Sudden events in Skyrim

Post » Sat May 28, 2011 10:44 am

First of all I would like to apologize if same topic already exists, and second of all excuse me for my bad english.

I have gave a lot of thought into this and I would like to present you my final thoughts.

For example if you play certain amount of hours and you have been constantly avoiding the main storyline(exploring or side questing) similar to Oblivion where if you didnt want to play it you simply werent triggering the main questline.

What do you think of sudden dragon attacks on villages or main quests forced upon the player in Skyrim?

I have come upon this conclusion since the radiant story creates the quests for example if you throw a sword down on the ground or kill someone in some part of the game so the game creates a side quest in some part you havent explored yet, and by visiting that part you trigger some part of/or main quest, because of the same location you supposed to go.

Second of all by killing someone or something.I have to return to Oblivion for you to understand my thoughts about this one, for example I know a lot of you know about the Umbra sword just outside the Imperial city on the North/west side.You could simply go to that dungeon and kill the witch and obtain the Umbra sword not knowing that you completed one of the side quests even before you obtained it.I think that this issue should be adressed to, so that we dont do something before the game actually plans for us to do it.

My fears for the radiant story are valid, because I dont want the game to mess itself up in some stage.

I hope that the main storyline will be as much ''cut off'' from everything else as possible, even if that means you not being able to go somewhere before reaching certain level or quests.
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Mariana
 
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Post » Sun May 29, 2011 12:41 am

I think that all the main quest givers are essential again so they can't die. That fixes one part. Other than that I hope they are working on this.

Edit: At least I hope they are making sure no quest gets broken by it. I agree with Indalus about getting to do some things early.
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Luis Longoria
 
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Post » Sun May 29, 2011 12:48 am

Actually, I like being able to do something before the game wants me to do it. If I have to do stuff when the game wants me to do it, then there would be no point in exploring because the game would lead me there eventually. However, I hope it doesn't mess up the radiant story, but I'm sure they've thought of that.
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Emily Martell
 
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Post » Sat May 28, 2011 2:43 pm

What a useless poll, not a single one of them option is what I want to vote, I would like to see an option for "Radiant Story looks excellent I have no doubts"
All of your options imply that I would have doubts it would ruin the game, how about an unbiased poll?

There's so Many biased polls on threads honestly, I completely disagree that Radiant story will ruin the game, it will make it that more immersive, maybe if you were'nt so sure of your own opinion you would allow an option to disagree with your opinion.
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Logan Greenwood
 
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Post » Sat May 28, 2011 11:06 pm

What a useless poll, not a single one of them option is what I want to vote, I would like to see an option for "Radiant Story looks excellent I have no doubts"
All of your options imply that I would have doubts it would ruin the game, how about an unbiased poll?

There's so Many biased polls on threads honestly, I completely disagree that Radiant story will ruin the game, it will make it that more immersive, maybe if you were'nt so sure of your own opinion you would allow an option to disagree with your opinion.


I added what you wished for...
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Jennifer May
 
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Post » Sat May 28, 2011 8:15 pm

i think i understand the question and would have to say that random dragon attack wont force the character through the story line in unwanted.. i think it will be like oblivion in a way that after doing certain parts of the story there would be more gates to oblivion, so you wont get dragons dynamically forcing you to go through story as the wont attack places and things until you progress so far
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nath
 
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Post » Sat May 28, 2011 6:09 pm

i think i understand the question and would have to say that random dragon attack wont force the character through the story line in unwanted.. i think it will be like oblivion in a way that after doing certain parts of the story there would be more gates to oblivion, so you wont get dragons dynamically forcing you to go through story as the wont attack places and things until you progress so far


I understand what you mean, but as far as more gates in Oblivion those were not alive comparing them to the Dragons that are so aliveand dynamic comparing to the world Todd said it himself.
That's why I'm scared it wont turn out like this:

1) Creates character

2) Step out of jail

3) Getting asskicked by a Dragon in first 5 minutes of gameplay

4) Respawn, with Dragon above my head

5) Running to the nearest city

6) City is gone

7) New game, create character etc...
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Roisan Sweeney
 
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Post » Sat May 28, 2011 8:26 pm

I understand what you mean, but as far as more gates in Oblivion those were not alive comparing them to the Dragons that are so aliveand dynamic comparing to the world Todd said it himself.
That's why I'm scared it wont turn out like this:

1) Creates character

2) Step out of jail

3) Getting asskicked by a Dragon in first 5 minutes of gameplay

4) Respawn, with Dragon above my head

5) Running to the nearest city

6) City is gone

7) New game, create character etc...


well yes true they weren't alive but i dont think they have all the dragons spawn imedietly.. or as you said the dragons may simply be flying around near the first city when the game just auto saved and you haven't bothered to create a save game for just completing the "tutorial" section
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phil walsh
 
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