Aeons of Azi: A Chronicler's Legacy

Post » Sun May 29, 2011 2:58 am

This is just an idea for a mod. It is open for use, creation, or whatever is chosen. However, if someone does find the ideas to be interesting and uses them, It is my original creation, therefore All must acknowledge me as the creator of the idea.

Anyways, let's get started. Here is what I have so far.

The whole storyline is taking place in a world that's mostly inhabited by a race of beings called Drazi. The Drazi are normally twice as tall as a average human, sometimes a little taller. Asides from the crystal blue eyes, pointy ears, and blue-grey flesh, they have the same muscle build and shape of humans.

The storyline revolves around a group of a specific type of Drazi; they are known as The Chroniclers of Aeons. An Aeonic Chronicler is highly praised within the Drazi civilization. However, the Chroniclers are mostly influenced and or commanded by Drazi leaders known as Prophets and or The High Priests. The prophets are cowards, afraid of losing their power; corrupted by the very power that they control, the prophets keep the chroniclers in check, not allowing them to practice the Four Profane Arts.

Aeons or Aeonic, contrary to what the English definition is, are a specific kind of magic. There are Four main Aeonic magics; these four magics are the Four Profane arts. The other Aeons are the lesser magics that have branched off from the four.

( Well here's the Beginning of the Storyline for a possible mod. )

The storyline itself has a group of Drazi, human, argonian, Khajiit, Orc, and Elven characters that will influence both the World of the Drazi and the world of Tamriel. The main Drazi character is one called Arezil. He is the descendent of a legendary Chronicler called Azi and it is Arezil who carries the legacy of Azi.

I've gotten the beginning idea down.

It starts with ( player ) hearing a rumor. ( of course! xD ) The rumor is of a murder that took place the previous night. ( when the game begins. ) Well upon investigating, it is learned a hidden cult member had been slain and you'll eventually be lead to joining the cult. ( after some amount of quests are completed, you are actually sent to the world of Drazi. ) The ( player ) will then appear, amidst thick jungle or forest, where a ancient or sacred site is. Here you meet, Arezil.

That's what I've got for now. . .. Opinions? Ideas? thoughts? comments?
User avatar
laila hassan
 
Posts: 3476
Joined: Mon Oct 09, 2006 2:53 pm

Post » Sat May 28, 2011 11:00 pm

Sounds interesting, but do you have an previous modding experience? This seems like a pretty huge undertaking for a first mod
User avatar
Casey
 
Posts: 3376
Joined: Mon Nov 12, 2007 8:38 am

Post » Sat May 28, 2011 8:42 pm

Actually I've made quite a few mods. . . . Just never released them. ^.^ I am a modeller, well an aspiring one. xD

I oddly, However, do not own Oblivion for PC. I simply was stating a mod-idea. An Idea i've been creating, and working on. I posted it incase someone might have grew interest into it and incase someone might decide to use my idea. It's a reference for a mod, an idea, but unfortunately i can't make it.

However, any who wish to use this idea may, and i'll be quite abliged to help more with the storyline, and concepts. . .
User avatar
Lilit Ager
 
Posts: 3444
Joined: Thu Nov 23, 2006 9:06 pm

Post » Sat May 28, 2011 9:37 pm

Only one new landmass has ever successfully been completed in over 4 years since the game was released...Elswyr...just sayin!
User avatar
MarilĂș
 
Posts: 3449
Joined: Sat Oct 07, 2006 7:17 am


Return to IV - Oblivion