Well its been used well and since there appears to be bug free, decided to create new thread as final
File -Axiom Team Spell Tomes 0-4.omod
Version 0.4
1. Requirements
2. Compatibility
3. Description
4. Installing & Help
5. Spell Tomes
6. Version History
7. Optional Tools
8. Contact
Requirements
http://www.tesnexus.com/downloads/file.php?id=2097
Compatibility
FCOM, Fran's, OOO, MMM and TIE
This mod relies on it's own Meshes and Textures, with no in game changes. The Mod follows the cell sets of the Unoffical Oblivion Patches for maxium compatabilty
Description
These spell do not exist in game from oblivion in any other form or name. So a total of seven new spells, that are new for oblivion for a fresh game experience. These cant be comparied to midas magic, but i found when i used DZ Auto Harvest and Midas Magic carpet to zip around there was a good chance the game would crash after 15 min as of why i made this "Mage's Lost Right Tome". With Mage's Lost Right Tome i can zip around the map with DZ Auto harvest and not have crashes any more. But again there are a lot of factors if your running Open Cites and Higher Quality LOD mod these would create a effect that could see the same result occur with my speed spell as i was having with midas magic carpet
Tome of Thief's Vengeance
Any horses you find where the guards have died, you now can take ownership of the horse. It also does a lot more aswell
Tome of Thief's Restraint
Have enemies frozen for 15secs
Mage's Lost Right Tome
You'll be granted speed to zip around for 45secs, if your in 3rd person view you'll also be large. Since im in first person view, i love this to zip around the map with
Mage's Cursed Resurrection
Can resurect any one you like, be aware if you claim a horse then resurect the guard, if he makes it in reach of the horse it will once again be his property
Mage's Teleport
Teleport to Mystic Emporium, i find some times if im too lazy to get some black soul gems, on some quests might find using up all the gems and need to go here for some more
Below are weather tomes, if you dont want more spells to clutter up the amount you have dont add them, or check out tesnexus for a spell delete, or better again check out "Wizards Spell Book" where you can move unused spells instead of deleteing them http://www.tesnexus.com/downloads/file.php?id=20977
Weather Oblivion Sky Tome
Weather Paradise Tome
Weather Snowing Tome
Weather Thunderstorm Tome
Weather Reset Tome
Installing & Help
All tomes come in 2 types, depending upon installing what you choose.
Regular Spells May be used regularly. Affected by Skill Mastery and Spell Efficiency. These are like cheats since you can use it freely, but is not a bad way to go to discover their full potential, since you can cast it again and again. Upon learning their secrets it is best to change to the Greater Power below, unless you become addicted to them
Greater Power Tomes May only be once a day, this maintains a good balance since these spells are very powerful for what they are doing. This is the better version to maintain a good game balance. Note the weather Tomes are not affected, they are still like regular spells(there not Greater Power spells)
These are the 2 options you will be asked, you can only choose one(Choose "For Newb" if you intend to use the speed spell to zip around)
Greater Power Tomes - For Pros
Regular Spell Tomes - For Newb
Refer below to Spell Tomes for full description on all Tomes
http://www.tesnexus.com/downloads/file.php?id=2097
Start Oblivion Mod Manager
Select the Load button below choose your OMOD file then click the Activate button. All mods installed this way will never ever ruin your game, you just deactivate them and all will be back to the original game state prior to activating them. You may choose on the left to uncheck any mods you don't want.
Needing help, go to your "Oblivion\Data\Readme files\Axiom Team" and select "Axiom Team Spell Tomes" for help.
Axiom Spell Tomes
Tome of Thief's Vengeance
Ancient mystical Thief's guild tome, granting the beholder ownership of those fallen in battle of their Animals and possibly more. All those horses you find can now be yours with the Thief's Vengeance tome.
This spell does not exist in game from orig oblivion in any other form or name
Thief's Vengeance in 20 ft for 1 second on Target(new for oblivion)
Chameleon, 50% for 15 seconds on Self (yes this bit does exist in game)
Teaches : Security
Effect is Hostile : No
Obtaining Effect : Game Start Prison or First Edition Desk(Imperial City's Market)
Spoiler
You can also unlock doors, even doors that require a key, even in prison, some doors can't be unlocked but most can be.
Cast on NPC and there deposition will be maxed at 100%, any guards chasing you, cast the spell at the closest one and approach him, and he'll gladly take care of the cost of the fine for you
Cast on NPC and there deposition will be maxed at 100%, any guards chasing you, cast the spell at the closest one and approach him, and he'll gladly take care of the cost of the fine for you
Tome of Thief's Restraint
Thief's guild tome, granting the beholder Destruction spell to place your enemies in Shackles, unable to defend for themselves. There is no antidote or prevention available during the effect
This spell does not exist in game from orig oblivion in any other form or name
Thief's Restraint, 20 ft for 15 seconds on Target(new for oblivion, it's not paralyse)
Damage Fatigue, 5 points in 20 ft for 5 seconds on Target (yes this bit does exist in game)
Teaches : Sneak
Effect is Hostile : Yes - But if deposition is high enough they won't attack
Obtaining Effect : Game Start Prison or First Edition Desk(Imperial City's Market)
Mages Lost Right Tome
The ancient mystical Mage's guild tome, granting the beholder the Lost Right of speed. If 3rd person view is enabled camera height will be enabled. You'll now be able to zip around quickly for 45 secs
This spell does not exist in game from orig oblivion in any other form or name
Mages Lost Right, for 45 seconds on Self(new for oblivion)
Water Walking, for 45 seconds on Self (yes this bit does exist in game)
Teaches : Illusion
Effect is Hostile : No
Obtaining Effect : Granted to you at game start
Notes : Those with a low end pc may get game crashes with this on outside world environment. This is a problem with the game engine, as the same effect can be obtained by increasing fMoveCharWalkMax which in turn is even much more likely to crash the game(this method is not used by the spell)
Mage's Cursed Resurrection
The ancient mystical Mage's guild tome, granting the you the ability of resurrection.
This spell does not exist in game from orig oblivion in any other form or name
Mages Cursed Resurrection, 20 ft for 1 seconds on Target(new for oblivion)
Sun Damage, for 2 seconds on Self (yes this bit does exist in game)
Teaches : Speech Craft
Effect is Hostile : No
Obtaining Effect : First Edition Desk(Imperial City's Market)
Mage's Teleport
The ancient mystical Mage's guild tome, granting the beholder the Mage's Escape Portal.
This spell does not exist in game from orig oblivion in any other form or name
Mages Escape Tome, 1 sec on Self(new for oblivion)
Teaches : Alteration
Effect is Hostile : No
Obtaining Effect : First Edition Desk(Imperial City's Market)
Weather Oblivion Sky Tome
Ancient mystical Mage's guild tome, granting the beholder the Tome of Weather of Oblivion Sky
This spell does not exist in game from orig oblivion in any other form or name
Weather Oblivion Sky, 1 seconds on Self
Teaches : Alteration
Effect is Hostile : No
Obtaining Effect : First Edition, Book Shelf(Imperial City's Market)
Stopping Effect : Weather Reset Tome or wait/sleep 1 hour
Weather Paradise Tome
Ancient mystical Mage's guild tome, granting the beholder the Tome of Weather of Paradise
This spell does not exist in game from orig oblivion in any other form or name
Weather Paradise, 1 seconds on Self
Teaches : Alteration
Effect is Hostile : No
Obtaining Effect : First Edition, Book Shelf(Imperial City's Market)
Stopping Effect : Weather Reset Tome or wait/sleep 1 hour
Weather Snowing Tome
Ancient mystical Mage's guild tome, granting the beholder the Tome of Weather of Snowing
This spell does not exist in game from orig oblivion in any other form or name
Weather Snowing, 1 seconds on Self
Teaches : Alteration
Effect is Hostile : No
Obtaining Effect : First Edition, Book Shelf(Imperial City's Market)
Stopping Effect : Weather Reset Tome or wait/sleep 1 hour
Weather Thunderstorm Tome
Ancient mystical Mage's guild tome, granting the beholder the Tome of Weather of Thunderstorm
This spell does not exist in game from orig oblivion in any other form or name
Weather Thunderstorm, 1 seconds on Self
Teaches : Alteration
Effect is Hostile : No
Obtaining Effect : First Edition, Book Shelf(Imperial City's Market)
Stopping Effect : Weather Reset Tome or wait/sleep 1 hour
Weather Reset Tome
Ancient mystical Mage's guild tome, granting the beholder the Tome of Weather of Thunderstorm
This spell does not exist in game from orig oblivion in any other form or name
Weather Reset, 1 seconds on Self
Teaches : Alteration
Effect is Hostile : No
Obtaining Effect : First Edition, Book Shelf(Imperial City's Market)
Version History
0.3
Added Spell : Mage's Teleport
Textures clean up
0.2
Added Spell : Mage's Cursed Resurrection
Added Spell : Weather Reset Tome
Changed Tomes : They will now ask if you want the tome, instead of just installing the tome
0.1
Well tested and ready for beta testing
Optional Tools
http://www.tesnexus.com/downloads/file.php?id=22410
Got hundreds of mods installed, and on exit game may crash, Try Fast Exit, requires OBSE, definitely worth setting up
Contact
All users feel free to contact me here at tesnexus.com username Oceaniana or here