New gameplay video with a player that is actually good

Post » Thu Aug 19, 2010 3:58 am



He is also using a light body
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Kevin S
 
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Post » Thu Aug 19, 2010 1:39 am

Hey,thanks m8,now find another,uhhhhhhm,lets say 30 vids so i can watch till release in my country :D

No,seriously,thank you.
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Elizabeth Falvey
 
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Post » Wed Aug 18, 2010 1:47 pm

good work lad :)
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Madeleine Rose Walsh
 
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Post » Wed Aug 18, 2010 2:47 pm


He is also using a light body


Finally some who knows what they are doing.
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BEl J
 
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Post » Thu Aug 19, 2010 2:02 am

WE HAVE FOUND HIM!!!!! SOMEONE GOOD AT BRINK!!!! ALL HOPE IS NOT LOST!!!!!

Anyways, nice find Daymarr. I commend you with a turtle :turtle: Cherish him deeply
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Johnny
 
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Post » Wed Aug 18, 2010 7:56 pm

ALSO, Here's a review made by someone who gets it:

Taken from a post by drakythe on the escapist forums


Wall of Text alert

"
First off, I want to say that yes I have played Brink. Only for about an hour, but I have played the actual game. Thus why I only say this is my first impressions. As to WHY I have played Brink, the answer to that is simple. I work at a brick and mortar rental chain (not BB) and have pre-street rental privileges. (interesting fact, I beat Portal 2 the Saturday before it came out)

Also: Apologies for my atrocious use of comma's.

EDIT: Since it has been pointed out I have completely neglected Gameplay I have spoilered my gripes.

Gameplay wise, Brink has a lot going on. there is always a primary objective and quite often more than one secondary objective. At first, these are very hard to keep track of. The objective wheel does a good job of helping resolve that issue though, so you can get right to the objectives. Also, since I could only play single player (I'm on a PS3) I was impressed with the bot AI. If they went one way first, and I went another way, they would often times come after me (shouting about backing me up). Brink absolutely punishes lone wolf attitudes, often times because your gun runs out of ammo too quick to do a lot of damage. you need your team mates to be re-supplying you. As a team based shooter, this one shines by making mechanics require team play.

Getting around the map quickly is a breeze with the SMART system. Chest high walls are fun obstacles to get over rather than cover. You can also go sliding into an opponent to knock them down. Pretty fun. It also means that ledge you think is protecting your backside isn't, so pat attention to your radar.

Your character starts out pretty puny at first, having no abilities (you can't reload or throw a grenade while sprinting without ability points spent properly) but this is probably best, because there are a lot of abilities to unlock (both universal and class specific) that gives even more gameplay options. The game is not for the faint of heart. I was pleased that the basic abilities will get you by. Everyone can throw frags, and most guns can be used by each body type.

Objectives flow nicely, First blow a door, 2nd hack a safe, third deliver safe contents to point X, escort person from point X back to blown door and safety. I'm not sold on the escorts, but the other goals are fun and create some tense moments in the midst of an already intense fight.
"
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Cheville Thompson
 
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Post » Thu Aug 19, 2010 3:13 am

SMART fail @ 1:36-1:50

*Cant. Climb. W-w-w-wall...ahh screw this, I'm taking the stairs* :P
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Betsy Humpledink
 
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Post » Wed Aug 18, 2010 8:17 pm

WE HAVE FOUND HIM!!!!! SOMEONE GOOD AT BRINK!!!! ALL HOPE IS NOT LOST!!!!!

Anyways, nice find Daymarr. I commend you with a turtle :turtle: Cherish him deeply


Exactly what Bethesda is saying right now. Lol trying to make his videos unsearchable. Now it has been found.
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FLYBOYLEAK
 
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Post » Wed Aug 18, 2010 1:10 pm

WE HAVE FOUND HIM!!!!! SOMEONE GOOD AT BRINK!!!! ALL HOPE IS NOT LOST!!!!!

Anyways, nice find Daymarr. I commend you with a turtle :turtle: Cherish him deeply


Thanks man :biggrin:

Also anyone else notice how the attackers were pretty much getting spawn killed?
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Marie
 
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Post » Wed Aug 18, 2010 11:23 am

Best I've seen so far...is anyone else getting worried about the commercial success of this game?
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Lovingly
 
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Post » Wed Aug 18, 2010 1:03 pm

Nice gameplay.. for once!
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Princess Johnson
 
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Post » Wed Aug 18, 2010 11:10 pm

does he have any more vids, cant see any brink vids in his channel, i bet they are hidden but link us something if you guys can find anything :jammasterjay:
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KU Fint
 
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Post » Wed Aug 18, 2010 10:42 pm

SMART fail @ 1:36-1:50

*Cant. Climb. W-w-w-wall...ahh screw this, I'm taking the stairs* :P


lol yeah,i guess we'll all fall for that until we learn what we can & can't do with SMART and our bodytypes :)

Thanks @ THEJORRRG for the guys review.
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kasia
 
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Post » Wed Aug 18, 2010 5:23 pm

everyone is commenting on how crap the ai but i thought people from pax were sating that they had a hard time telling the difference between ai and players??? im confused

also is there different difficulties for campaign?
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Mistress trades Melissa
 
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Post » Wed Aug 18, 2010 9:17 pm

while he's no Khajiit he was certainly good at killing although the Dev's said movement is oftentimes more important.
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naome duncan
 
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Post » Wed Aug 18, 2010 11:27 pm

Also anyone else notice how the attackers were pretty much getting spawn killed?


The way i saw it they "choke" themselves in a choke point,exept for once.I'm saying this cause i see his teamates standing in plain site and shooting at that choke point.
Teamwork helps in this i think,they had not so good i am guessing.

This not how fast u'll go to engage the enemy,but how well prepared your team will go,this is Brink.
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Mariaa EM.
 
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Post » Wed Aug 18, 2010 9:18 pm

i was very impressed with this vid, compared to the others i've seen... i can't handle the PSN being down much longer, but single player looks like it will make waiting for sony to get us back online alot easier... looking forward to playing online with some great people... i'm not going to comment about how good the person playing was, only that until we all get a chance to get a feel for the movement and the smart button we're ALL gonna be noobs... happy hunting, you guys and gals
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Gaelle Courant
 
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Post » Wed Aug 18, 2010 8:32 pm

Really liking this guy's playstyle.

Seems like Lights will be great in the hands of a skilled player. And REALLY fragile when not used right - there are a few times where he shows how fast you can lose health if you charge head-on at someone, even if they're not the best aim.
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BRAD MONTGOMERY
 
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Post » Wed Aug 18, 2010 6:34 pm

Really liking this guy's playstyle.

Seems like Lights will be great in the hands of a skilled player. And REALLY fragile when not used right - there are a few times where he shows how fast you can lose health if you charge head-on at someone, even if they're not the best aim.


from wat i say to he took down a couple of heavies
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Pumpkin
 
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Post » Wed Aug 18, 2010 9:08 pm

Yes! I'm right there with you guys; nice to finally see someone who can play. This is by far the best vid yet, and got me the most excited. It was nice to see the other leaked vids, but also somewhat disappointing since the people svcked, so the gameplay dragged somewhat. This vid, though...! It's everything I've wanted. :P

The slides look fun, and I like when he took that heavy unawares around three minutes in. Can I play yet?

EDIT: Oh, and I agree. I enjoy his playstyle as well. Fun stuff.
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Guy Pearce
 
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Post » Thu Aug 19, 2010 1:37 am

If he's not playing against easy AI, then I'm worried. They couldn't hit him even when he wasn't moving.
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Steve Smith
 
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Post » Wed Aug 18, 2010 9:05 pm

from wat i say to he took down a couple of heavies

Yeah but he did it by being a reasonably hard target and them not even remotely trying to aim.
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Tyrel
 
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Post » Wed Aug 18, 2010 9:35 pm

*Video link removed*
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Ashley Campos
 
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