Feet/toes messed up, please help

Post » Wed Aug 18, 2010 5:31 pm

I've installed some mods a while back, and recently I noticed that with some outfits, my PC and the NPCs have their toes textures stretched over their feet. I'm sorry, I don't really know how else to describe it. I'm using the BABE MK3 Female Body Replacer for Fallout 3, which may as well be the problem, maybe it's not compatible with Fallout New Vegas? As all the other mods work fine, also when I remove the Babe mod, the textures are back to normal as well. Can anyone tell me how this happens? I've tried and tried to look it up myself but haven't had any luck. Thanks in advance, here's a screenshot:

http://www.sonataarctica.nl/messedup.jpg
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Miss K
 
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Post » Wed Aug 18, 2010 6:41 pm

I've installed some mods a while back, and recently I noticed that with some outfits, my PC and the NPCs have their toes textures stretched over their feet. I'm sorry, I don't really know how else to describe it. I'm using the BABE MK3 Female Body Replacer for Fallout 3, which may as well be the problem, maybe it's not compatible with Fallout New Vegas? As all the other mods work fine, also when I remove the Babe mod, the textures are back to normal as well. Can anyone tell me how this happens? I've tried and tried to look it up myself but haven't had any luck. Thanks in advance, here's a screenshot:

http://www.sonataarctica.nl/messedup.jpg


I don't think you should be using FO3 body replacers for FNV. There are a couple of FNV body replacers, Type 3 being the most popular one. You may not like Type 3 bodies, but try installing Type 3 for NV over your BABE meshes and textures and see if that solves the oddity you've been seeing. Alternatively, you can just uninstall the BABE files and revert to vanilla.
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Ridhwan Hemsome
 
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Post » Thu Aug 19, 2010 12:22 am

Thank you :)
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Trent Theriot
 
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Post » Wed Aug 18, 2010 3:19 pm

BABE Mk3 requires no more prepping for FONV than Type3 did, which is pretty much none beyond the usual requirement of reconforming all the new meshes.

Also, check your PMs.
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daniel royle
 
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Post » Wed Aug 18, 2010 1:54 pm

the usual requirement of reconforming all the new meshes.


Well...that's the point, right?

Dimon99 either gave permission for Kendo2 or did it himself for the FNV conversion. If the user knows how, I am sure s/he can convert BABE but would not be able to release it without brurpo's permission.
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Maddy Paul
 
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