Buffs?

Post » Wed Aug 18, 2010 6:08 pm

Do buffs last until you die, or do they last a set amount of time?
What way do you like more? set time? or until death?
Should the time increase as you rank up the ability, all the way up until it lasts till you die?
I'm talking about the, gun damage buffs, and the medic's hp buffs.
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Kayleigh Williams
 
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Post » Wed Aug 18, 2010 12:33 pm

Until death is fine with me.
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Lyd
 
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Post » Wed Aug 18, 2010 1:58 pm

Most of them do. The only 2 I have found that don't last forever are the speed buff given by medics, and adrenaline by medics. Also health buffs last until you get hit. Only the main health bar regenerates, any remainint health buffs are lost
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celebrity
 
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Post » Thu Aug 19, 2010 2:01 am

Lets not make it game which is more focused about buffing your teammates then shooting :P. Its nice that u can help your teammate with a buff but if u need to reapply the damn thing every 10 sec ur waisting time that u could have spend shooting the enemy in the face.
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Kara Payne
 
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Post » Thu Aug 19, 2010 3:22 am

The depend on rank is a bad one, I know for a fact they would never put that in this amazing game! :)
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IM NOT EASY
 
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Post » Wed Aug 18, 2010 9:39 pm

it should depend. Health Buffs should last until that extra pip is depleted. Ammo Buffs should last until you die. Damage Buffs should be timed. that is what i think anyway.
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Andrea Pratt
 
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Post » Wed Aug 18, 2010 8:51 pm

it should depend. Health Buffs should last until that extra pip is depleted. Ammo Buffs should last until you die. Damage Buffs should be timed. that is what i think anyway.

That is the current system so we should be good.
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SaVino GοΜ
 
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Post » Wed Aug 18, 2010 11:57 am

Thank you for the replies guys.
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Emily Shackleton
 
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Post » Wed Aug 18, 2010 11:35 pm

That is the current system so we should be good.


yay! i iz as smartz az ta devz!!! :celebration:
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Your Mum
 
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Post » Thu Aug 19, 2010 2:05 am

it should depend. Health Buffs should last until that extra pip is depleted. Ammo Buffs should last until you die. Damage Buffs should be timed. that is what i think anyway.


Ammo buffs I imagine would work a bit differently. Seeing as they're ammo, thus expendable, one can probably burn through their AP ammo + extra magazine and on resupply, only get standard ammo back up to the default maximum of spare magazines. This way, a Soldier will be preferable to a CP for resupply, instead of just nice to have around for those buffs until you're a lead brick.
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Amy Melissa
 
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Post » Wed Aug 18, 2010 2:44 pm

yes, ammo buffs i'm a litle flexible on. what i put was what i hopd for simplicities sake. i wouldn't mind what you proposed though.
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Shiarra Curtis
 
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Post » Thu Aug 19, 2010 2:32 am

I think health & ammo buffs should last until death, damage buffs timed.
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Marlo Stanfield
 
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Post » Wed Aug 18, 2010 11:27 pm

Till death do you part
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Brad Johnson
 
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Post » Thu Aug 19, 2010 1:48 am

Till death do you part

And by part, you mean being shot to pieces
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Scared humanity
 
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Post » Wed Aug 18, 2010 12:15 pm

Health and ammo are buffed until depleted, while I believe damage is timed. However, it seems like a damage buff should be based on shots fired (proportional to the weapon, of course), so that an engineer can buff teammates in the deployment and they'll still have a full buff once they reach the frontline.
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Angela Woods
 
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Post » Wed Aug 18, 2010 7:45 pm

It makes no sense for it to be timed. I like my games to be some what realistic.
'Here's some incendiary ammo, but it will magically disappear within the next 2 minutes'
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leni
 
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Post » Thu Aug 19, 2010 2:57 am

I dont know its a ballance question. I have to play the game to answer it
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Jamie Lee
 
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Post » Wed Aug 18, 2010 8:51 pm

That "adrenaline" is obviously PCP. Feel no pain? Take no damage until it's worn off? Weird vision?
Yeah, that's PCP.
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Wayland Neace
 
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Post » Wed Aug 18, 2010 1:25 pm

Of the "basic kit" buffs, I'd say the weapon buff, and ONLY the weapon buff, could maybe have a time limit on it.

Anything else should be until death. Including health buffs. If a Medic with the +2 buff heals someone, then anyone healing them during the same life, including Medics without the upgrade, should heal up to the fully upgraded level - rewards the guy for surviving.
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Gracie Dugdale
 
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