Argonian
Water Breathing - Breath underwater, constant. (Duh)
Camouflage - 75% Chameleon for 30 seconds, 10 minute cooldown.
Poison Spit - Spit poison for X amount of instant damage, scales with level, 5 minute cooldown.
Kahjiit
Night Eye - See in the dark (emphasize shadows more in the blue tinge.) No cooldown.
Cat Instincts - Forify acrobatics/athletics by 30 for 30 seconds, 5 minute cooldown.
Growl - Fears target for 10 seconds, 10 minute cooldown.
Nord
Resist Cold - 25% frost resistance, constant
Toughness - 50% shield for 20 seconds, 5 minute cooldown.
Heroic Fury - 10% damage and HP increase,10 minute cooldown.
Orc
Resist Magic - 50% magic resistance for 20 seconds, 5 minute cooldown.
Berserk - When you have 10% HP or less, gain 20% damage increase for 20 seconds. This effect has a 10 minute cooldown.
Marathon Madness - Sprint 10% faster, constant. (Have you seen the Orcs run in Lord of the Rings, Twin Towers? They run forever O.o)
Redguard
Adrenaline Rush - 30% damage increase at the cost of 15% HP for 20 seconds. 10 minute cooldown.
Weapon Throw - Throws weapon at the target, causing 100% of the weapon's damage. 5 minute cooldown.
Weapon Specialist - 5% damage increase for Blade and Blunt weapons, constant.
Imperial
Silver Tongue - Charms any friendly NPC in game, regardless if they hate you or not, to fight for you for 15 minutes. 30 minute cooldown.
Courageous Rally - Rallies anyone around you including yourself to gain a 5% damage increase. 5 Minute cooldown.
Heavy Armor Specialist - Heavy armor weighs half of what it usually does, constant.
Breton
Magical Immunity - 100% magic resistance for 20 seconds, 10 minute cooldown.
Magical Shield - 25% shield for 45 seconds, may be cast on others, 5 minute cooldown.
Enhanced Magicka (Breton) - Fortify Magicka 50 points on self, constant.
Altmer
The Power of Magic - Gain 50% magic damage increase at the cost of 100% of all damage taken increased. 20 second duration, 10 minute cooldown.
Balefire - Shoots a beam of light, completely annihilating your enemy. Dragons are immune. 60 minute cooldown.
Enhanced Magicka (Altmer) - Fortify Magicka 100 points on self, constant. Also have 25% weakness to magic, constant.
Bosmer
Elven Instincts - All arrows shot will go staight for the head and will do 25% more damage. 45 second duration, 10 minute cooldown.
Sneaky Tactics - Fortify sneak by 30 for 30 seconds, 5 minute cooldown.
Nimble Footing - The weight of your boots won't hinder your ability to sneak, constant.
Dunmer
Ghostly Guardian - Summons the ghost of a recent enemy you killed to fight for you. Sometimes might want revenge. 10 minute duration, 20 minute cooldown.
Fire Resistance - 75% fire resistance for 45 seconds, 5 minute cooldown.
A Love for the Dark - 5% damage increase when in the dark, constant.