» Sat May 28, 2011 12:46 pm
Ok, i made a VERY interesting discovery.
Apparently, if this is some case of ai overload, it seems to be a very selective overload, or one that is not across the board.
When using the bashed patch's MAO tweak, the idleanims folder is inaccessible to the NPC. However, if i instead use the MAO esp, things are fine and dandy. No problems whatsoever.
This would prompt me to believe that the bashed patch tweak is bugged somehow, BUT that is also not the case, because i have a few esps of my own that also achieve the same effect as MAO, allowing particular NPCs in it to use their own animations. Now get this: They cant use the idleanims folder either.
I have played around with the configuration every which way, double checked and triple checked the file paths in MAO and the bashed patch, and i have tested things extensively, and what i ended up with, was the conclusion that, for some reason or another, only the actual MAO esp does not keep the idleanims folder from being used. But this is only on my PC.
Can anyone else confirm my results?
I encourage others to try out MAO: http://www.tesnexus.com/downloads/file.php?id=19796
You will need to download it from mods reloaded, under mirrors on the tesnexus page. If you have trouble downloading it, let me know, i might be able to upload mine somewhere.