Combat FPS Updated

Post » Sat May 28, 2011 2:28 pm

Note for anyone using the mod, fQuestDelayTime can be changed to 0.2 with no discernible loss of function. This should ease up on cpu usage a bit.
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Donald Richards
 
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Joined: Sat Jun 30, 2007 3:59 am

Post » Sat May 28, 2011 5:25 pm

TBH I just load the page with the masterlist contents on, then click and drag to select the whole master list (takes a minute or so to select it all), then copy paste it into a new notepad file.


...if you click on 'view raw file' on the right of the screen, then right click ->save page as -> save in Oblivion/Data overwriting the old one. Job Done.
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Louise
 
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Joined: Wed Nov 01, 2006 1:06 pm

Post » Sat May 28, 2011 12:21 pm

...if you click on 'view raw file' on the right of the screen, then right click ->save page as -> save in Oblivion/Data overwriting the old one. Job Done.


Cheers dude. I'll devote the saved time I next update to sending you good vibes :).
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Tom
 
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Joined: Sun Aug 05, 2007 7:39 pm

Post » Sat May 28, 2011 1:30 pm

Zenball - I am installing the mod as I write - Just curious where am I supposed to make the following changes?
Item#1:
Streamline Style Fog Settings For All Modes
===========================================

if player.IsUnderwater ==1
con_SetFog 1000 3000 ; underwater fog start and end distances
else
con_SetFog 15000 61000 ; fog start and end distances
i don't see anything in the Streamline ini like this. Are you even asking the user to make this change, or just turning Streamsight off is fine?

Item#2:
Note for anyone using the mod, fQuestDelayTime can be changed to 0.2 with no discernible loss of function. This should ease up on cpu usage a bit.
What ini file will have this setting, unless you are asking me to tweak this via the CS?
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TASTY TRACY
 
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Joined: Thu Jun 22, 2006 7:11 pm

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