Why was it taken out in Oblivion?
Will there be level scaling?
Will there be enchanters that you pay for an enchantment, only limited by the cost of the enchantment? aka. no limits?
Will most weapons/armours be created with prefixes such as Diablo 2?
How much REALLY HIGH-level content is there?
Will there still be the 10% of endurance is added to max health upon level up?
Will there be, for each item class, an item that is the absolute best item of that type? Eg. The absolute best sword, dagger, shield ...
Will we be able to add new spell types with the construction set? Not like shock damage 100 pts, but a custom spell where we define what magnitude does et.c
Will we be able to change weapon/armour durability with scripts?
Will skills continue to rise in their effectivity if they are above level 100?
Will there be a level cap?
Will there be level requirements to use specific items?
Will you stop making all these game-breaking bugs? Daedric War Axe glitch from Mehrune's Razor DLC, Mehrune's Razor "Daedric Banishment" can be reflected and instantly killing the player, 200 hour bug from Shivering Isles, Disintegrate Armor/Weapon's durability has no effect, Gauss rifle from Fallout 3 (omg look it up, it's insane!), Bugged Point Lookout perks in Fallout 3 and
Spoiler
? Mehrune's Dagon melting if you use the Wabbajack on him