Who have thought that the trailer guy is wearing 100% Resist

Post » Sun May 29, 2011 12:47 am

...and a bit of steam (which will surely rise from his or her armour in an extremely stylish way).


Hell, it's even manly. I bet he'd often whisper to his pet dragon "Hey, Drakkie, burn me out a little bit. I'm going to talk to that lovely Breton lady over there"

*WHOOOOSH!*

"Hey, cutie! How're you doin'..."
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Ann Church
 
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Post » Sat May 28, 2011 3:15 pm

Does it really matter people? does it? We got to see some nice first person views, great 3rd person, and all in real gameplay. Sure, they probably use a machinima mode for the camera effects but what does it matter? Lets just agree it was a nice trailer and we have another 9 months of boring until its out.
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Phoenix Draven
 
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Post » Sun May 29, 2011 1:52 am

@DCDeacon Why is the 1st min of the gameplay trailer letterboxed? Are the animations from that part of the vid in game or specially created?

@Mankar_Camoran Because the shots of the Wall from the teaser trailer were letterboxed and we needed the gameplay to match that.

Can anyone explain what letterboxing is? Also, if I understand this correctly, it seems the first minute of the trailer was made specifically to mimic the wall (meaning it's scripted and not game play, keep in mind the trailer was still rendered in-game). Everything else after Dovahkiin obviously uses the Fus Ro Dah dragon shout is obviously gameplay. Even the dragon fight.
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Danielle Brown
 
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Post » Sat May 28, 2011 6:38 pm

@DCDeacon Why is the 1st min of the gameplay trailer letterboxed? Are the animations from that part of the vid in game or specially created?

@Mankar_Camoran Because the shots of the Wall from the teaser trailer were letterboxed and we needed the gameplay to match that.

Can anyone explain what letterboxing is? Also, if I understand this correctly, it seems the first minute of the trailer was made specifically to mimic the wall (meaning it's scripted and not game play). Everything else after Dovahkiin obviously uses the Fus Ro Dah dragon shout is obviously in-game. Even the dragon fight.

The black bars on the screen like it's a widescreen film. That is what letterboxing is.

What he means is they just letterboxed the first minute of the trailer so you didn't constantly go from "letterbox" to "not letterboxed" every time it shifted from the wall to gameplay.
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Da Missz
 
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Post » Sun May 29, 2011 12:32 am

The black bars on the screen like it's a widescreen film. That is what letterboxing is.

What he means is they just letterboxed the first minute of the trailer so you didn't constantly go from "letterbox" to "not letterboxed" every time it shifted from the wall to gameplay.

Ah okay that makes sense. Appreciate the response.
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-__^
 
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Post » Sun May 29, 2011 2:12 am

As for the cinematic camera... That is the one part that I would think is "obviously" not how it will be by naturally in the game.


Which is exactly what I was referring to. I hope the dragons behave that well in game. Well, I hope they're a little more powerful or intelligent than that. Chasing the PC to the edge of a cliff, breathing fire directly on to him without any chance to dodge, buzzing the player and taking a fatal blow without any attempt at an attack. Went down a little too easily. Anyway, it's not like they lit a dog on fire or anything.
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Anna Kyselova
 
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Post » Sat May 28, 2011 11:27 pm

He Clearly blocked it with his shield
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sophie
 
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Post » Sat May 28, 2011 9:06 pm

You can block spells (possibly fire shouts) with your shield.

Should work well for a on target or touch spell, not so well against area of effect but if the shield are between you and the center it should still give some protection.
Also few spells are single hit to kill.
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BaNK.RoLL
 
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Post » Sat May 28, 2011 8:36 pm

Which is exactly what I was referring to. I hope the dragons behave that well in game. Well, I hope they're a little more powerful or intelligent than that. Chasing the PC to the edge of a cliff, breathing fire directly on to him without any chance to dodge, buzzing the player and taking a fatal blow without any attempt at an attack. Went down a little too easily. Anyway, it's not like they lit a dog on fire or anything.

Well damn. We have been debating on different things! I thought you were implying that it was specifically animated for the trailer. Meaning, Dragon fights won't be that epic at all.

I'd agree though, it did seem to go down a bit too easy. To the cliff point maybe the dragon was like "lol, I could push him down that cliff... But i'ma pwn this fool" but little did he know he was about to pick on the Dovahkiin! Or... They the A.I. just isn't aware of the PC being near edges like that.
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Khamaji Taylor
 
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Post » Sat May 28, 2011 9:22 pm

Can I haz fire resistant skin?
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jeremey wisor
 
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Post » Sat May 28, 2011 1:27 pm

Pause potion spam game on
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tegan fiamengo
 
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Post » Sat May 28, 2011 5:26 pm

It would have been a pretty crappy trailer if he'd just died, lets be honest.
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ILy- Forver
 
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Post » Sat May 28, 2011 7:46 pm

For the sake that it is a TRAILER of course!
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Eileen Collinson
 
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Post » Sun May 29, 2011 2:16 am

I think the Nord from the trailer is really the greased Sax player from http://www.youtube.com/watch?v=9fyA32UFBgo&feature=related.
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Nathan Barker
 
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Post » Sat May 28, 2011 3:08 pm

Isn't he a Nord? Won't he have 50% Resist Frost anyway?

ETA: LOL...fail. :P
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Patrick Gordon
 
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Post » Sat May 28, 2011 12:17 pm

He did a Barrel Roll...
No?
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Richard Thompson
 
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Post » Sat May 28, 2011 8:27 pm

I think it just makes a more interesting trailer. They want to show off the dragon's breath, but if the Dovakhiin died in the first 30seconds it would be kind of lame...
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Captian Caveman
 
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Post » Sun May 29, 2011 12:46 am

How can he be the Dovahkiin if he's weak to fire?

Come on man think.
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Carolyne Bolt
 
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Post » Sat May 28, 2011 10:47 pm

I think the Nord from the trailer is really the greased Sax player from http://www.youtube.com/watch?v=9fyA32UFBgo&feature=related.


I can'r decide wheter that video is disturbing or utterly cool.

I seriously can't...
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k a t e
 
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Post » Sat May 28, 2011 6:42 pm

I'm going to guess that the guy in the trailer just had enough health that a single dragon breath can't kill him.


This :) .. followed by a lot of off screen potion chugging!
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sunny lovett
 
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Post » Sat May 28, 2011 12:47 pm

It was a script. Obviously your character doesn't look up slowly and dramatically after taking no damage from fire.


Well, why not? :wink_smile:

Seriously though, on the Combat Evolved article I think it was, they say that you can choose Perks related to the shield that make you resistant to things like that (fire in your face for example). :flamed:
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Dragonz Dancer
 
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