What I was wondering is that if the Creation Kit would even use TES scripting. And if so, if most of the Fallout 3 and Oblivion commands including OBSE would be used. Everything could be different because of the new engine. What I really want is for it to be glitch free. With Oblivion, it would be impossible for me to make topics for quests to completely function the way I want it to. On my other computer, I installed the Construction Set and it was impossible for me to change the texture on the ground, yet on the other one it worked. I just hope it is a lot more organized. I didn't really try the Fallout 3 Contruction Set, or as it was called, the Garden of Eden Creation Kit. I noticed from the differences that the Fallout 3 one was a little more complex. I'm concerned about how the Creation Kit will be set up since there is a new engine. Thanks for your time. :thumbsup: