Do you believe a man can fly?

Post » Tue Feb 01, 2011 9:15 pm

sure I guess, I miss levitation, but why would bgs change their mind. once they cut something they have a tendancy to be stubborn about bringing it back.
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Baylea Isaacs
 
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Post » Tue Feb 01, 2011 5:37 pm

Well I would like levitation and I think there is a good chance we will get it... but I certainly wouldn't want to use it while fighting a dragon. Even with magic, a dragon is going to be much more natural in the sky than a man is.

Agree with you a dragon will win an air to air combat, ranged dispel spell on player :)
Levitation in Morrowind was overpowered against melee units on the ground, but pointless against cliffracers.
Might be usefulll to get around, but I guess they dropped it for this reason, with levitation it become easy to fly into a high level area and do ranged attack on a high level melee npc and loot him.
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Johnny
 
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Post » Tue Feb 01, 2011 6:54 pm

Here I thought is was confirmed not to be in the game.. :confused: If they spend too much time trying to make us fly, it's not worth it. So leave it to the dragons.
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Breanna Van Dijk
 
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Post » Tue Feb 01, 2011 12:05 pm

  • Read your copy of "Icarian Flight" scroll
  • Attempt to jump as high as you can
  • ????
  • PROFIT

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djimi
 
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Post » Wed Feb 02, 2011 1:48 am

I was always under the impression that Flight and Levitation it was removed because of the loading cells needed for cities. In Morrowind a cliff racer could fly straight(read:straight up and down) into towns. You could do the same. It was stilted and akward but it existed in the engine and so was possible. Nothing flies in Cyrodiil. It's not in the game engine at all. They could not allow you up and over the cites cells. But Skyrim creatures can fly again. Better then ever. Dragons can fly right into town again... More then that, one of the major features of Havok Behaviour is to allow two creatures with completely dissimilar bone structure to behave in like ways. So, potentially, if they can make a Dragon fly, they can make you fly.
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Chrissie Pillinger
 
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Post » Tue Feb 01, 2011 1:42 pm

I WILL FLY IN THIS GAME

Even if I have to walk up every single step just to jump onto a moving dragon. I Will have my moment!!!
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Tasha Clifford
 
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Post » Tue Feb 01, 2011 9:06 pm

Personally i'm a low-fantasy sort of guy, so i liked that levitate vanished, and i would loathe to see it return haha.
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Mason Nevitt
 
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Post » Tue Feb 01, 2011 6:19 pm

Well i want be able to fly, but i almost sure that there wont be a levitation in Skyrim. :grad:
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Eve(G)
 
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Post » Tue Feb 01, 2011 5:19 pm

I think that the only reason that levitation was removed in Oblivion was because cities were separate cells from the surrounding country, so the player couldn't seamlessly transition from one sufficiently rendered area to another. The GI issue mentions dragons attacking human settlements, which seems to suggest that cities will be incorporated into the same cell as the countryside in Skyrim. If this is true, then levitation should be included.
Exactly. That "levitation act" in TESIV was just Bethesda's easy cop-out for explanation as to why levitation wasn't in the game world due to separate cells. It's amazing how big of an impact game-mechanics can have on the lore and history, even though that stuff is just pretty much "story telling".
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ShOrty
 
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Post » Tue Feb 01, 2011 9:46 pm

Here I thought is was confirmed not to be in the game.. :confused: If they spend too much time trying to make us fly, it's not worth it. So leave it to the dragons.

I've never understood this argument. If the spell coders spend time on one thing, the creature texturers will magically produce shoddier work, etc. It's not like levitationwas particularly difficult to implement in Morrowind or Daggerfall. Hell, in Daggerfall they had passwall, an ability they seemed to forget how to do in only 17 years.
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Melissa De Thomasis
 
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Post » Tue Feb 01, 2011 10:17 am

I've never understood this argument. If the spell coders spend time on one thing, the creature texturers will magically produce shoddier work, etc. It's not like levitationwas particularly difficult to implement in Morrowind or Daggerfall. Hell, in Daggerfall they had passwall, an ability they seemed to forget how to do in only 17 years.


That bizarre argument does have some merit in this case however. If we are allowed to fly, dungeon designers have to work around that in their fundamental designs. A good deal of traps become nigh useless, various trigger zones need to be re-sized to accommodate flight. We would need to adjust spawn patterns or skills and inventoried to allow NPCs some way to deal with PC flight. Levitation throws a lot of things out of balance and when used as defense, comes off as being quite gamey. At least, levitation as we knew it does.

I would like to see levitation return as actual levitation rather than flight. Allowing you to rise into the air, but not taking you outside of melee range. Something that you can cross a chasm or avoid a trap with, but not use to fly up to the top of High Hrothgar. Perhaps even make you move more slowly so while you could float over a spike pit, those swinging blade traps would present you with a problem.

Also, Passwall was lost between Arena and Daggerfall. Daggerfall has a void you would fall into much like Morrowind and Oblivion if you went through walls. No one seems to mourn the loss of that spell though. Probably because it trivialized a good portion of Arena :P
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~Amy~
 
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Post » Tue Feb 01, 2011 7:52 pm

No. I don't think we should *fly*. I can deal with levitation as long as it's not a means of travel. At first you can only slowfall with it. Then walk on water. Then levitate. But like where you direct your "thruster" downward to levitate. The power directed downward should depend on your weight. If heavy, you'll barely float, and any forward motion is painfully slow. So it comes as a tool to be able to do something at great discomfort, but not as a solution to all worries.

Perhaps as a constant drain spell, which would have considerable cost in a non magicka regen setup.
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Marion Geneste
 
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Post » Tue Feb 01, 2011 12:30 pm

Q: Do you believe a man can fly?

A: No, but a Bosmer who insults a Nord or Orc might be able to fly.......once.
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kyle pinchen
 
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Post » Wed Feb 02, 2011 1:09 am

I say again
Levitation need to be done it also mentioned in Lore, was in most of previous games, It need to be better implemented, limitations for altitude, levitation can be high-level spell can cost much magicka for sustain constantly draining, need to concentrate when levitate and be dragged down by enemies when loose concentration, and most useful make NPC actually use magic, enemy mage can be much more interesting in combat if he can levitate at last like lich in oblivion and strafe backward without limitation, NPC can reach player in high places by levitation not stay down and wait when player shoot them.
Levitation even can be implemented with new magic system combine it with feather slowfall waterwalking add nice spell effect like dragon or bird wings or wind tremble at clothes and awesome spell will be created.
Flying in sky is one of fantasy things thats people always want, ok oblivion was divided by cells speed tree looks horrible from high but Skyrim has new engine and new trees is there still problem in implementation of levitation? If some one say thats levitation will ruin dungeons but there can still trigger zones of limit of levitation like in Tribunal, levitation can be limited in dungeons with no ability to fly high, there can still limit altitude in levitation spell.
There different ways make levitation good, not cut it out fix it.
Skyrim trailer show us thats new engine powerful and capable to make Levitation be awesome spell and didn't have oblivion limitations, thats feeling of Sky from eyes of dragon is unforgettable.
Modders work on implementation of levitation in Oblivion since 2006 and animation and scripting one of most hard things to do, but the done it just looks at some of this awesome mods in action
http://www.youtube.com/watch?v=GgrUPA-TlhM
http://www.youtube.com/watch?v=6Rh7ZzYRBzQ
http://www.youtube.com/watch?v=577NFVOHeCs
http://www.youtube.com/watch?v=EmjpCqiaOcE
They are work hard for Idea for dream about Flying in Sky
Some speculations says thats Midas Magic show developers how unique magic liked by players and more popular then "boring" spreadsheet magic system
Midas Magic have different spells for flying why not take some inspiration from them?
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Killah Bee
 
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Post » Tue Feb 01, 2011 7:47 pm

Bring back the mage falling out of the sky to his doom with a stash of Scrolls of Icarian Flight!

That was always funny.

.....

And bring back Fargoth. Adoring Fan, and CLIFF RACERS! Yeeeeeaaaaaaaa!
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Carys
 
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