Hmmm for myself no.
However if it's in I don't have to use it, so if a dev sees this, likes it I don't mind it being in.
Still won't use it though, I'd rather they spent the time making it that your skills are never out matched in the game world to a great extent.
Than giving players a way to grind experience and forcing them to use it to face tough foes.
However if it's in I don't have to use it, so if a dev sees this, likes it I don't mind it being in.
Still won't use it though, I'd rather they spent the time making it that your skills are never out matched in the game world to a great extent.
Than giving players a way to grind experience and forcing them to use it to face tough foes.
I'm kind of having trouble understanding what that last part means. Can you please clarify?
WOOT!! An I don't care button, thank you for including it.
Are they rare around here? I'm relatively new.
To be honest, to me mind you, an archery gym sounds rather like a pokemon gym. I'd rather not have the one thing trainers had be taken away from them. Like I said before, I'd rather have the trainer's job expanded upon. I'd also like to have more guilds mind you, but I'd rather not have them take away from trainers. There could be trainers in the guilds, but guilds for people to walk in and just train themselves would be a poor business decition for the owner.
Well, the trainers could simply be placed in the gyms instead of randomly throughout the world. It seems like this would be a steadier job than being in random places waiting for students to find them. And also, Archer's Gym does sound like a poke'mon gym.