for Elsweyr 1.1.esp
FormID Finder4.esp
User avatar
Rhysa Hughes
 
Posts: 3438
Joined: Thu Nov 23, 2006 3:00 pm

Post » Tue Feb 01, 2011 3:28 pm

You could have just bumped your last topic.
Anyways, you never answered http://www.gamesas.com/index.php?/topic/1105271-please-help-character-off-center-both-views/page__view__findpost__p__16181866.
Are you by chance using any mods replacing the 1st-person skeleton? Most of these won't come up in load orders (they have no plugin), so we have to ask for mods not listed here as well.
User avatar
no_excuse
 
Posts: 3380
Joined: Sun Jul 16, 2006 3:56 am

Post » Tue Feb 01, 2011 1:57 pm

You could have just bumped your last topic.
Anyways, you never answered http://www.gamesas.com/index.php?/topic/1105271-please-help-character-off-center-both-views/page__view__findpost__p__16181866.
Are you by chance using any mods replacing the 1st-person skeleton? Most of these won't come up in load orders (they have no plugin), so we have to ask for mods not listed here as well.


Yes you are right, I should have just used my older thread- sorry bout that. \
I have no other mods that would replace the 1st person skeleton, but here are the mods I added during the day it started:

blades for action

bladesong

jedilightsabers with sheath fix

screen effects

I have deactivated each one and tried it but still it happens. I cant find ANYTHING online regarding this problem, not even another player who had it. Im gonna try a couple other things and see what happens.

Thank you all!
User avatar
josie treuberg
 
Posts: 3572
Joined: Wed Feb 07, 2007 7:56 am

Post » Tue Feb 01, 2011 9:33 am

Well, I for one "had it" as well some time ago, so here's what was happening on my side.

I'm a fan of Loup Sombre's "Third Person Animations In First Person View" so I was using this mod all the time. What it does is it replaces the 1st-person skeleton with one compatible to the 3rd-person animations.
However, this system was quite vulnerable in 1 point: 1st-person animations. This skeleton now was only able to play "3rd-person" animations anymore. Left-over 1st-person animations offset the camera in certain directions, until I was unable to navigate around because my "eye" was 3m to the right of my "head". This wasn't noticeable in 3rd-person the same way though, but I was unable to activate anything, because even in 3rd-person the game was still thinking the "origin" of me (the invisible thing which can interact with the game world) was 3m to the right of myself.
In my case the left-over "real-1st-person" animations were coming from Deadly Reflex, so whenever I used one of its special moves with its own animations in 1st-person (don't remember anymore if it was also happening while in 3rd-person) my view (and origin in 3rd-person) shifted to the side and kept this offset. I solved this by replacing any 1st-person specialidle animation from DR with its matching 3rd-person counterpart.

I know it's not exactly the same, but it has to be related somehow.

edit: because I forgot it was the "specialidle" animations. The real 1st-person animations in the "_1stperson" folder were replaced by me right after installation of course.
User avatar
Cool Man Sam
 
Posts: 3392
Joined: Thu May 10, 2007 1:19 pm

Post » Tue Feb 01, 2011 2:13 pm

Well, I for one "had it" as well some time ago, so here's what was happening on my side.

I'm a fan of Loup Sombre's "Third Person Animations In First Person View" so I was using this mod all the time. What it does is it replaces the 1st-person skeleton with one compatible to the 3rd-person animations.
However, this system was quite vulnerable in 1 point: 1st-person animations. This skeleton now was only able to play "3rd-person" animations anymore. Left-over 1st-person animations offset the camera in certain directions, until I was unable to navigate around because my "eye" was 3m to the right of my "head". This wasn't noticeable in 3rd-person the same way though, but I was unable to activate anything, because even in 3rd-person the game was still thinking the "origin" of me (the invisible thing which can interact with the game world) was 3m to the right of myself.
In my case the left-over "real-1st-person" animations were coming from Deadly Reflex, so whenever I used one of its special moves with its own animations in 1st-person (don't remember anymore if it was also happening while in 3rd-person) my view (and origin in 3rd-person) shifted to the side and kept this offset. I solved this by replacing any 1st-person animation from DR in the "_1stperson" folder with its matching 3rd-person counterpart.

I know it's not exactly the same, but it has to be related somehow.



Hi there- yes its very similar to my problem, except items in my world are to my left.
User avatar
Shaylee Shaw
 
Posts: 3457
Joined: Wed Feb 21, 2007 8:55 pm

Post » Tue Feb 01, 2011 2:57 pm

Hi there- yes its very similar to my problem, except items in my world are to my left.



Ok I fixed it - first off, Im an idiot, I DID have Loup Sombre's "Third Person Animations In First Person View". After installing other animation mods, you have to REINSTALL Loup Sombre's "Third Person Animations In First Person View". This will fix the player's perspective being off center.

Thank you all so much for your help!

Mallimoosh
User avatar
Ebou Suso
 
Posts: 3604
Joined: Thu May 03, 2007 5:28 am

Post » Tue Feb 01, 2011 11:43 pm

Not necessarily after every animation mod, but you have to make sure there's no "real" 1st person animation in your "_1stperson" folder, or it will cause this offsetting of the camera when playing.

Glad you got it working now.
User avatar
Russell Davies
 
Posts: 3429
Joined: Wed Nov 07, 2007 5:01 am


Return to IV - Oblivion