Strange Animation Bug

Post » Sat May 28, 2011 6:49 pm

Alright ive encountered the oddest bug ive ever seen before. I have a pair of scripted weapons that unequip themselves when one is sheathed and reequip a dual model to my back. however when i sheath them the animation for sheathing freezes at the very end and my characters arms are stuck like http://i400.photobucket.com/albums/pp90/john123_0/ScreenShot80-1.png. this also prevents me from riding my horse or drawing my weapon. i can however unequip them and equip a different one minues that bug. I reset the Abomb counter to no avail. any ideas on this? thx
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cutiecute
 
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Post » Sat May 28, 2011 8:37 pm

bump for any ideas...
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WYatt REed
 
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Post » Sun May 29, 2011 12:35 am

bump for any ideas...

Looks to me like animation overloading. Maybe your scripting forces the engine to several animation at the same time.
Can be helpful for NPCs, like overloading a pose with regular walk or walkfast. But I have also seen the wierdest things on players,
if you let him unintentionally do some NPC anims.
Just my 2 Cents :)
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Rebecca Dosch
 
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Post » Sat May 28, 2011 11:58 pm

i tried that but couldnt overload it. i tried casting magic, jumping, running and getting on my horse but nothing worked. thx though
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Scared humanity
 
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Post » Sat May 28, 2011 8:20 pm

i tried that but couldnt overload it. i tried casting magic, jumping, running and getting on my horse but nothing worked. thx though

No, i meant just the other way around. Avoid overloading (onehand and twohand animations).
But writing this... it could also be that you are interrupting the onehandunequip anim by removing the weapon.

onehandunequip takes about 0.9 secs. Make sure the animation has time to complete before you remove the weapon.
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Eliza Potter
 
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Post » Sat May 28, 2011 11:34 pm

thats whats happening i think. thank you, lets see what editing the script to take that long does
Edit: ok now i can jump but im frozen in the position. i cant cast still either. guess i need to tweak the script alittle more
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Dawn Porter
 
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