My complaint is that the dungeons are just too large, 3 hours of passing the same rat I killed about 1 hour into the dungeon and I cant find a lone NPC. The missions from the fighters guild that ask to erradicate 5 of something in a random dungeon I flat out refuse because I know I'd only find 3 of the things then die looking for the exit after I give up 4 hours later. The map is next to useless I find, far too convoluted to be anything but amusing.
Die looking for the exit is an exaggeration, I do use mark and recall, which I find to be invaluable for escaping after I fail to find something.
I think im doing something wrong control-wise as well when it comes to levitate, the only way I go up is by jumping which almost kills me from exhaustion. and I cant levitate in a downwards direction so I have to wait until it runs out so I can drop to the floor. Controls were a nightmare when I first started, Ive gotten used to it, but yes levitate and swimming I seem to have trouble with.
Oh and the main map, doesnt have the precision necessary to be able to click on all the details.
At present, Im wandering around the dungeons of Wayrest castle, killing all the guards in pursuit of a rogue lord, for some reason nobody seems to mind that ive butchered all the knights and battlemages of the court. Why this castle has a dungeon 50 times larger than the castle itself is beyond me.
Ive had to abandon a mission to kill a daedroth because I cant find a mithril weapon, Im level 5 now, why dont these appear anywhere?
I did consider myself one of the most patient people I know, but this has broken me. Is there a mod to reduce dungeon size? what am I doing wrong with swimming and levitate? Is the lack of precision on the world map a pain for everyone to click on specific places of interest (dots) or is it just me?
I realise Ive gone on a bit and I dont expect anyone to care, but any help on any of this is appreciated, before I decide to quit once and for all.