Knocking people out

Post » Tue Feb 01, 2011 11:46 pm

why not just use damage fatigue or paralyze?


because i prefer causing physical pain
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Emily abigail Villarreal
 
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Post » Wed Feb 02, 2011 1:25 am

Which was a pretty small role already.

Dohohho. Someone never made 100000 Fortify Intelligence for 10000 second potions.
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Suzy Santana
 
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Post » Tue Feb 01, 2011 4:21 pm

why would i knock him out if i can just slit his throat?


Because I want to drag him/her back to my cave, time him/her up and ***** ****** ***** and I would never do THAT to a corpse. What do I look like, some kind of pervert?
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Amber Ably
 
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Post » Tue Feb 01, 2011 4:53 pm

you need to see what i quoted before responding. knocking someone out in that instance which i quoted makes no sense if theres an ability to slit throat

You're actually right, I didn't really think about until after your comment, then I felt like a DA.

Scratch that. What I should have said was like say you have a situation in which as an assassin you have to kill a target, but from a roleplay perspective you like to kill ONLY your target without any collateral damage (which is how I like to play). Problem is your target has a body guard or just someone who is standing or sitting next to him who could run off to alert the guards, in which case you're in a whole mess of trouble. It'd be quite convenient to have the ability to stun or knock someone out while you handle your business before slipping out.
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dell
 
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Post » Tue Feb 01, 2011 10:20 pm

I would rather just try to sneak past them bit more of a challenge a bit more skill as long as the A.I is a bit more aware of their environments
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Oceavision
 
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