1. What do you use for your weapon enchants? For example, if you fortify your strength on hit, will that do more damage than say, shock damage on hit? How much absorb health is too much for the challenge to remain?
2. What do you do as a non-enchanter when a weapon runs dry? I recently enchanted a 1-handed axe with an absorb health effect that only took 3 charges per hit, and used a 300 charge soul. It ran out on me after 2 or 3 dungeon areas. Lame.
3. When weapons knock an opponent to its knees, is that due to the weight of the weapon or the total damage on that swing?
Thanks as always.