Nickel Dragon
Breath weapon: Cone of corrosive gas (acid damage)
Terrain: Swamp and marshland
or
Shadow dragon
Breath weapon: Energy-draining shadows (Magicka-draining)
Terrain: Underground
Notes: Shadow dragons are the second most intelligent evil dragons.
or
Emerald dragon (From http://en.wikipedia.org/wiki/Gem_dragon_(Dungeons_%26_Dragons))
Breath weapon: Powerful burst of wind.
Terrain: Lush green forests.
And there are so many more, but I think that if each Dragon would be in a different habitat and there would be a variety of them combat against them would be so interesting and so nice! I mean there might even be quests such as "Kill that Dragon" or if there are no quests like that then maybe if you encounter a Dragon you can't fight you can go a nearby town and ask them about its weak spots etc.
Combat would be very interesting if there would be different Dragons to fight against, we'll have to use different strategies and all. Fighting the same dragon + just getting stronger so making it easier would get boring after a while, so why not make it better?
What do you think? Should we get different types of Dragons?
Sorry if it's against the lore, but I'm sure that 1) Evolution does happen, even in Nirn and that 2) The gods are not that boring to create a race that are all exactly the same!)
AND I want to see a cool cutscene in which I'm walking near the water and then out of nowhere a Dragon just rises from the river/sea to my side and starting a fight!! That would be absolutely EPIC!
Or same with me walking near an Icy hill/mountain/cave and then seeing a pile of snow or a big icy block started to move/crack and a Dragon popping out of it! or stuff like that!
I hope you read this Bethesda and consider it, I'm sure that it would make the game even more mind-blowing than it would be!
BTW a little out of context but: Does anyone gonna count and make sure there are 7000 steps when the game comes out? xD