You miss the point with Morrowind, it wasn't 1v1 (like you suggested, BAD YOU!), it was "we like this group, hate that group, and this group is meh." Sure, there were guys who butted heads directly, like the Mages Guild and Telvanni, but there were other people and groups they butted heads with. With the Thieves Guild, it wasn't just against the CT, it was also against or for the FG. The FG was either against the TG, but not completely in its sights for a large part, or itself!
Sadly, what you are suggesting is the pathetic and weak 1v1 crap I have been saying has been nothing but a giant..ugh...annoyance! Not to mention, joining goody goodies or puppy kickers is not a choice, it's [censored] stupid! There is no dimension when I'm joining a bunch of puppy kickers, as they're all pretty much end up the same, just killing a person a different way, and save deal with being with goody goodies.
Again, more "we like this group, hate that group, and this group is meh" and less "Necros vs. MG." Guilds and organizations should mingle, take jobs from each other, handle jobs from each other, and so on! More dynamic!
If this is the impression I gave, I apologize. I was not suggesting such a rigid structure and my examples were
only examples, presented without the necessary plot/reason behind them; and I do not advocate making every faction pure good or pure evil, but I believe TES presents factions for the most part as either good, neutral, or bad, to varying degrees. In short,
I agree with everything you said, except the insults. I did get "the point with Morrowind", and I am advocating a return to Morrowind-like factions, as opposed to Oblivion-like simpleton dullville factions where you simply do the quests and become leader of every faction, so implausible and dull.
Dagoth Ur was referred to as the Devil, yet he did not strike me as evil at all. The same can be said for the other examples you gave. Yes, they are often presented in a "good vs. evil" manner, but that's because that is how the people of Tamriel view it and it is only through their dialogue that you're given this impression. Looking more deeply into things, I would not consider Mehrunes Dagon or anyone else to truly be "evil." A lot of different circumstances dictate these actions. Mankar Camoran thought he was giving the Daedra what was rightfully theirs. Nothing is done for the sake of being evil.
Ah, philosophy. I understand what you are saying, but I disagree with the conclusion. Al Qaeda believes what they do is right, and I understand their motivations and justification, yet I still say slaugthering thousands of people - innocent or not - is still wrong. No, I would not say that Dagon, Dagoth Ur, Camoran, and the DB are 100% pure evil, noone is, but they are - subjectively - evil nonetheless.
Still, whether or not TES presents "good" and "evil" to one degree or another is actually off topic. I appreciate our conversation on this, but the main point of the thread is "opposing" factions, so I will decline to comment on this further.
Yes yes yes! Mutually exclusive factions are an absolute must for replayability.
Of course, and it seems 94% of the forum goers since I posted this yesterday agree with us. I actually had no idea so many people would agree