FarDown city

Post » Sat May 28, 2011 10:12 am

Hello fellow modding enthusiasts! I present to you with great anticipation an upcoming mod FarDown City! An under the ground city with a hatch located in the Imperial City Waterfront. Upon entrance you'll be breathtaken by our underground scenic views. Yes thats right underground and its still going to be pretty. Upon exit of our entry lobby you shall be greeted by one of our many fine and strong guardsmen here to keep you safe.


That was just a little taste of town. Basically FarDown is as you already know an underground City. Its going to pretty much behave like any other city, with normal people chatting around and multiple stores. And yes it has a player house! So im going to give you a list of some of the many features we hope to include in our City!

Guaranteed Features:
Unique-voiced over dialogue
Indoor and Outdoor dinery
Multiple quests as in any other town
A nice town backstory
Guards
A player house
Extravagant scenery (I cant stress how hard it is to complete underground scenery and make it look nice)
NPCs ranging from simple to complex
Complex lighting

And possibly multiple added Companions specific and compatible with this mod.
Thanks for reading and i hope you like the sound of this mod, please give me feedback and constructive criticism!
:)
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Rachel Briere
 
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Post » Sun May 29, 2011 1:10 am

will it be compatible with Better Cities?
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Josh Sabatini
 
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Post » Sat May 28, 2011 11:36 am

A compatibility patch for such a thing wouldn't be too complicated. The whole city is underground, it's just the entrance.
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Petr Jordy Zugar
 
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Post » Sat May 28, 2011 9:03 pm

A compatibility patch for such a thing wouldn't be too complicated. The whole city is underground, it's just the entrance.
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Tarka
 
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Post » Sat May 28, 2011 1:24 pm

thanks for your input. I can try!:)
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Dominic Vaughan
 
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